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Unified Diff: core/fpdfapi/fpdf_page/cpdf_meshstream.cpp

Issue 2386423004: Move core/fpdfapi/fpdf_page to core/fpdfapi/page (Closed)
Patch Set: Rebase to master Created 4 years, 2 months ago
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Index: core/fpdfapi/fpdf_page/cpdf_meshstream.cpp
diff --git a/core/fpdfapi/fpdf_page/cpdf_meshstream.cpp b/core/fpdfapi/fpdf_page/cpdf_meshstream.cpp
deleted file mode 100644
index 9e707365ecc292fed659e41ec12f8bfe5770ce8f..0000000000000000000000000000000000000000
--- a/core/fpdfapi/fpdf_page/cpdf_meshstream.cpp
+++ /dev/null
@@ -1,217 +0,0 @@
-// Copyright 2016 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#include "core/fpdfapi/fpdf_page/cpdf_meshstream.h"
-
-#include "core/fpdfapi/fpdf_page/cpdf_colorspace.h"
-#include "core/fpdfapi/fpdf_page/pageint.h"
-#include "core/fpdfapi/fpdf_parser/cpdf_array.h"
-
-namespace {
-
-// See PDF Reference 1.7, page 315, table 4.32. (Also table 4.33 and 4.34)
-bool ShouldCheckBPC(ShadingType type) {
- switch (type) {
- case kFreeFormGouraudTriangleMeshShading:
- case kLatticeFormGouraudTriangleMeshShading:
- case kCoonsPatchMeshShading:
- case kTensorProductPatchMeshShading:
- return true;
- default:
- return false;
- }
-}
-
-// Same references as ShouldCheckBPC() above.
-bool IsValidBitsPerComponent(uint32_t x) {
- switch (x) {
- case 1:
- case 2:
- case 4:
- case 8:
- case 12:
- case 16:
- return true;
- default:
- return false;
- }
-}
-
-// Same references as ShouldCheckBPC() above.
-bool IsValidBitsPerCoordinate(uint32_t x) {
- switch (x) {
- case 1:
- case 2:
- case 4:
- case 8:
- case 12:
- case 16:
- case 24:
- case 32:
- return true;
- default:
- return false;
- }
-}
-
-// See PDF Reference 1.7, page 315, table 4.32. (Also table 4.34)
-bool ShouldCheckBitsPerFlag(ShadingType type) {
- switch (type) {
- case kFreeFormGouraudTriangleMeshShading:
- case kCoonsPatchMeshShading:
- case kTensorProductPatchMeshShading:
- return true;
- default:
- return false;
- }
-}
-
-// Same references as ShouldCheckBitsPerFlag() above.
-bool IsValidBitsPerFlag(uint32_t x) {
- switch (x) {
- case 2:
- case 4:
- case 8:
- return true;
- default:
- return false;
- }
-}
-
-} // namespace
-
-CPDF_MeshStream::CPDF_MeshStream(
- ShadingType type,
- const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
- CPDF_Stream* pShadingStream,
- CPDF_ColorSpace* pCS)
- : m_type(type),
- m_funcs(funcs),
- m_pShadingStream(pShadingStream),
- m_pCS(pCS),
- m_nCoordBits(0),
- m_nComponentBits(0),
- m_nFlagBits(0),
- m_nComponents(0),
- m_CoordMax(0),
- m_ComponentMax(0),
- m_xmin(0),
- m_xmax(0),
- m_ymin(0),
- m_ymax(0) {
- memset(&m_ColorMin, 0, sizeof(m_ColorMin));
- memset(&m_ColorMax, 0, sizeof(m_ColorMax));
-}
-
-bool CPDF_MeshStream::Load() {
- m_Stream.LoadAllData(m_pShadingStream);
- m_BitStream.Init(m_Stream.GetData(), m_Stream.GetSize());
- CPDF_Dictionary* pDict = m_pShadingStream->GetDict();
- m_nCoordBits = pDict->GetIntegerFor("BitsPerCoordinate");
- m_nComponentBits = pDict->GetIntegerFor("BitsPerComponent");
- if (ShouldCheckBPC(m_type)) {
- if (!IsValidBitsPerCoordinate(m_nCoordBits))
- return false;
- if (!IsValidBitsPerComponent(m_nComponentBits))
- return false;
- }
-
- m_nFlagBits = pDict->GetIntegerFor("BitsPerFlag");
- if (ShouldCheckBitsPerFlag(m_type) && !IsValidBitsPerFlag(m_nFlagBits))
- return false;
-
- uint32_t nComponents = m_pCS->CountComponents();
- if (nComponents > kMaxComponents)
- return false;
-
- m_nComponents = m_funcs.empty() ? nComponents : 1;
- CPDF_Array* pDecode = pDict->GetArrayFor("Decode");
- if (!pDecode || pDecode->GetCount() != 4 + m_nComponents * 2)
- return false;
-
- m_xmin = pDecode->GetNumberAt(0);
- m_xmax = pDecode->GetNumberAt(1);
- m_ymin = pDecode->GetNumberAt(2);
- m_ymax = pDecode->GetNumberAt(3);
- for (uint32_t i = 0; i < m_nComponents; ++i) {
- m_ColorMin[i] = pDecode->GetNumberAt(i * 2 + 4);
- m_ColorMax[i] = pDecode->GetNumberAt(i * 2 + 5);
- }
-
- if (ShouldCheckBPC(m_type)) {
- m_CoordMax = m_nCoordBits == 32 ? -1 : (1 << m_nCoordBits) - 1;
- m_ComponentMax = (1 << m_nComponentBits) - 1;
- }
- return true;
-}
-
-uint32_t CPDF_MeshStream::GetFlag() {
- ASSERT(ShouldCheckBitsPerFlag(m_type));
- return m_BitStream.GetBits(m_nFlagBits) & 0x03;
-}
-
-void CPDF_MeshStream::GetCoords(FX_FLOAT& x, FX_FLOAT& y) {
- ASSERT(ShouldCheckBPC(m_type));
- if (m_nCoordBits == 32) {
- x = m_xmin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) *
- (m_xmax - m_xmin) / (double)m_CoordMax);
- y = m_ymin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) *
- (m_ymax - m_ymin) / (double)m_CoordMax);
- } else {
- x = m_xmin +
- m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax;
- y = m_ymin +
- m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax;
- }
-}
-
-void CPDF_MeshStream::GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b) {
- ASSERT(ShouldCheckBPC(m_type));
- FX_FLOAT color_value[kMaxComponents];
- for (uint32_t i = 0; i < m_nComponents; ++i) {
- color_value[i] = m_ColorMin[i] +
- m_BitStream.GetBits(m_nComponentBits) *
- (m_ColorMax[i] - m_ColorMin[i]) / m_ComponentMax;
- }
- if (m_funcs.empty()) {
- m_pCS->GetRGB(color_value, r, g, b);
- return;
- }
-
- FX_FLOAT result[kMaxComponents];
- FXSYS_memset(result, 0, sizeof(result));
- int nResults;
- for (const auto& func : m_funcs) {
- if (func && func->CountOutputs() <= kMaxComponents)
- func->Call(color_value, 1, result, nResults);
- }
- m_pCS->GetRGB(result, r, g, b);
-}
-
-uint32_t CPDF_MeshStream::GetVertex(CPDF_MeshVertex& vertex,
- CFX_Matrix* pObject2Bitmap) {
- uint32_t flag = GetFlag();
- GetCoords(vertex.x, vertex.y);
- pObject2Bitmap->Transform(vertex.x, vertex.y);
- GetColor(vertex.r, vertex.g, vertex.b);
- m_BitStream.ByteAlign();
- return flag;
-}
-
-FX_BOOL CPDF_MeshStream::GetVertexRow(CPDF_MeshVertex* vertex,
- int count,
- CFX_Matrix* pObject2Bitmap) {
- for (int i = 0; i < count; i++) {
- if (m_BitStream.IsEOF())
- return FALSE;
-
- GetCoords(vertex[i].x, vertex[i].y);
- pObject2Bitmap->Transform(vertex[i].x, vertex[i].y);
- GetColor(vertex[i].r, vertex[i].g, vertex[i].b);
- m_BitStream.ByteAlign();
- }
- return TRUE;
-}
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