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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/command_buffer/service/gpu_state_tracer.h" | |
| 6 | |
| 7 #include <sstream> | |
| 8 | |
| 9 #include "base/base64.h" | |
| 10 #include "base/debug/trace_event.h" | |
| 11 #include "context_state.h" | |
| 12 #include "ui/gfx/codec/png_codec.h" | |
| 13 #include "ui/gl/gl_bindings.h" | |
| 14 | |
| 15 namespace gpu { | |
| 16 namespace gles2 { | |
| 17 namespace { | |
| 18 | |
| 19 class Snapshot : public base::debug::ConvertableToTraceFormat { | |
| 20 public: | |
| 21 static scoped_ptr<Snapshot> Create(const ContextState* state); | |
| 22 | |
| 23 bool SaveScreenshot(); | |
| 24 | |
| 25 // base::debug::ConvertableToTraceFormat implementation. | |
| 26 virtual void AppendAsTraceFormat(std::string* out) const OVERRIDE; | |
| 27 | |
| 28 private: | |
| 29 explicit Snapshot(const ContextState* state); | |
| 30 | |
| 31 const ContextState* state_; | |
| 32 std::stringstream snapshot_; | |
| 33 DISALLOW_COPY_AND_ASSIGN(Snapshot); | |
| 34 }; | |
| 35 | |
| 36 } // namespace | |
| 37 | |
| 38 Snapshot::Snapshot(const ContextState* state) : state_(state) {} | |
| 39 | |
| 40 scoped_ptr<Snapshot> Snapshot::Create(const ContextState* state) { | |
| 41 return scoped_ptr<Snapshot>(new Snapshot(state)); | |
| 42 } | |
| 43 | |
| 44 bool Snapshot::SaveScreenshot() { | |
| 45 const int kBytesPerPixel = 4; | |
| 46 gfx::Size viewport(state_->viewport_width, state_->viewport_height); | |
| 47 std::vector<unsigned char> pixels(viewport.width() * viewport.height() * | |
| 48 kBytesPerPixel); | |
| 49 | |
| 50 glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel); | |
| 51 glReadPixels(state_->viewport_x, | |
| 52 state_->viewport_y, | |
| 53 viewport.width(), | |
| 54 viewport.height(), | |
| 55 GL_RGBA, | |
| 56 GL_UNSIGNED_BYTE, | |
| 57 &pixels[0]); | |
| 58 glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment); | |
| 59 | |
| 60 // Flip the screenshot vertically. | |
| 61 int bytes_per_row = viewport.width() * kBytesPerPixel; | |
| 62 for (int y = 0; y < viewport.height() / 2; y++) { | |
| 63 for (int x = 0; x < bytes_per_row; x++) { | |
| 64 std::swap(pixels[y * bytes_per_row + x], | |
| 65 pixels[(viewport.height() - y - 1) * bytes_per_row + x]); | |
| 66 } | |
| 67 } | |
| 68 | |
| 69 std::vector<unsigned char> png_data; | |
| 70 if (!gfx::PNGCodec::Encode(&pixels[0], | |
| 71 gfx::PNGCodec::FORMAT_RGBA, | |
| 72 viewport, | |
| 73 bytes_per_row, | |
| 74 false, | |
| 75 std::vector<gfx::PNGCodec::Comment>(), | |
| 76 &png_data)) | |
| 77 return false; | |
|
dsinclair
2013/09/09 14:25:08
Is this something that happens commonly? Should we
Sami
2013/09/09 16:32:15
It shouldn't really happen unless we're really out
| |
| 78 | |
| 79 base::StringPiece base64_input(reinterpret_cast<const char*>(&png_data[0]), | |
|
dsinclair
2013/09/09 14:25:08
Should the conversion of the png_data happen here
Sami
2013/09/09 16:32:15
I first did it this way to avoid keeping too many
| |
| 80 png_data.size()); | |
| 81 std::string base64_output; | |
| 82 Base64Encode(base64_input, &base64_output); | |
| 83 | |
| 84 snapshot_ << "\"screenshot\":\"" << base64_output << "\""; | |
| 85 return true; | |
| 86 } | |
| 87 | |
| 88 void Snapshot::AppendAsTraceFormat(std::string* out) const { | |
| 89 *out += "{"; | |
| 90 *out += snapshot_.str(); | |
| 91 *out += "}"; | |
| 92 } | |
| 93 | |
| 94 scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) { | |
| 95 return scoped_ptr<GPUStateTracer>(new GPUStateTracer(state)); | |
| 96 } | |
| 97 | |
| 98 GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) { | |
| 99 TRACE_EVENT_OBJECT_CREATED_WITH_ID( | |
| 100 TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", this); | |
|
dsinclair
2013/09/09 14:25:08
Why 'this' and not 'state'?
Sami
2013/09/09 16:32:15
Done. Had to change base/debug/trace_event.h to ac
| |
| 101 } | |
| 102 | |
| 103 GPUStateTracer::~GPUStateTracer() { | |
| 104 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | |
| 105 TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", this); | |
| 106 } | |
| 107 | |
| 108 void GPUStateTracer::TakeSnapshot() { | |
| 109 bool is_tracing; | |
|
dsinclair
2013/09/09 14:25:08
Would it make sense to move the CATEGORY_GROUP_ENA
Sami
2013/09/09 16:32:15
Yeah, I can see calls to TakeSnapshot() getting ad
| |
| 110 TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("gpu.debug"), | |
| 111 &is_tracing); | |
| 112 if (!is_tracing) | |
| 113 return; | |
| 114 | |
| 115 scoped_ptr<Snapshot> snapshot(Snapshot::Create(state_)); | |
| 116 | |
| 117 // Only save a screenshot for now. | |
| 118 if (!snapshot->SaveScreenshot()) | |
| 119 return; | |
| 120 | |
| 121 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( | |
| 122 TRACE_DISABLED_BY_DEFAULT("gpu.debug"), | |
| 123 "gpu::State", | |
| 124 this, | |
| 125 snapshot.PassAs<base::debug::ConvertableToTraceFormat>()); | |
| 126 } | |
| 127 | |
| 128 } // namespace gles2 | |
| 129 } // namespace gpu | |
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