Index: third_party/WebKit/Source/core/paint/BoxPainter.h |
diff --git a/third_party/WebKit/Source/core/paint/BoxPainter.h b/third_party/WebKit/Source/core/paint/BoxPainter.h |
index 3a61efa760272b91f47eeffa9e131dfa2e8db997..35be5a2bc0c1a6827f9c16907e285f3ae36006f6 100644 |
--- a/third_party/WebKit/Source/core/paint/BoxPainter.h |
+++ b/third_party/WebKit/Source/core/paint/BoxPainter.h |
@@ -41,14 +41,16 @@ class BoxPainter { |
void paintClippingMask(const PaintInfo&, const LayoutPoint&); |
typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; |
- // Returns true if the result fill layers have non-associative blending or compositing mode. |
- // (i.e. The rendering will be different without creating isolation group by context.saveLayer().) |
- // Note that the output list will be in top-bottom order. |
+ // Returns true if the result fill layers have non-associative blending or |
+ // compositing mode. (i.e. The rendering will be different without creating |
+ // isolation group by context.saveLayer().) Note that the output list will be |
+ // in top-bottom order. |
bool calculateFillLayerOcclusionCulling( |
FillLayerOcclusionOutputList& reversedPaintList, |
const FillLayer&); |
- // Returns true if the fill layer will certainly occlude anything painted behind it. |
+ // Returns true if the fill layer will certainly occlude anything painted |
+ // behind it. |
static bool isFillLayerOpaque(const FillLayer&, const LayoutObject&); |
void paintFillLayers(const PaintInfo&, |