Index: ui/wm/core/shadow.h |
diff --git a/ui/wm/core/shadow.h b/ui/wm/core/shadow.h |
index c153ecf158e42d58e641c8630d58ce6bdbd47e42..fa429768580bfae29b2b041f821b7556a70a5bfd 100644 |
--- a/ui/wm/core/shadow.h |
+++ b/ui/wm/core/shadow.h |
@@ -9,7 +9,7 @@ |
#include "base/memory/scoped_ptr.h" |
#include "ui/compositor/layer_animation_observer.h" |
#include "ui/gfx/rect.h" |
-#include "ui/wm/wm_export.h" |
+#include "ui/wm/core/wm_core_export.h" |
namespace ui { |
class Layer; |
@@ -20,7 +20,7 @@ |
class ImageGrid; |
// Simple class that draws a drop shadow around content at given bounds. |
-class WM_EXPORT Shadow : public ui::ImplicitAnimationObserver { |
+class WM_CORE_EXPORT Shadow : public ui::ImplicitAnimationObserver { |
public: |
enum Style { |
// Active windows have more opaque shadows, shifted down to make the window |