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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_BASE_PLATFORM_SEMAPHORE_H_ | 5 #ifndef V8_BASE_PLATFORM_SEMAPHORE_H_ |
| 6 #define V8_BASE_PLATFORM_SEMAPHORE_H_ | 6 #define V8_BASE_PLATFORM_SEMAPHORE_H_ |
| 7 | 7 |
| 8 #include "src/base/base-export.h" |
| 8 #include "src/base/lazy-instance.h" | 9 #include "src/base/lazy-instance.h" |
| 9 #if V8_OS_WIN | 10 #if V8_OS_WIN |
| 10 #include "src/base/win32-headers.h" | 11 #include "src/base/win32-headers.h" |
| 11 #endif | 12 #endif |
| 12 | 13 |
| 13 #if V8_OS_MACOSX | 14 #if V8_OS_MACOSX |
| 14 #include <mach/semaphore.h> // NOLINT | 15 #include <mach/semaphore.h> // NOLINT |
| 15 #elif V8_OS_POSIX | 16 #elif V8_OS_POSIX |
| 16 #include <semaphore.h> // NOLINT | 17 #include <semaphore.h> // NOLINT |
| 17 #endif | 18 #endif |
| 18 | 19 |
| 19 namespace v8 { | 20 namespace v8 { |
| 20 namespace base { | 21 namespace base { |
| 21 | 22 |
| 22 // Forward declarations. | 23 // Forward declarations. |
| 23 class TimeDelta; | 24 class TimeDelta; |
| 24 | 25 |
| 25 // ---------------------------------------------------------------------------- | 26 // ---------------------------------------------------------------------------- |
| 26 // Semaphore | 27 // Semaphore |
| 27 // | 28 // |
| 28 // A semaphore object is a synchronization object that maintains a count. The | 29 // A semaphore object is a synchronization object that maintains a count. The |
| 29 // count is decremented each time a thread completes a wait for the semaphore | 30 // count is decremented each time a thread completes a wait for the semaphore |
| 30 // object and incremented each time a thread signals the semaphore. When the | 31 // object and incremented each time a thread signals the semaphore. When the |
| 31 // count reaches zero, threads waiting for the semaphore blocks until the | 32 // count reaches zero, threads waiting for the semaphore blocks until the |
| 32 // count becomes non-zero. | 33 // count becomes non-zero. |
| 33 | 34 |
| 34 class Semaphore final { | 35 class V8_BASE_EXPORT Semaphore final { |
| 35 public: | 36 public: |
| 36 explicit Semaphore(int count); | 37 explicit Semaphore(int count); |
| 37 ~Semaphore(); | 38 ~Semaphore(); |
| 38 | 39 |
| 39 // Increments the semaphore counter. | 40 // Increments the semaphore counter. |
| 40 void Signal(); | 41 void Signal(); |
| 41 | 42 |
| 42 // Decrements the semaphore counter if it is positive, or blocks until it | 43 // Decrements the semaphore counter if it is positive, or blocks until it |
| 43 // becomes positive and then decrements the counter. | 44 // becomes positive and then decrements the counter. |
| 44 void Wait(); | 45 void Wait(); |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 92 typedef typename LazyDynamicInstance<Semaphore, CreateSemaphoreTrait<N>, | 93 typedef typename LazyDynamicInstance<Semaphore, CreateSemaphoreTrait<N>, |
| 93 ThreadSafeInitOnceTrait>::type type; | 94 ThreadSafeInitOnceTrait>::type type; |
| 94 }; | 95 }; |
| 95 | 96 |
| 96 #define LAZY_SEMAPHORE_INITIALIZER LAZY_DYNAMIC_INSTANCE_INITIALIZER | 97 #define LAZY_SEMAPHORE_INITIALIZER LAZY_DYNAMIC_INSTANCE_INITIALIZER |
| 97 | 98 |
| 98 } // namespace base | 99 } // namespace base |
| 99 } // namespace v8 | 100 } // namespace v8 |
| 100 | 101 |
| 101 #endif // V8_BASE_PLATFORM_SEMAPHORE_H_ | 102 #endif // V8_BASE_PLATFORM_SEMAPHORE_H_ |
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