Chromium Code Reviews| Index: Source/core/animation/css/CSSPendingAnimations.cpp |
| diff --git a/Source/core/animation/css/CSSPendingAnimations.cpp b/Source/core/animation/css/CSSPendingAnimations.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6c94269dbd6b6dfd03d9ef225ec76d5bd1bb3d5e |
| --- /dev/null |
| +++ b/Source/core/animation/css/CSSPendingAnimations.cpp |
| @@ -0,0 +1,73 @@ |
| +/* |
| + * Copyright (C) 2013 Google Inc. All rights reserved. |
| + * |
| + * Redistribution and use in source and binary forms, with or without |
| + * modification, are permitted provided that the following conditions are |
| + * met: |
| + * |
| + * * Redistributions of source code must retain the above copyright |
| + * notice, this list of conditions and the following disclaimer. |
| + * * Redistributions in binary form must reproduce the above |
| + * copyright notice, this list of conditions and the following disclaimer |
| + * in the documentation and/or other materials provided with the |
| + * distribution. |
| + * * Neither the name of Google Inc. nor the names of its |
| + * contributors may be used to endorse or promote products derived from |
| + * this software without specific prior written permission. |
| + * |
| + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| + */ |
| + |
| +#include "config.h" |
| +#include "core/animation/css/CSSPendingAnimations.h" |
| + |
| +#include "core/animation/DocumentTimeline.h" |
| + |
| +namespace WebCore { |
| + |
| +void CSSPendingAnimations::startPendingAnimations() |
| +{ |
| + Vector<RefPtr<Player> > unstarted; |
| + for (size_t i = 0; i < m_pending.size(); i++) { |
| + if (m_pending[i]->startCompositorAnimations()) |
| + m_waitingForCompositorAnimationStart.append(m_pending[i]); |
| + else |
| + unstarted.append(m_pending[i]); |
| + } |
| + |
| + // If any animations were started on the compositor, all remaining |
| + // need to wait for a start time. |
| + if (unstarted.size() < m_pending.size()) { |
| + // FIXME: handle case where timeline has not yet started |
| + m_waitingForCompositorAnimationStart.append(unstarted); |
| + } else { |
| + // Otherwise, all players can start immediately. |
| + for (size_t i = 0; i < unstarted.size(); i++) { |
| + Player* player = unstarted[i].get(); |
| + player->setStartTime(player->timeline().currentTime()); |
|
Steve Block
2013/11/18 05:03:03
Time is frozen here, so all players get exactly th
dstockwell
2013/11/18 06:11:20
Hmm, non trivial to assert this (as there are mult
|
| + } |
| + } |
| + m_pending.clear(); |
| +} |
| + |
| +void CSSPendingAnimations::notifyCompositorAnimationStarted(double time) |
| +{ |
| + for (size_t i = 0; i < m_waitingForCompositorAnimationStart.size(); i++) { |
| + Player* player = m_waitingForCompositorAnimationStart[i].get(); |
| + player->setStartTime(time - player->timeline().zeroTime()); |
| + } |
| + |
| + m_waitingForCompositorAnimationStart.clear(); |
| +} |
| + |
| +} // namespace |