Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1523)

Unified Diff: gpu/command_buffer/service/gpu_state_tracer.cc

Issue 23926013: gpu: Record GL state to trace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: git cl format ftw. Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « gpu/command_buffer/service/gpu_state_tracer.h ('k') | gpu/command_buffer_service.gypi » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: gpu/command_buffer/service/gpu_state_tracer.cc
diff --git a/gpu/command_buffer/service/gpu_state_tracer.cc b/gpu/command_buffer/service/gpu_state_tracer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..4721551781ef7211297c88c311012ce7baf029a1
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_state_tracer.cc
@@ -0,0 +1,129 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/gpu_state_tracer.h"
+
+#include <sstream>
+
+#include "base/base64.h"
+#include "base/debug/trace_event.h"
+#include "context_state.h"
+#include "ui/gfx/codec/png_codec.h"
+#include "ui/gl/gl_bindings.h"
+
+namespace gpu {
+namespace gles2 {
+namespace {
+
+class Snapshot : public base::debug::ConvertableToTraceFormat {
+ public:
+ static scoped_ptr<Snapshot> Create(const ContextState* state);
+
+ bool SaveScreenshot();
+
+ // base::debug::ConvertableToTraceFormat implementation.
+ virtual void AppendAsTraceFormat(std::string* out) const OVERRIDE;
+
+ private:
+ explicit Snapshot(const ContextState* state);
+
+ const ContextState* state_;
+ std::stringstream snapshot_;
+ DISALLOW_COPY_AND_ASSIGN(Snapshot);
+};
+
+} // namespace
+
+Snapshot::Snapshot(const ContextState* state) : state_(state) {}
+
+scoped_ptr<Snapshot> Snapshot::Create(const ContextState* state) {
+ return scoped_ptr<Snapshot>(new Snapshot(state));
+}
+
+bool Snapshot::SaveScreenshot() {
+ const int kBytesPerPixel = 4;
+ gfx::Size viewport(state_->viewport_width, state_->viewport_height);
+ std::vector<unsigned char> pixels(viewport.width() * viewport.height() *
+ kBytesPerPixel);
+
+ glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel);
+ glReadPixels(state_->viewport_x,
+ state_->viewport_y,
+ viewport.width(),
+ viewport.height(),
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ &pixels[0]);
+ glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment);
+
+ // Flip the screenshot vertically.
+ int bytes_per_row = viewport.width() * kBytesPerPixel;
+ for (int y = 0; y < viewport.height() / 2; y++) {
+ for (int x = 0; x < bytes_per_row; x++) {
+ std::swap(pixels[y * bytes_per_row + x],
+ pixels[(viewport.height() - y - 1) * bytes_per_row + x]);
+ }
+ }
+
+ std::vector<unsigned char> png_data;
+ if (!gfx::PNGCodec::Encode(&pixels[0],
+ gfx::PNGCodec::FORMAT_RGBA,
+ viewport,
+ bytes_per_row,
+ false,
+ std::vector<gfx::PNGCodec::Comment>(),
+ &png_data))
+ return false;
dsinclair 2013/09/09 14:25:08 Is this something that happens commonly? Should we
Sami 2013/09/09 16:32:15 It shouldn't really happen unless we're really out
+
+ base::StringPiece base64_input(reinterpret_cast<const char*>(&png_data[0]),
dsinclair 2013/09/09 14:25:08 Should the conversion of the png_data happen here
Sami 2013/09/09 16:32:15 I first did it this way to avoid keeping too many
+ png_data.size());
+ std::string base64_output;
+ Base64Encode(base64_input, &base64_output);
+
+ snapshot_ << "\"screenshot\":\"" << base64_output << "\"";
+ return true;
+}
+
+void Snapshot::AppendAsTraceFormat(std::string* out) const {
+ *out += "{";
+ *out += snapshot_.str();
+ *out += "}";
+}
+
+scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) {
+ return scoped_ptr<GPUStateTracer>(new GPUStateTracer(state));
+}
+
+GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) {
+ TRACE_EVENT_OBJECT_CREATED_WITH_ID(
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", this);
dsinclair 2013/09/09 14:25:08 Why 'this' and not 'state'?
Sami 2013/09/09 16:32:15 Done. Had to change base/debug/trace_event.h to ac
+}
+
+GPUStateTracer::~GPUStateTracer() {
+ TRACE_EVENT_OBJECT_DELETED_WITH_ID(
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", this);
+}
+
+void GPUStateTracer::TakeSnapshot() {
+ bool is_tracing;
dsinclair 2013/09/09 14:25:08 Would it make sense to move the CATEGORY_GROUP_ENA
Sami 2013/09/09 16:32:15 Yeah, I can see calls to TakeSnapshot() getting ad
+ TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
+ &is_tracing);
+ if (!is_tracing)
+ return;
+
+ scoped_ptr<Snapshot> snapshot(Snapshot::Create(state_));
+
+ // Only save a screenshot for now.
+ if (!snapshot->SaveScreenshot())
+ return;
+
+ TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
+ "gpu::State",
+ this,
+ snapshot.PassAs<base::debug::ConvertableToTraceFormat>());
+}
+
+} // namespace gles2
+} // namespace gpu
« no previous file with comments | « gpu/command_buffer/service/gpu_state_tracer.h ('k') | gpu/command_buffer_service.gypi » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698