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Side by Side Diff: components/sync/core/activation_context.h

Issue 2389063002: [Sync] Fixing easy lint violations. (Closed)
Patch Set: Updated for Max's comments. Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_ 5 #ifndef COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_
6 #define COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_ 6 #define COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_
7 7
8 #include <memory>
9
8 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
9 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
10 #include "base/sequenced_task_runner.h" 12 #include "base/sequenced_task_runner.h"
11 #include "components/sync/core/model_type_processor.h" 13 #include "components/sync/core/model_type_processor.h"
12 #include "components/sync/core/non_blocking_sync_common.h" 14 #include "components/sync/core/non_blocking_sync_common.h"
13 #include "components/sync/protocol/data_type_state.pb.h" 15 #include "components/sync/protocol/data_type_state.pb.h"
14 16
15 namespace syncer { 17 namespace syncer {
16 18
17 // The state passed from ModelTypeProcessor to Sync thread during DataType 19 // The state passed from ModelTypeProcessor to Sync thread during DataType
18 // activation. 20 // activation.
19 struct ActivationContext { 21 struct ActivationContext {
20 ActivationContext(); 22 ActivationContext();
21 ~ActivationContext(); 23 ~ActivationContext();
22 24
23 // Initial DataTypeState at the moment of activation. 25 // Initial DataTypeState at the moment of activation.
24 sync_pb::DataTypeState data_type_state; 26 sync_pb::DataTypeState data_type_state;
25 27
26 // The ModelTypeProcessor for the worker. Note that this is owned because 28 // The ModelTypeProcessor for the worker. Note that this is owned because
27 // it is generally a proxy object to the real processor. 29 // it is generally a proxy object to the real processor.
28 std::unique_ptr<ModelTypeProcessor> type_processor; 30 std::unique_ptr<ModelTypeProcessor> type_processor;
29 }; 31 };
30 32
31 } // namespace syncer 33 } // namespace syncer
32 34
33 #endif // COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_ 35 #endif // COMPONENTS_SYNC_CORE_ACTIVATION_CONTEXT_H_
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