DescriptionUse AtomicString instead of StringImpl* in PropertyHandle
This patch avoids using raw pointers to AtomicString contents for
animation PropertyHandles. By making the AtomicString class a member
all the necessary reference counting occurs.
BUG=652127
Committed: https://crrev.com/71dd575dd664dcfa639dab8e9a1e469084df2d40
Cr-Commit-Position: refs/heads/master@{#422731}
Patch Set 1 #
Messages
Total messages: 9 (4 generated)
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