Index: ui/gl/gl_bindings_autogen_mock.h |
diff --git a/ui/gl/gl_bindings_autogen_mock.h b/ui/gl/gl_bindings_autogen_mock.h |
index a183620171ea6bc7e1416413791b1d65546efd07..274f099b74f66ed5ca08a18c7546543ac827a506 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.h |
+++ b/ui/gl/gl_bindings_autogen_mock.h |
@@ -487,6 +487,13 @@ Mock_glGetActiveUniformBlockiv(GLuint program, |
GLenum pname, |
GLint* params); |
static void GL_BINDING_CALL |
+Mock_glGetActiveUniformBlockivRobustANGLE(GLuint program, |
+ GLuint uniformBlockIndex, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
Mock_glGetActiveUniformsiv(GLuint program, |
GLsizei uniformCount, |
const GLuint* uniformIndices, |
@@ -498,15 +505,45 @@ static void GL_BINDING_CALL Mock_glGetAttachedShaders(GLuint program, |
GLuint* shaders); |
static GLint GL_BINDING_CALL Mock_glGetAttribLocation(GLuint program, |
const char* name); |
+static void GL_BINDING_CALL Mock_glGetBooleani_vRobustANGLE(GLenum target, |
+ GLuint index, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLboolean* data); |
static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); |
+static void GL_BINDING_CALL Mock_glGetBooleanvRobustANGLE(GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLboolean* data); |
+static void GL_BINDING_CALL |
+Mock_glGetBufferParameteri64vRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint64* params); |
static void GL_BINDING_CALL Mock_glGetBufferParameteriv(GLenum target, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetBufferParameterivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL Mock_glGetBufferPointervRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ void** params); |
static GLenum GL_BINDING_CALL Mock_glGetError(void); |
static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, |
GLenum pname, |
GLint* params); |
static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); |
+static void GL_BINDING_CALL Mock_glGetFloatvRobustANGLE(GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* data); |
static GLint GL_BINDING_CALL Mock_glGetFragDataIndex(GLuint program, |
const char* name); |
static GLint GL_BINDING_CALL Mock_glGetFragDataIndexEXT(GLuint program, |
@@ -523,6 +560,19 @@ Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, |
GLenum attachment, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetFramebufferAttachmentParameterivRobustANGLE(GLenum target, |
+ GLenum attachment, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetFramebufferParameterivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatus(void); |
static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusARB(void); |
static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusEXT(void); |
@@ -530,16 +580,44 @@ static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusKHR(void); |
static void GL_BINDING_CALL Mock_glGetInteger64i_v(GLenum target, |
GLuint index, |
GLint64* data); |
+static void GL_BINDING_CALL Mock_glGetInteger64i_vRobustANGLE(GLenum target, |
+ GLuint index, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint64* data); |
static void GL_BINDING_CALL Mock_glGetInteger64v(GLenum pname, GLint64* params); |
+static void GL_BINDING_CALL Mock_glGetInteger64vRobustANGLE(GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint64* data); |
static void GL_BINDING_CALL Mock_glGetIntegeri_v(GLenum target, |
GLuint index, |
GLint* data); |
+static void GL_BINDING_CALL Mock_glGetIntegeri_vRobustANGLE(GLenum target, |
+ GLuint index, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* data); |
static void GL_BINDING_CALL Mock_glGetIntegerv(GLenum pname, GLint* params); |
+static void GL_BINDING_CALL Mock_glGetIntegervRobustANGLE(GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* data); |
static void GL_BINDING_CALL Mock_glGetInternalformativ(GLenum target, |
GLenum internalformat, |
GLenum pname, |
GLsizei bufSize, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetMultisamplefvRobustANGLE(GLenum pname, |
+ GLuint index, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* val); |
+static void GL_BINDING_CALL |
+Mock_glGetPointervRobustANGLERobustANGLE(GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ void** params); |
static void GL_BINDING_CALL Mock_glGetProgramBinary(GLuint program, |
GLsizei bufSize, |
GLsizei* length, |
@@ -559,6 +637,13 @@ Mock_glGetProgramInterfaceiv(GLuint program, |
GLenum programInterface, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetProgramInterfaceivRobustANGLE(GLuint program, |
+ GLenum programInterface, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static GLint GL_BINDING_CALL |
Mock_glGetProgramResourceLocation(GLuint program, |
GLenum programInterface, |
@@ -581,12 +666,23 @@ static void GL_BINDING_CALL Mock_glGetProgramResourceiv(GLuint program, |
static void GL_BINDING_CALL Mock_glGetProgramiv(GLuint program, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetProgramivRobustANGLE(GLuint program, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjecti64v(GLuint id, |
GLenum pname, |
GLint64* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjecti64vEXT(GLuint id, |
GLenum pname, |
GLint64* params); |
+static void GL_BINDING_CALL |
+Mock_glGetQueryObjecti64vRobustANGLE(GLuint id, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint64* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjectiv(GLuint id, |
GLenum pname, |
GLint* params); |
@@ -596,12 +692,23 @@ static void GL_BINDING_CALL Mock_glGetQueryObjectivARB(GLuint id, |
static void GL_BINDING_CALL Mock_glGetQueryObjectivEXT(GLuint id, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetQueryObjectivRobustANGLE(GLuint id, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjectui64v(GLuint id, |
GLenum pname, |
GLuint64* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjectui64vEXT(GLuint id, |
GLenum pname, |
GLuint64* params); |
+static void GL_BINDING_CALL |
+Mock_glGetQueryObjectui64vRobustANGLE(GLuint id, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint64* params); |
static void GL_BINDING_CALL Mock_glGetQueryObjectuiv(GLuint id, |
GLenum pname, |
GLuint* params); |
@@ -611,6 +718,11 @@ static void GL_BINDING_CALL Mock_glGetQueryObjectuivARB(GLuint id, |
static void GL_BINDING_CALL Mock_glGetQueryObjectuivEXT(GLuint id, |
GLenum pname, |
GLuint* params); |
+static void GL_BINDING_CALL Mock_glGetQueryObjectuivRobustANGLE(GLuint id, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
static void GL_BINDING_CALL Mock_glGetQueryiv(GLenum target, |
GLenum pname, |
GLint* params); |
@@ -620,18 +732,53 @@ static void GL_BINDING_CALL Mock_glGetQueryivARB(GLenum target, |
static void GL_BINDING_CALL Mock_glGetQueryivEXT(GLenum target, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetQueryivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetRenderbufferParameteriv(GLenum target, |
GLenum pname, |
GLint* params); |
static void GL_BINDING_CALL Mock_glGetRenderbufferParameterivEXT(GLenum target, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetRenderbufferParameterivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetSamplerParameterIivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetSamplerParameterIuivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
static void GL_BINDING_CALL Mock_glGetSamplerParameterfv(GLuint sampler, |
GLenum pname, |
GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glGetSamplerParameterfvRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
static void GL_BINDING_CALL Mock_glGetSamplerParameteriv(GLuint sampler, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetSamplerParameterivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetShaderInfoLog(GLuint shader, |
GLsizei bufsize, |
GLsizei* length, |
@@ -648,6 +795,11 @@ static void GL_BINDING_CALL Mock_glGetShaderSource(GLuint shader, |
static void GL_BINDING_CALL Mock_glGetShaderiv(GLuint shader, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetShaderivRobustANGLE(GLuint shader, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static const GLubyte* GL_BINDING_CALL Mock_glGetString(GLenum name); |
static const GLubyte* GL_BINDING_CALL Mock_glGetStringi(GLenum name, |
GLuint index); |
@@ -660,16 +812,53 @@ static void GL_BINDING_CALL Mock_glGetTexLevelParameterfv(GLenum target, |
GLint level, |
GLenum pname, |
GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glGetTexLevelParameterfvRobustANGLE(GLenum target, |
+ GLint level, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
static void GL_BINDING_CALL Mock_glGetTexLevelParameteriv(GLenum target, |
GLint level, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetTexLevelParameterivRobustANGLE(GLenum target, |
+ GLint level, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetTexParameterIivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetTexParameterIuivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
static void GL_BINDING_CALL Mock_glGetTexParameterfv(GLenum target, |
GLenum pname, |
GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glGetTexParameterfvRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
static void GL_BINDING_CALL Mock_glGetTexParameteriv(GLenum target, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetTexParameterivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program, |
GLuint index, |
GLsizei bufSize, |
@@ -702,21 +891,80 @@ static GLint GL_BINDING_CALL Mock_glGetUniformLocation(GLuint program, |
static void GL_BINDING_CALL Mock_glGetUniformfv(GLuint program, |
GLint location, |
GLfloat* params); |
+static void GL_BINDING_CALL Mock_glGetUniformfvRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
static void GL_BINDING_CALL Mock_glGetUniformiv(GLuint program, |
GLint location, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetUniformivRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
static void GL_BINDING_CALL Mock_glGetUniformuiv(GLuint program, |
GLint location, |
GLuint* params); |
+static void GL_BINDING_CALL Mock_glGetUniformuivRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetVertexAttribIivRobustANGLE(GLuint index, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glGetVertexAttribIuivRobustANGLE(GLuint index, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
static void GL_BINDING_CALL Mock_glGetVertexAttribPointerv(GLuint index, |
GLenum pname, |
void** pointer); |
+static void GL_BINDING_CALL |
+Mock_glGetVertexAttribPointervRobustANGLE(GLuint index, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ void** pointer); |
static void GL_BINDING_CALL Mock_glGetVertexAttribfv(GLuint index, |
GLenum pname, |
GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glGetVertexAttribfvRobustANGLE(GLuint index, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
static void GL_BINDING_CALL Mock_glGetVertexAttribiv(GLuint index, |
GLenum pname, |
GLint* params); |
+static void GL_BINDING_CALL Mock_glGetVertexAttribivRobustANGLE(GLuint index, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL Mock_glGetnUniformfvRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLfloat* params); |
+static void GL_BINDING_CALL Mock_glGetnUniformivRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLint* params); |
+static void GL_BINDING_CALL Mock_glGetnUniformuivRobustANGLE(GLuint program, |
+ GLint location, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ GLuint* params); |
static void GL_BINDING_CALL Mock_glHint(GLenum target, GLenum mode); |
static void GL_BINDING_CALL Mock_glInsertEventMarkerEXT(GLsizei length, |
const char* marker); |
@@ -820,6 +1068,24 @@ static void GL_BINDING_CALL Mock_glReadPixels(GLint x, |
GLenum format, |
GLenum type, |
void* pixels); |
+static void GL_BINDING_CALL Mock_glReadPixelsRobustANGLE(GLint x, |
+ GLint y, |
+ GLsizei width, |
+ GLsizei height, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ void* pixels); |
+static void GL_BINDING_CALL Mock_glReadnPixelsRobustANGLE(GLint x, |
+ GLint y, |
+ GLsizei width, |
+ GLsizei height, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ GLsizei* length, |
+ void* data); |
static void GL_BINDING_CALL Mock_glReleaseShaderCompiler(void); |
static void GL_BINDING_CALL Mock_glRenderbufferStorage(GLenum target, |
GLenum internalformat, |
@@ -856,18 +1122,38 @@ Mock_glRenderbufferStorageMultisampleIMG(GLenum target, |
static void GL_BINDING_CALL Mock_glResumeTransformFeedback(void); |
static void GL_BINDING_CALL Mock_glSampleCoverage(GLclampf value, |
GLboolean invert); |
+static void GL_BINDING_CALL |
+Mock_glSamplerParameterIivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLint* param); |
+static void GL_BINDING_CALL |
+Mock_glSamplerParameterIuivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLuint* param); |
static void GL_BINDING_CALL Mock_glSamplerParameterf(GLuint sampler, |
GLenum pname, |
GLfloat param); |
static void GL_BINDING_CALL Mock_glSamplerParameterfv(GLuint sampler, |
GLenum pname, |
const GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glSamplerParameterfvRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLfloat* param); |
static void GL_BINDING_CALL Mock_glSamplerParameteri(GLuint sampler, |
GLenum pname, |
GLint param); |
static void GL_BINDING_CALL Mock_glSamplerParameteriv(GLuint sampler, |
GLenum pname, |
const GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glSamplerParameterivRobustANGLE(GLuint sampler, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLint* param); |
static void GL_BINDING_CALL Mock_glScissor(GLint x, |
GLint y, |
GLsizei width, |
@@ -964,6 +1250,16 @@ static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, |
GLenum format, |
GLenum type, |
const void* pixels); |
+static void GL_BINDING_CALL Mock_glTexImage2DRobustANGLE(GLenum target, |
+ GLint level, |
+ GLint internalformat, |
+ GLsizei width, |
+ GLsizei height, |
+ GLint border, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ const void* pixels); |
static void GL_BINDING_CALL Mock_glTexImage3D(GLenum target, |
GLint level, |
GLint internalformat, |
@@ -974,18 +1270,49 @@ static void GL_BINDING_CALL Mock_glTexImage3D(GLenum target, |
GLenum format, |
GLenum type, |
const void* pixels); |
+static void GL_BINDING_CALL Mock_glTexImage3DRobustANGLE(GLenum target, |
+ GLint level, |
+ GLint internalformat, |
+ GLsizei width, |
+ GLsizei height, |
+ GLsizei depth, |
+ GLint border, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ const void* pixels); |
+static void GL_BINDING_CALL |
+Mock_glTexParameterIivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glTexParameterIuivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLuint* params); |
static void GL_BINDING_CALL Mock_glTexParameterf(GLenum target, |
GLenum pname, |
GLfloat param); |
static void GL_BINDING_CALL Mock_glTexParameterfv(GLenum target, |
GLenum pname, |
const GLfloat* params); |
+static void GL_BINDING_CALL |
+Mock_glTexParameterfvRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLfloat* params); |
static void GL_BINDING_CALL Mock_glTexParameteri(GLenum target, |
GLenum pname, |
GLint param); |
static void GL_BINDING_CALL Mock_glTexParameteriv(GLenum target, |
GLenum pname, |
const GLint* params); |
+static void GL_BINDING_CALL |
+Mock_glTexParameterivRobustANGLE(GLenum target, |
+ GLenum pname, |
+ GLsizei bufSize, |
+ const GLint* params); |
static void GL_BINDING_CALL Mock_glTexStorage2D(GLenum target, |
GLsizei levels, |
GLenum internalformat, |
@@ -1011,6 +1338,16 @@ static void GL_BINDING_CALL Mock_glTexSubImage2D(GLenum target, |
GLenum format, |
GLenum type, |
const void* pixels); |
+static void GL_BINDING_CALL Mock_glTexSubImage2DRobustANGLE(GLenum target, |
+ GLint level, |
+ GLint xoffset, |
+ GLint yoffset, |
+ GLsizei width, |
+ GLsizei height, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ const void* pixels); |
static void GL_BINDING_CALL Mock_glTexSubImage3D(GLenum target, |
GLint level, |
GLint xoffset, |
@@ -1022,6 +1359,18 @@ static void GL_BINDING_CALL Mock_glTexSubImage3D(GLenum target, |
GLenum format, |
GLenum type, |
const void* pixels); |
+static void GL_BINDING_CALL Mock_glTexSubImage3DRobustANGLE(GLenum target, |
+ GLint level, |
+ GLint xoffset, |
+ GLint yoffset, |
+ GLint zoffset, |
+ GLsizei width, |
+ GLsizei height, |
+ GLsizei depth, |
+ GLenum format, |
+ GLenum type, |
+ GLsizei bufSize, |
+ const void* pixels); |
static void GL_BINDING_CALL |
Mock_glTransformFeedbackVaryings(GLuint program, |
GLsizei count, |