Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
index 295b49b80d4f679f31c9f7f492415611ea240519..afe1854c196e328843757d75129e5e1f9b301ad4 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
@@ -30,8 +30,9 @@ class WebGL2RenderingContextBase : public WebGLRenderingContextBase { |
/* Buffer objects */ |
void bufferData(GLenum, DOMArrayBufferView*, GLenum, GLuint, GLuint); |
void bufferSubData(GLenum, GLintptr, DOMArrayBufferView*, GLuint, GLuint); |
- // Have to re-declare/re-define the following buffer{Sub}Data functions from base class. |
- // This is because the above buffer{Sub}Data() hides the name from base class. |
+ // Have to re-declare/re-define the following buffer{Sub}Data functions from |
+ // base class. This is because the above buffer{Sub}Data() hides the name |
+ // from base class. |
void bufferData(GLenum target, long long size, GLenum usage); |
void bufferData(GLenum target, DOMArrayBuffer* data, GLenum usage); |
void bufferData(GLenum target, DOMArrayBufferView* data, GLenum usage); |
@@ -212,8 +213,9 @@ class WebGL2RenderingContextBase : public WebGLRenderingContextBase { |
DOMArrayBufferView*, |
GLuint); |
- // Have to re-declare/re-define the following tex{Sub}Image2D functions from base class. |
- // This is because the above tex{Sub}Image2D() hides the name from base class. |
+ // Have to re-declare/re-define the following tex{Sub}Image2D functions from |
+ // base class. This is because the above tex{Sub}Image2D() hides the name |
+ // from base class. |
void texImage2D(GLenum, GLint, GLint, GLenum, GLenum, ImageData*); |
void texImage2D(GLenum, |
GLint, |
@@ -725,8 +727,9 @@ class WebGL2RenderingContextBase : public WebGLRenderingContextBase { |
std::unique_ptr<WebGraphicsContext3DProvider>, |
const CanvasContextCreationAttributes& requestedAttributes); |
- // Helper function to validate target and the attachment combination for getFramebufferAttachmentParameters. |
- // Generate GL error and return false if parameters are illegal. |
+ // Helper function to validate target and the attachment combination for |
+ // getFramebufferAttachmentParameters. Generate GL error and return false if |
+ // parameters are illegal. |
bool validateGetFramebufferAttachmentParameterFunc(const char* functionName, |
GLenum target, |
GLenum attachment); |