| Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
|
| index 498c75e75a4c627ace6fd546a004d5bf620b0e47..8f34862e7e2eb407d01d602b0aab56151c300505 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
|
| @@ -1151,7 +1151,7 @@ RefPtr<DrawingBuffer::ColorBuffer> DrawingBuffer::createColorBuffer(
|
| // If this is GpuMemoryBuffer-backed, then bind the texture to the
|
| // GpuMemoryBuffer's GLImage. Otherwise, allocate ordinary texture storage.
|
| if (imageId) {
|
| - m_gl->BindTexImage2DCHROMIUM(parameters.target, imageId);
|
| + m_gl->BindTexImage2DCHROMIUM(parameters.target, imageId, 0);
|
| } else {
|
| if (m_storageTextureSupported) {
|
| GLenum internalStorageFormat = GL_NONE;
|
|
|