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Unified Diff: third_party/WebKit/Source/modules/webaudio/AudioParam.h

Issue 2389253002: reflow comments in modules/{webaudio,vr} (Closed)
Patch Set: . Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/modules/webaudio/AudioParam.h
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioParam.h b/third_party/WebKit/Source/modules/webaudio/AudioParam.h
index b7326ab510b243e3e37478b05db775bbfe900dbb..0a6bddffa1c79dc66e3da06bf7f702dc120b344a 100644
--- a/third_party/WebKit/Source/modules/webaudio/AudioParam.h
+++ b/third_party/WebKit/Source/modules/webaudio/AudioParam.h
@@ -43,9 +43,10 @@ namespace blink {
class AudioNodeOutput;
-// Each AudioParam gets an identifier here. This is mostly for instrospection if warnings or
-// other messages need to be printed. It's useful to know what the AudioParam represents. The
-// name should include the node type and the name of the AudioParam.
+// Each AudioParam gets an identifier here. This is mostly for instrospection
+// if warnings or other messages need to be printed. It's useful to know what
+// the AudioParam represents. The name should include the node type and the
+// name of the AudioParam.
enum AudioParamType {
ParamTypeAudioBufferSourcePlaybackRate,
ParamTypeAudioBufferSourceDetune,
@@ -121,7 +122,8 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
float value();
void setValue(float);
- // Final value for k-rate parameters, otherwise use calculateSampleAccurateValues() for a-rate.
+ // Final value for k-rate parameters, otherwise use
+ // calculateSampleAccurateValues() for a-rate.
// Must be called in the audio thread.
float finalValue();
@@ -131,8 +133,9 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
// Value smoothing:
- // When a new value is set with setValue(), in our internal use of the parameter we don't immediately jump to it.
- // Instead we smoothly approach this value to avoid glitching.
+ // When a new value is set with setValue(), in our internal use of the
+ // parameter we don't immediately jump to it. Instead we smoothly approach
+ // this value to avoid glitching.
float smoothedValue();
// Smoothly exponentially approaches to (de-zippers) the desired value.
@@ -145,7 +148,8 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
return m_timeline.hasValues() || numberOfRenderingConnections();
}
- // Calculates numberOfValues parameter values starting at the context's current time.
+ // Calculates numberOfValues parameter values starting at the context's
+ // current time.
// Must be called in the context's render thread.
void calculateSampleAccurateValues(float* values, unsigned numberOfValues);
@@ -167,7 +171,8 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
void warnIfOutsideRange(float value, float minValue, float maxValue);
- // sampleAccurate corresponds to a-rate (audio rate) vs. k-rate in the Web Audio specification.
+ // sampleAccurate corresponds to a-rate (audio rate) vs. k-rate in the Web
+ // Audio specification.
void calculateFinalValues(float* values,
unsigned numberOfValues,
bool sampleAccurate);
@@ -175,8 +180,9 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
int computeQHistogramValue(float) const;
- // The type of AudioParam, indicating what this AudioParam represents and what node it belongs
- // to. Mostly for informational purposes and doesn't affect implementation.
+ // The type of AudioParam, indicating what this AudioParam represents and what
+ // node it belongs to. Mostly for informational purposes and doesn't affect
+ // implementation.
AudioParamType m_paramType;
// Intrinsic value
@@ -191,7 +197,8 @@ class AudioParamHandler final : public ThreadSafeRefCounted<AudioParamHandler>,
AudioParamTimeline m_timeline;
- // The destination node used to get necessary information like the smaple rate and context time.
+ // The destination node used to get necessary information like the smaple rate
+ // and context time.
RefPtr<AudioDestinationHandler> m_destinationHandler;
};

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