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Unified Diff: third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp

Issue 2389253002: reflow comments in modules/{webaudio,vr} (Closed)
Patch Set: . Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp b/third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp
index 4746187d04c7ff57a88d2c5254bb6408fa236261..35731182aa8088b21deb7f47a87c1c8cdf21436e 100644
--- a/third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp
+++ b/third_party/WebKit/Source/modules/webaudio/AudioParamTimeline.cpp
@@ -37,17 +37,19 @@
namespace blink {
-// For a SetTarget event, if the relative difference between the current value and the target value
-// is less than this, consider them the same and just output the target value. This value MUST be
-// larger than the single precision epsilon of 5.960465e-8. Due to round-off, this value is not
-// achievable in general. This value can vary across the platforms (CPU) and thus it is determined
-// experimentally.
+// For a SetTarget event, if the relative difference between the current value
+// and the target value is less than this, consider them the same and just
+// output the target value. This value MUST be larger than the single precision
+// epsilon of 5.960465e-8. Due to round-off, this value is not achievable in
+// general. This value can vary across the platforms (CPU) and thus it is
+// determined experimentally.
const float kSetTargetThreshold = 1.5e-6;
-// For a SetTarget event, if the target value is 0, and the current value is less than this
-// threshold, consider the curve to have converged to 0. We need a separate case from
-// kSetTargetThreshold because that uses relative error, which is never met if the target value is
-// 0, a common case. This value MUST be larger than least positive normalized single precision
+// For a SetTarget event, if the target value is 0, and the current value is
+// less than this threshold, consider the curve to have converged to 0. We need
+// a separate case from kSetTargetThreshold because that uses relative error,
+// which is never met if the target value is 0, a common case. This value MUST
+// be larger than least positive normalized single precision
// value (1.1754944e-38) because we normally operate with flush-to-zero enabled.
const float kSetTargetZeroThreshold = 1e-20;
@@ -76,7 +78,8 @@ static bool isPositiveAudioParamTime(double time,
}
String AudioParamTimeline::eventToString(const ParamEvent& event) {
- // The default arguments for most automation methods is the value and the time.
+ // The default arguments for most automation methods is the value and the
+ // time.
String args =
String::number(event.value()) + ", " + String::number(event.time(), 16);
@@ -273,8 +276,8 @@ void AudioParamTimeline::insertEvent(const ParamEvent& event,
ExceptionState& exceptionState) {
DCHECK(isMainThread());
- // Sanity check the event. Be super careful we're not getting infected with NaN or Inf. These
- // should have been handled by the caller.
+ // Sanity check the event. Be super careful we're not getting infected with
+ // NaN or Inf. These should have been handled by the caller.
bool isValid = event.getType() < ParamEvent::LastType &&
std::isfinite(event.value()) && std::isfinite(event.time()) &&
std::isfinite(event.timeConstant()) &&
@@ -292,17 +295,17 @@ void AudioParamTimeline::insertEvent(const ParamEvent& event,
if (!m_events.size() &&
(event.getType() == ParamEvent::LinearRampToValue ||
event.getType() == ParamEvent::ExponentialRampToValue)) {
- // There are no events preceding these ramps. Insert a new setValueAtTime event to set the
- // starting point for these events.
+ // There are no events preceding these ramps. Insert a new setValueAtTime
+ // event to set the starting point for these events.
m_events.insert(0, AudioParamTimeline::ParamEvent::createSetValueEvent(
event.initialValue(), event.callTime()));
}
for (i = 0; i < m_events.size(); ++i) {
if (event.getType() == ParamEvent::SetValueCurve) {
- // If this event is a SetValueCurve, make sure it doesn't overlap any existing
- // event. It's ok if the SetValueCurve starts at the same time as the end of some other
- // duration.
+ // If this event is a SetValueCurve, make sure it doesn't overlap any
+ // existing event. It's ok if the SetValueCurve starts at the same time as
+ // the end of some other duration.
double endTime = event.time() + event.duration();
if (m_events[i].time() > event.time() && m_events[i].time() < endTime) {
exceptionState.throwDOMException(
@@ -311,7 +314,8 @@ void AudioParamTimeline::insertEvent(const ParamEvent& event,
return;
}
} else {
- // Otherwise, make sure this event doesn't overlap any existing SetValueCurve event.
+ // Otherwise, make sure this event doesn't overlap any existing
+ // SetValueCurve event.
if (m_events[i].getType() == ParamEvent::SetValueCurve) {
double endTime = m_events[i].time() + m_events[i].duration();
if (event.time() >= m_events[i].time() && event.time() < endTime) {
@@ -343,17 +347,19 @@ bool AudioParamTimeline::hasValues() const {
if (tryLocker.locked())
return m_events.size();
- // Can't get the lock so that means the main thread is trying to insert an event. Just
- // return true then. If the main thread releases the lock before valueForContextTime or
- // valuesForFrameRange runs, then the there will be an event on the timeline, so everything
- // is fine. If the lock is held so that neither valueForContextTime nor valuesForFrameRange
- // can run, this is ok too, because they have tryLocks to produce a default value. The
- // event will then get processed in the next rendering quantum.
+ // Can't get the lock so that means the main thread is trying to insert an
+ // event. Just return true then. If the main thread releases the lock before
+ // valueForContextTime or valuesForFrameRange runs, then the there will be an
+ // event on the timeline, so everything is fine. If the lock is held so that
+ // neither valueForContextTime nor valuesForFrameRange can run, this is ok
+ // too, because they have tryLocks to produce a default value. The event will
+ // then get processed in the next rendering quantum.
//
- // Don't want to return false here because that would confuse the processing of the timeline
- // if previously we returned true and now suddenly return false, only to return true on the
- // next rendering quantum. Currently, once a timeline has been introduced it is always true
- // forever because m_events never shrinks.
+ // Don't want to return false here because that would confuse the processing
+ // of the timeline if previously we returned true and now suddenly return
+ // false, only to return true on the next rendering quantum. Currently, once
+ // a timeline has been introduced it is always true forever because m_events
+ // never shrinks.
return true;
}
@@ -391,10 +397,8 @@ float AudioParamTimeline::valueForContextTime(
float value;
double sampleRate = audioDestination.sampleRate();
size_t startFrame = audioDestination.currentSampleFrame();
- double controlRate =
- sampleRate /
- AudioHandler::
- ProcessingSizeInFrames; // one parameter change per render quantum
+ // One parameter change per render quantum.
+ double controlRate = sampleRate / AudioHandler::ProcessingSizeInFrames;
value = valuesForFrameRange(startFrame, startFrame + 1, defaultValue, &value,
1, sampleRate, controlRate, minValue, maxValue);
@@ -444,7 +448,8 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
if (!values || !(numberOfValues >= 1))
return defaultValue;
- // Return default value if there are no events matching the desired time range.
+ // Return default value if there are no events matching the desired time
+ // range.
if (!m_events.size() || (endFrame / sampleRate <= m_events[0].time())) {
for (unsigned i = 0; i < numberOfValues; ++i)
values[i] = defaultValue;
@@ -480,12 +485,12 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
size_t currentFrame = startFrame;
unsigned writeIndex = 0;
- // If first event is after startFrame then fill initial part of values buffer with defaultValue
- // until we reach the first event time.
+ // If first event is after startFrame then fill initial part of values buffer
+ // with defaultValue until we reach the first event time.
double firstEventTime = m_events[0].time();
if (firstEventTime > startFrame / sampleRate) {
- // |fillToFrame| is an exclusive upper bound, so use ceil() to compute the bound from the
- // firstEventTime.
+ // |fillToFrame| is an exclusive upper bound, so use ceil() to compute the
+ // bound from the firstEventTime.
size_t fillToFrame = endFrame;
double firstEventFrame = ceil(firstEventTime * sampleRate);
if (endFrame > firstEventFrame)
@@ -525,15 +530,17 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
// processed again before advancing to setValueAtTime. The number of
// frames to be processed should be zero in this case.
if (nextEvent && nextEvent->time() < currentFrame / sampleRate) {
- // But if the current event is a SetValue event and the event time is between
- // currentFrame - 1 and curentFrame (in time). we don't want to skip it. If we do skip
- // it, the SetValue event is completely skipped and not applied, which is wrong. Other
- // events don't have this problem. (Because currentFrame is unsigned, we do the time
- // check in this funny, but equivalent way.)
+ // But if the current event is a SetValue event and the event time is
+ // between currentFrame - 1 and curentFrame (in time). we don't want to
+ // skip it. If we do skip it, the SetValue event is completely skipped
+ // and not applied, which is wrong. Other events don't have this problem.
+ // (Because currentFrame is unsigned, we do the time check in this funny,
+ // but equivalent way.)
double eventFrame = event.time() * sampleRate;
- // Condition is currentFrame - 1 < eventFrame <= currentFrame, but currentFrame is
- // unsigned and could be 0, so use currentFrame < eventFrame + 1 instead.
+ // Condition is currentFrame - 1 < eventFrame <= currentFrame, but
+ // currentFrame is unsigned and could be 0, so use
+ // currentFrame < eventFrame + 1 instead.
if (!((event.getType() == ParamEvent::SetValue &&
(eventFrame <= currentFrame) &&
(currentFrame < eventFrame + 1)))) {
@@ -551,22 +558,25 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
nextEvent ? static_cast<ParamEvent::Type>(nextEvent->getType())
: ParamEvent::LastType;
- // If the current event is SetTarget and the next event is a LinearRampToValue or
- // ExponentialRampToValue, special handling is needed. In this case, the linear and
- // exponential ramp should start at wherever the SetTarget processing has reached.
+ // If the current event is SetTarget and the next event is a
+ // LinearRampToValue or ExponentialRampToValue, special handling is needed.
+ // In this case, the linear and exponential ramp should start at wherever
+ // the SetTarget processing has reached.
if (event.getType() == ParamEvent::SetTarget &&
(nextEventType == ParamEvent::LinearRampToValue ||
nextEventType == ParamEvent::ExponentialRampToValue)) {
- // Replace the SetTarget with a SetValue to set the starting time and value for the ramp
- // using the current frame. We need to update |value| appropriately depending on
- // whether the ramp has started or not.
+ // Replace the SetTarget with a SetValue to set the starting time and
+ // value for the ramp using the current frame. We need to update |value|
+ // appropriately depending on whether the ramp has started or not.
//
- // If SetTarget starts somewhere between currentFrame - 1 and currentFrame, we directly
- // compute the value it would have at currentFrame. If not, we update the value from
- // the value from currentFrame - 1.
+ // If SetTarget starts somewhere between currentFrame - 1 and
+ // currentFrame, we directly compute the value it would have at
+ // currentFrame. If not, we update the value from the value from
+ // currentFrame - 1.
//
- // Can't use the condition currentFrame - 1 <= t0 * sampleRate <= currentFrame because
- // currentFrame is unsigned and could be 0. Instead, compute the condition this way,
+ // Can't use the condition currentFrame - 1 <= t0 * sampleRate <=
+ // currentFrame because currentFrame is unsigned and could be 0. Instead,
+ // compute the condition this way,
// where f = currentFrame and Fs = sampleRate:
//
// f - 1 <= t0 * Fs <= f
@@ -576,14 +586,15 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
// abs(2 * Fs * t0 - 2 * f + 1) <= 1
if (fabs(2 * sampleRate * event.time() - 2 * currentFrame + 1) <= 1) {
// SetTarget is starting somewhere between currentFrame - 1 and
- // currentFrame. Compute the value the SetTarget would have at the currentFrame.
+ // currentFrame. Compute the value the SetTarget would have at the
+ // currentFrame.
value = event.value() +
(value - event.value()) *
exp(-(currentFrame / sampleRate - event.time()) /
event.timeConstant());
} else {
- // SetTarget has already started. Update |value| one frame because it's the value from
- // the previous frame.
+ // SetTarget has already started. Update |value| one frame because it's
+ // the value from the previous frame.
float discreteTimeConstant = static_cast<float>(
AudioUtilities::discreteTimeConstantForSampleRate(
event.timeConstant(), controlRate));
@@ -602,16 +613,17 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
double deltaTime = time2 - time1;
float k = deltaTime > 0 ? 1 / deltaTime : 0;
- // |fillToEndFrame| is the exclusive upper bound of the last frame to be computed for this
- // event. It's either the last desired frame (|endFrame|) or derived from the end time of
- // the next event (time2). We compute ceil(time2*sampleRate) because fillToEndFrame is the
- // exclusive upper bound. Consider the case where |startFrame| = 128 and time2 = 128.1
- // (assuming sampleRate = 1). Since time2 is greater than 128, we want to output a value
- // for frame 128. This requires that fillToEndFrame be at least 129. This is achieved by
- // ceil(time2).
+ // |fillToEndFrame| is the exclusive upper bound of the last frame to be
+ // computed for this event. It's either the last desired frame (|endFrame|)
+ // or derived from the end time of the next event (time2). We compute
+ // ceil(time2*sampleRate) because fillToEndFrame is the exclusive upper
+ // bound. Consider the case where |startFrame| = 128 and time2 = 128.1
+ // (assuming sampleRate = 1). Since time2 is greater than 128, we want to
+ // output a value for frame 128. This requires that fillToEndFrame be at
+ // least 129. This is achieved by ceil(time2).
//
- // However, time2 can be very large, so compute this carefully in the case where time2
- // exceeds the size of a size_t.
+ // However, time2 can be very large, so compute this carefully in the case
+ // where time2 exceeds the size of a size_t.
size_t fillToEndFrame = endFrame;
if (endFrame > time2 * sampleRate)
@@ -621,15 +633,21 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
size_t fillToFrame = fillToEndFrame - startFrame;
fillToFrame = std::min(fillToFrame, static_cast<size_t>(numberOfValues));
- // First handle linear and exponential ramps which require looking ahead to the next event.
+ // First handle linear and exponential ramps which require looking ahead to
+ // the next event.
if (nextEventType == ParamEvent::LinearRampToValue) {
const float valueDelta = value2 - value1;
#if CPU(X86) || CPU(X86_64)
- // Minimize in-loop operations. Calculate starting value and increment. Next step: value += inc.
- // value = value1 + (currentFrame/sampleRate - time1) * k * (value2 - value1);
+ // Minimize in-loop operations. Calculate starting value and increment.
+ // Next step: value += inc.
+ // value = value1 +
+ // (currentFrame/sampleRate - time1) * k * (value2 - value1);
// inc = 4 / sampleRate * k * (value2 - value1);
- // Resolve recursion by expanding constants to achieve a 4-step loop unrolling.
- // value = value1 + ((currentFrame/sampleRate - time1) + i * sampleFrameTimeIncr) * k * (value2 -value1), i in 0..3
+ // Resolve recursion by expanding constants to achieve a 4-step loop
+ // unrolling.
+ // value = value1 +
+ // ((currentFrame/sampleRate - time1) + i * sampleFrameTimeIncr) * k
+ // * (value2 -value1), i in 0..3
__m128 vValue =
_mm_mul_ps(_mm_set_ps1(1 / sampleRate), _mm_set_ps(3, 2, 1, 0));
vValue =
@@ -649,9 +667,9 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
_mm_storeu_ps(values + writeIndex, vValue);
vValue = _mm_add_ps(vValue, vInc);
}
- // Update |value| with the last value computed so that the .value attribute of the
- // AudioParam gets the correct linear ramp value, in case the following loop doesn't
- // execute.
+ // Update |value| with the last value computed so that the .value
+ // attribute of the AudioParam gets the correct linear ramp value, in case
+ // the following loop doesn't execute.
if (writeIndex >= 1)
value = values[writeIndex - 1];
#endif
@@ -665,21 +683,22 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
}
} else if (nextEventType == ParamEvent::ExponentialRampToValue) {
if (value1 * value2 <= 0) {
- // It's an error if value1 and value2 have opposite signs or if one of them is zero.
- // Handle this by propagating the previous value, and making it the default.
+ // It's an error if value1 and value2 have opposite signs or if one of
+ // them is zero. Handle this by propagating the previous value, and
+ // making it the default.
value = value1;
for (; writeIndex < fillToFrame; ++writeIndex)
values[writeIndex] = value;
} else {
float numSampleFrames = deltaTime * sampleRate;
- // The value goes exponentially from value1 to value2 in a duration of deltaTime
- // seconds according to
+ // The value goes exponentially from value1 to value2 in a duration of
+ // deltaTime seconds according to
//
// v(t) = v1*(v2/v1)^((t-t1)/(t2-t1))
//
- // Let c be currentFrame and F be the sampleRate. Then we want to sample v(t)
- // at times t = (c + k)/F for k = 0, 1, ...:
+ // Let c be currentFrame and F be the sampleRate. Then we want to
+ // sample v(t) at times t = (c + k)/F for k = 0, 1, ...:
//
// v((c+k)/F) = v1*(v2/v1)^(((c/F+k/F)-t1)/(t2-t1))
// = v1*(v2/v1)^((c/F-t1)/(t2-t1))
@@ -706,13 +725,13 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
value *= multiplier;
++currentFrame;
}
- // |value| got updated one extra time in the above loop. Restore it to the last
- // computed value.
+ // |value| got updated one extra time in the above loop. Restore it to
+ // the last computed value.
if (writeIndex >= 1)
value /= multiplier;
- // Due to roundoff it's possible that value exceeds value2. Clip value to value2 if
- // we are within 1/2 frame of time2.
+ // Due to roundoff it's possible that value exceeds value2. Clip value
+ // to value2 if we are within 1/2 frame of time2.
if (currentFrame > time2 * sampleRate - 0.5)
value = value2;
}
@@ -735,15 +754,16 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
case ParamEvent::ExponentialRampToValue: {
currentFrame = fillToEndFrame;
- // If we're here, we've reached the end of the ramp. If we can (because the
- // start and end values have the same sign, and neither is 0), use the actual
- // end value. If not, we have to propagate whatever we have.
+ // If we're here, we've reached the end of the ramp. If we can
+ // (because the start and end values have the same sign, and neither
+ // is 0), use the actual end value. If not, we have to propagate
+ // whatever we have.
if (i >= 1 && ((m_events[i - 1].value() * event.value()) > 0))
value = event.value();
- // Simply stay at a constant value from the last time. We don't want to use the
- // value of the event in case value1 * value2 < 0. In this case we should
- // propagate the previous value, which is in |value|.
+ // Simply stay at a constant value from the last time. We don't want
+ // to use the value of the event in case value1 * value2 < 0. In this
+ // case we should propagate the previous value, which is in |value|.
for (; writeIndex < fillToFrame; ++writeIndex)
values[writeIndex] = value;
@@ -762,16 +782,16 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
AudioUtilities::discreteTimeConstantForSampleRate(timeConstant,
controlRate));
- // Set the starting value correctly. This is only needed when the current time
- // is "equal" to the start time of this event. This is to get the sampling
- // correct if the start time of this automation isn't on a frame boundary.
- // Otherwise, we can just continue from where we left off from the previous
- // rendering quantum.
+ // Set the starting value correctly. This is only needed when the
+ // current time is "equal" to the start time of this event. This is
+ // to get the sampling correct if the start time of this automation
+ // isn't on a frame boundary. Otherwise, we can just continue from
+ // where we left off from the previous rendering quantum.
{
double rampStartFrame = time1 * sampleRate;
// Condition is c - 1 < r <= c where c = currentFrame and r =
- // rampStartFrame. Compute it this way because currentFrame is unsigned and
- // could be 0.
+ // rampStartFrame. Compute it this way because currentFrame is
+ // unsigned and could be 0.
if (rampStartFrame <= currentFrame &&
currentFrame < rampStartFrame + 1) {
value =
@@ -779,22 +799,23 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
(value - target) *
exp(-(currentFrame / sampleRate - time1) / timeConstant);
} else {
- // Otherwise, need to compute a new value bacause |value| is the last
- // computed value of SetTarget. Time has progressed by one frame, so we
- // need to update the value for the new frame.
+ // Otherwise, need to compute a new value bacause |value| is the
+ // last computed value of SetTarget. Time has progressed by one
+ // frame, so we need to update the value for the new frame.
value += (target - value) * discreteTimeConstant;
}
}
- // If the value is close enough to the target, just fill in the data with the
- // target value.
+ // If the value is close enough to the target, just fill in the data
+ // with the target value.
if (fabs(value - target) < kSetTargetThreshold * fabs(target) ||
(!target && fabs(value) < kSetTargetZeroThreshold)) {
for (; writeIndex < fillToFrame; ++writeIndex)
values[writeIndex] = target;
} else {
#if CPU(X86) || CPU(X86_64)
- // Resolve recursion by expanding constants to achieve a 4-step loop unrolling.
+ // Resolve recursion by expanding constants to achieve a 4-step loop
+ // unrolling.
// v1 = v0 + (t - v0) * c
// v2 = v1 + (t - v1) * c
// v2 = v0 + (t - v0) * c + (t - (v0 + (t - v0) * c)) * c
@@ -830,8 +851,8 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
values[writeIndex] = value;
value += (target - value) * discreteTimeConstant;
}
- // The previous loops may have updated |value| one extra time. Reset it to
- // the last computed value.
+ // The previous loops may have updated |value| one extra time.
+ // Reset it to the last computed value.
if (writeIndex >= 1)
value = values[writeIndex - 1];
currentFrame = fillToEndFrame;
@@ -846,8 +867,8 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
// Curve events have duration, so don't just use next event time.
double duration = event.duration();
- // How much to step the curve index for each frame. This is basically the term
- // (N - 1)/Td in the specification.
+ // How much to step the curve index for each frame. This is basically
+ // the term (N - 1)/Td in the specification.
double curvePointsPerFrame =
(numberOfCurvePoints - 1) / duration / sampleRate;
@@ -859,14 +880,15 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
break;
}
- // Save old values and recalculate information based on the curve's duration
- // instead of the next event time.
+ // Save old values and recalculate information based on the curve's
+ // duration instead of the next event time.
size_t nextEventFillToFrame = fillToFrame;
- // fillToEndFrame = min(endFrame, ceil(sampleRate * (time1 + duration))), but
- // compute this carefully in case sampleRate*(time1 + duration) is huge.
- // fillToEndFrame is an exclusive upper bound of the last frame to be computed,
- // so ceil is used.
+ // fillToEndFrame = min(endFrame,
+ // ceil(sampleRate * (time1 + duration))),
+ // but compute this carefully in case sampleRate*(time1 + duration) is
+ // huge. fillToEndFrame is an exclusive upper bound of the last frame
+ // to be computed, so ceil is used.
{
double curveEndFrame = ceil(sampleRate * (time1 + duration));
if (endFrame > curveEndFrame)
@@ -876,21 +898,23 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
}
// |fillToFrame| can be less than |startFrame| when the end of the
- // setValueCurve automation has been reached, but the next automation has not
- // yet started. In this case, |fillToFrame| is clipped to |time1|+|duration|
- // above, but |startFrame| will keep increasing (because the current time is
- // increasing).
+ // setValueCurve automation has been reached, but the next automation
+ // has not yet started. In this case, |fillToFrame| is clipped to
+ // |time1|+|duration| above, but |startFrame| will keep increasing
+ // (because the current time is increasing).
fillToFrame =
(fillToEndFrame < startFrame) ? 0 : fillToEndFrame - startFrame;
fillToFrame =
std::min(fillToFrame, static_cast<size_t>(numberOfValues));
// Index into the curve data using a floating-point value.
- // We're scaling the number of curve points by the duration (see curvePointsPerFrame).
+ // We're scaling the number of curve points by the duration (see
+ // curvePointsPerFrame).
double curveVirtualIndex = 0;
if (time1 < currentFrame / sampleRate) {
// Index somewhere in the middle of the curve data.
- // Don't use timeToSampleFrame() since we want the exact floating-point frame.
+ // Don't use timeToSampleFrame() since we want the exact
+ // floating-point frame.
double frameOffset = currentFrame - time1 * sampleRate;
curveVirtualIndex = curvePointsPerFrame * frameOffset;
}
@@ -898,8 +922,9 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
// Set the default value in case fillToFrame is 0.
value = curveData[numberOfCurvePoints - 1];
- // Render the stretched curve data using linear interpolation. Oversampled
- // curve data can be provided if sharp discontinuities are desired.
+ // Render the stretched curve data using linear interpolation.
+ // Oversampled curve data can be provided if sharp discontinuities are
+ // desired.
unsigned k = 0;
#if CPU(X86) || CPU(X86_64)
const __m128 vCurveVirtualIndex = _mm_set_ps1(curveVirtualIndex);
@@ -917,8 +942,8 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
unsigned truncatedSteps = ((fillToFrame - writeIndex) / 4) * 4;
unsigned fillToFrameTrunc = writeIndex + truncatedSteps;
for (; writeIndex < fillToFrameTrunc; writeIndex += 4) {
- // Compute current index this way to minimize round-off that would have
- // occurred by incrementing the index by curvePointsPerFrame.
+ // Compute current index this way to minimize round-off that would
+ // have occurred by incrementing the index by curvePointsPerFrame.
__m128 vCurrentVirtualIndex = _mm_add_ps(
vCurveVirtualIndex, _mm_mul_ps(vK, vCurvePointsPerFrame));
vK = _mm_add_ps(vK, vN4);
@@ -929,10 +954,11 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
__m128i vCurveIndex1 = _mm_cvttps_epi32(_mm_min_ps(
_mm_add_ps(vCurrentVirtualIndex, vN1), vNumberOfCurvePointsM1));
- // Linearly interpolate between the two nearest curve points. |delta| is
- // clamped to 1 because currentVirtualIndex can exceed curveIndex0 by more
- // than one. This can happen when we reached the end of the curve but still
- // need values to fill out the current rendering quantum.
+ // Linearly interpolate between the two nearest curve points.
+ // |delta| is clamped to 1 because currentVirtualIndex can exceed
+ // curveIndex0 by more than one. This can happen when we reached
+ // the end of the curve but still need values to fill out the
+ // current rendering quantum.
_mm_storeu_si128((__m128i*)aCurveIndex0, vCurveIndex0);
_mm_storeu_si128((__m128i*)aCurveIndex1, vCurveIndex1);
__m128 vC0 = _mm_set_ps(
@@ -958,8 +984,8 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
}
#endif
for (; writeIndex < fillToFrame; ++writeIndex, ++k) {
- // Compute current index this way to minimize round-off that would have
- // occurred by incrementing the index by curvePointsPerFrame.
+ // Compute current index this way to minimize round-off that would
+ // have occurred by incrementing the index by curvePointsPerFrame.
double currentVirtualIndex =
curveVirtualIndex + k * curvePointsPerFrame;
unsigned curveIndex0;
@@ -974,10 +1000,11 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
unsigned curveIndex1 =
std::min(curveIndex0 + 1, numberOfCurvePoints - 1);
- // Linearly interpolate between the two nearest curve points. |delta| is
- // clamped to 1 because currentVirtualIndex can exceed curveIndex0 by more
- // than one. This can happen when we reached the end of the curve but still
- // need values to fill out the current rendering quantum.
+ // Linearly interpolate between the two nearest curve points.
+ // |delta| is clamped to 1 because currentVirtualIndex can exceed
+ // curveIndex0 by more than one. This can happen when we reached
+ // the end of the curve but still need values to fill out the
+ // current rendering quantum.
DCHECK_LT(curveIndex0, numberOfCurvePoints);
DCHECK_LT(curveIndex1, numberOfCurvePoints);
float c0 = curveData[curveIndex0];
@@ -989,8 +1016,9 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
values[writeIndex] = value;
}
- // If there's any time left after the duration of this event and the start
- // of the next, then just propagate the last value of the curveData.
+ // If there's any time left after the duration of this event and the
+ // start of the next, then just propagate the last value of the
+ // curveData.
if (writeIndex < nextEventFillToFrame)
value = curveData[numberOfCurvePoints - 1];
for (; writeIndex < nextEventFillToFrame; ++writeIndex)
@@ -1015,13 +1043,13 @@ float AudioParamTimeline::valuesForFrameRangeImpl(size_t startFrame,
if (lastSkippedEventIndex > 0)
m_events.remove(0, lastSkippedEventIndex - 1);
- // If there's any time left after processing the last event then just propagate the last value
- // to the end of the values buffer.
+ // If there's any time left after processing the last event then just
+ // propagate the last value to the end of the values buffer.
for (; writeIndex < numberOfValues; ++writeIndex)
values[writeIndex] = value;
- // This value is used to set the .value attribute of the AudioParam. it should be the last
- // computed value.
+ // This value is used to set the .value attribute of the AudioParam. it
+ // should be the last computed value.
return values[numberOfValues - 1];
}

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