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Unified Diff: ui/gl/gl_bindings_autogen_mock.cc

Issue 2385323003: Load the GL_ANGLE_robust_client_memory entry points. (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: ui/gl/gl_bindings_autogen_mock.cc
diff --git a/ui/gl/gl_bindings_autogen_mock.cc b/ui/gl/gl_bindings_autogen_mock.cc
index 4052cb2c2a7bc2d5ad9fe6c0dba232d3aa57a6ac..6cb9c815439bae60576ce92cda1bdf9a2617a462 100644
--- a/ui/gl/gl_bindings_autogen_mock.cc
+++ b/ui/gl/gl_bindings_autogen_mock.cc
@@ -1252,6 +1252,18 @@ MockGLInterface::Mock_glGetActiveUniformBlockiv(GLuint program,
params);
}
+void GL_BINDING_CALL MockGLInterface::Mock_glGetActiveUniformBlockivRobustANGLE(
+ GLuint program,
+ GLuint uniformBlockIndex,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetActiveUniformBlockivRobustANGLE");
+ interface_->GetActiveUniformBlockivRobustANGLE(
+ program, uniformBlockIndex, pname, bufSize, length, params);
+}
+
void GL_BINDING_CALL
MockGLInterface::Mock_glGetActiveUniformsiv(GLuint program,
GLsizei uniformCount,
@@ -1278,6 +1290,16 @@ MockGLInterface::Mock_glGetAttribLocation(GLuint program, const char* name) {
return interface_->GetAttribLocation(program, name);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetBooleani_vRobustANGLE(GLenum target,
+ GLuint index,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLboolean* data) {
+ MakeFunctionUnique("glGetBooleani_vRobustANGLE");
+ interface_->GetBooleani_vRobustANGLE(target, index, bufSize, length, data);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetBooleanv(GLenum pname,
GLboolean* params) {
MakeFunctionUnique("glGetBooleanv");
@@ -1285,6 +1307,26 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetBooleanv(GLenum pname,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetBooleanvRobustANGLE(GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLboolean* data) {
+ MakeFunctionUnique("glGetBooleanvRobustANGLE");
+ interface_->GetBooleanvRobustANGLE(pname, bufSize, length, data);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetBufferParameteri64vRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint64* params) {
+ MakeFunctionUnique("glGetBufferParameteri64vRobustANGLE");
+ interface_->GetBufferParameteri64vRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetBufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
@@ -1292,6 +1334,28 @@ MockGLInterface::Mock_glGetBufferParameteriv(GLenum target,
interface_->GetBufferParameteriv(target, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetBufferParameterivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetBufferParameterivRobustANGLE");
+ interface_->GetBufferParameterivRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetBufferPointervRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ void** params) {
+ MakeFunctionUnique("glGetBufferPointervRobustANGLE");
+ interface_->GetBufferPointervRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
GLenum GL_BINDING_CALL MockGLInterface::Mock_glGetError(void) {
MakeFunctionUnique("glGetError");
return interface_->GetError();
@@ -1310,6 +1374,15 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetFloatv(GLenum pname,
interface_->GetFloatv(pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetFloatvRobustANGLE(GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* data) {
+ MakeFunctionUnique("glGetFloatvRobustANGLE");
+ interface_->GetFloatvRobustANGLE(pname, bufSize, length, data);
+}
+
GLint GL_BINDING_CALL
MockGLInterface::Mock_glGetFragDataIndex(GLuint program, const char* name) {
MakeFunctionUnique("glGetFragDataIndex");
@@ -1349,6 +1422,30 @@ MockGLInterface::Mock_glGetFramebufferAttachmentParameterivEXT(
params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetFramebufferAttachmentParameterivRobustANGLE(
+ GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetFramebufferAttachmentParameterivRobustANGLE");
+ interface_->GetFramebufferAttachmentParameterivRobustANGLE(
+ target, attachment, pname, bufSize, length, params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetFramebufferParameterivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetFramebufferParameterivRobustANGLE");
+ interface_->GetFramebufferParameterivRobustANGLE(target, pname, bufSize,
+ length, params);
+}
+
GLenum GL_BINDING_CALL MockGLInterface::Mock_glGetGraphicsResetStatus(void) {
MakeFunctionUnique("glGetGraphicsResetStatus");
return interface_->GetGraphicsResetStatusARB();
@@ -1376,12 +1473,31 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetInteger64i_v(GLenum target,
interface_->GetInteger64i_v(target, index, data);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetInteger64i_vRobustANGLE(GLenum target,
+ GLuint index,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint64* data) {
+ MakeFunctionUnique("glGetInteger64i_vRobustANGLE");
+ interface_->GetInteger64i_vRobustANGLE(target, index, bufSize, length, data);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetInteger64v(GLenum pname,
GLint64* params) {
MakeFunctionUnique("glGetInteger64v");
interface_->GetInteger64v(pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetInteger64vRobustANGLE(GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint64* data) {
+ MakeFunctionUnique("glGetInteger64vRobustANGLE");
+ interface_->GetInteger64vRobustANGLE(pname, bufSize, length, data);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetIntegeri_v(GLenum target,
GLuint index,
GLint* data) {
@@ -1389,6 +1505,16 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetIntegeri_v(GLenum target,
interface_->GetIntegeri_v(target, index, data);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetIntegeri_vRobustANGLE(GLenum target,
+ GLuint index,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* data) {
+ MakeFunctionUnique("glGetIntegeri_vRobustANGLE");
+ interface_->GetIntegeri_vRobustANGLE(target, index, bufSize, length, data);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetIntegerv(GLenum pname,
GLint* params) {
MakeFunctionUnique("glGetIntegerv");
@@ -1396,6 +1522,15 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetIntegerv(GLenum pname,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetIntegervRobustANGLE(GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* data) {
+ MakeFunctionUnique("glGetIntegervRobustANGLE");
+ interface_->GetIntegervRobustANGLE(pname, bufSize, length, data);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetInternalformativ(GLenum target,
GLenum internalformat,
GLenum pname,
@@ -1407,6 +1542,25 @@ MockGLInterface::Mock_glGetInternalformativ(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetMultisamplefvRobustANGLE(GLenum pname,
+ GLuint index,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* val) {
+ MakeFunctionUnique("glGetMultisamplefvRobustANGLE");
+ interface_->GetMultisamplefvRobustANGLE(pname, index, bufSize, length, val);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetPointervRobustANGLERobustANGLE(GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ void** params) {
+ MakeFunctionUnique("glGetPointervRobustANGLERobustANGLE");
+ interface_->GetPointervRobustANGLERobustANGLE(pname, bufSize, length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetProgramBinary(GLuint program,
GLsizei bufSize,
GLsizei* length,
@@ -1443,6 +1597,18 @@ MockGLInterface::Mock_glGetProgramInterfaceiv(GLuint program,
interface_->GetProgramInterfaceiv(program, programInterface, pname, params);
}
+void GL_BINDING_CALL MockGLInterface::Mock_glGetProgramInterfaceivRobustANGLE(
+ GLuint program,
+ GLenum programInterface,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetProgramInterfaceivRobustANGLE");
+ interface_->GetProgramInterfaceivRobustANGLE(program, programInterface, pname,
+ bufSize, length, params);
+}
+
GLint GL_BINDING_CALL
MockGLInterface::Mock_glGetProgramResourceLocation(GLuint program,
GLenum programInterface,
@@ -1486,6 +1652,16 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetProgramiv(GLuint program,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetProgramivRobustANGLE(GLuint program,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetProgramivRobustANGLE");
+ interface_->GetProgramivRobustANGLE(program, pname, bufSize, length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetQueryObjecti64v(GLuint id,
GLenum pname,
GLint64* params) {
@@ -1501,6 +1677,16 @@ MockGLInterface::Mock_glGetQueryObjecti64vEXT(GLuint id,
interface_->GetQueryObjecti64v(id, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetQueryObjecti64vRobustANGLE(GLuint id,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint64* params) {
+ MakeFunctionUnique("glGetQueryObjecti64vRobustANGLE");
+ interface_->GetQueryObjecti64vRobustANGLE(id, pname, bufSize, length, params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetQueryObjectiv(GLuint id,
GLenum pname,
GLint* params) {
@@ -1525,6 +1711,16 @@ MockGLInterface::Mock_glGetQueryObjectivEXT(GLuint id,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetQueryObjectivRobustANGLE(GLuint id,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetQueryObjectivRobustANGLE");
+ interface_->GetQueryObjectivRobustANGLE(id, pname, bufSize, length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetQueryObjectui64v(GLuint id,
GLenum pname,
GLuint64* params) {
@@ -1540,6 +1736,17 @@ MockGLInterface::Mock_glGetQueryObjectui64vEXT(GLuint id,
interface_->GetQueryObjectui64v(id, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetQueryObjectui64vRobustANGLE(GLuint id,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint64* params) {
+ MakeFunctionUnique("glGetQueryObjectui64vRobustANGLE");
+ interface_->GetQueryObjectui64vRobustANGLE(id, pname, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetQueryObjectuiv(GLuint id,
GLenum pname,
GLuint* params) {
@@ -1563,6 +1770,16 @@ MockGLInterface::Mock_glGetQueryObjectuivEXT(GLuint id,
interface_->GetQueryObjectuiv(id, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetQueryObjectuivRobustANGLE(GLuint id,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetQueryObjectuivRobustANGLE");
+ interface_->GetQueryObjectuivRobustANGLE(id, pname, bufSize, length, params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetQueryiv(GLenum target,
GLenum pname,
GLint* params) {
@@ -1585,6 +1802,16 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetQueryivEXT(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetQueryivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetQueryivRobustANGLE");
+ interface_->GetQueryivRobustANGLE(target, pname, bufSize, length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetRenderbufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
@@ -1601,6 +1828,39 @@ MockGLInterface::Mock_glGetRenderbufferParameterivEXT(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetRenderbufferParameterivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetRenderbufferParameterivRobustANGLE");
+ interface_->GetRenderbufferParameterivRobustANGLE(target, pname, bufSize,
+ length, params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetSamplerParameterIivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetSamplerParameterIivRobustANGLE");
+ interface_->GetSamplerParameterIivRobustANGLE(sampler, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetSamplerParameterIuivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetSamplerParameterIuivRobustANGLE");
+ interface_->GetSamplerParameterIuivRobustANGLE(sampler, pname, bufSize,
+ length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetSamplerParameterfv(GLuint sampler,
GLenum pname,
GLfloat* params) {
@@ -1609,6 +1869,17 @@ MockGLInterface::Mock_glGetSamplerParameterfv(GLuint sampler,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetSamplerParameterfvRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetSamplerParameterfvRobustANGLE");
+ interface_->GetSamplerParameterfvRobustANGLE(sampler, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetSamplerParameteriv(GLuint sampler,
GLenum pname,
GLint* params) {
@@ -1616,6 +1887,17 @@ MockGLInterface::Mock_glGetSamplerParameteriv(GLuint sampler,
interface_->GetSamplerParameteriv(sampler, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetSamplerParameterivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetSamplerParameterivRobustANGLE");
+ interface_->GetSamplerParameterivRobustANGLE(sampler, pname, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetShaderInfoLog(GLuint shader,
GLsizei bufsize,
GLsizei* length,
@@ -1649,6 +1931,16 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetShaderiv(GLuint shader,
interface_->GetShaderiv(shader, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetShaderivRobustANGLE(GLuint shader,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetShaderivRobustANGLE");
+ interface_->GetShaderivRobustANGLE(shader, pname, bufSize, length, params);
+}
+
const GLubyte* GL_BINDING_CALL MockGLInterface::Mock_glGetString(GLenum name) {
MakeFunctionUnique("glGetString");
return interface_->GetString(name);
@@ -1679,6 +1971,18 @@ MockGLInterface::Mock_glGetTexLevelParameterfv(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexLevelParameterfvRobustANGLE(GLenum target,
+ GLint level,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetTexLevelParameterfvRobustANGLE");
+ interface_->GetTexLevelParameterfvRobustANGLE(target, level, pname, bufSize,
+ length, params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetTexLevelParameteriv(GLenum target,
GLint level,
GLenum pname,
@@ -1688,6 +1992,40 @@ MockGLInterface::Mock_glGetTexLevelParameteriv(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexLevelParameterivRobustANGLE(GLenum target,
+ GLint level,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetTexLevelParameterivRobustANGLE");
+ interface_->GetTexLevelParameterivRobustANGLE(target, level, pname, bufSize,
+ length, params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexParameterIivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetTexParameterIivRobustANGLE");
+ interface_->GetTexParameterIivRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexParameterIuivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetTexParameterIuivRobustANGLE");
+ interface_->GetTexParameterIuivRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetTexParameterfv(GLenum target,
GLenum pname,
GLfloat* params) {
@@ -1695,6 +2033,17 @@ MockGLInterface::Mock_glGetTexParameterfv(GLenum target,
interface_->GetTexParameterfv(target, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexParameterfvRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetTexParameterfvRobustANGLE");
+ interface_->GetTexParameterfvRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetTexParameteriv(GLenum target,
GLenum pname,
GLint* params) {
@@ -1703,6 +2052,17 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetTexParameteriv(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetTexParameterivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetTexParameterivRobustANGLE");
+ interface_->GetTexParameterivRobustANGLE(target, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetTransformFeedbackVarying(GLuint program,
GLuint index,
GLsizei bufSize,
@@ -1767,6 +2127,17 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetUniformfv(GLuint program,
interface_->GetUniformfv(program, location, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetUniformfvRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetUniformfvRobustANGLE");
+ interface_->GetUniformfvRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetUniformiv(GLuint program,
GLint location,
GLint* params) {
@@ -1774,6 +2145,17 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetUniformiv(GLuint program,
interface_->GetUniformiv(program, location, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetUniformivRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetUniformivRobustANGLE");
+ interface_->GetUniformivRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetUniformuiv(GLuint program,
GLint location,
GLuint* params) {
@@ -1782,6 +2164,39 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetUniformuiv(GLuint program,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetUniformuivRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetUniformuivRobustANGLE");
+ interface_->GetUniformuivRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetVertexAttribIivRobustANGLE(GLuint index,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetVertexAttribIivRobustANGLE");
+ interface_->GetVertexAttribIivRobustANGLE(index, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetVertexAttribIuivRobustANGLE(GLuint index,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetVertexAttribIuivRobustANGLE");
+ interface_->GetVertexAttribIuivRobustANGLE(index, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetVertexAttribPointerv(GLuint index,
GLenum pname,
void** pointer) {
@@ -1790,6 +2205,17 @@ MockGLInterface::Mock_glGetVertexAttribPointerv(GLuint index,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glGetVertexAttribPointervRobustANGLE(GLuint index,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ void** pointer) {
+ MakeFunctionUnique("glGetVertexAttribPointervRobustANGLE");
+ interface_->GetVertexAttribPointervRobustANGLE(index, pname, bufSize, length,
+ pointer);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glGetVertexAttribfv(GLuint index,
GLenum pname,
GLfloat* params) {
@@ -1797,6 +2223,17 @@ MockGLInterface::Mock_glGetVertexAttribfv(GLuint index,
interface_->GetVertexAttribfv(index, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetVertexAttribfvRobustANGLE(GLuint index,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetVertexAttribfvRobustANGLE");
+ interface_->GetVertexAttribfvRobustANGLE(index, pname, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glGetVertexAttribiv(GLuint index,
GLenum pname,
GLint* params) {
@@ -1804,6 +2241,50 @@ void GL_BINDING_CALL MockGLInterface::Mock_glGetVertexAttribiv(GLuint index,
interface_->GetVertexAttribiv(index, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetVertexAttribivRobustANGLE(GLuint index,
+ GLenum pname,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetVertexAttribivRobustANGLE");
+ interface_->GetVertexAttribivRobustANGLE(index, pname, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetnUniformfvRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLfloat* params) {
+ MakeFunctionUnique("glGetnUniformfvRobustANGLE");
+ interface_->GetnUniformfvRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetnUniformivRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLint* params) {
+ MakeFunctionUnique("glGetnUniformivRobustANGLE");
+ interface_->GetnUniformivRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glGetnUniformuivRobustANGLE(GLuint program,
+ GLint location,
+ GLsizei bufSize,
+ GLsizei* length,
+ GLuint* params) {
+ MakeFunctionUnique("glGetnUniformuivRobustANGLE");
+ interface_->GetnUniformuivRobustANGLE(program, location, bufSize, length,
+ params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glHint(GLenum target, GLenum mode) {
MakeFunctionUnique("glHint");
interface_->Hint(target, mode);
@@ -2149,6 +2630,36 @@ void GL_BINDING_CALL MockGLInterface::Mock_glReadPixels(GLint x,
interface_->ReadPixels(x, y, width, height, format, type, pixels);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glReadPixelsRobustANGLE(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ GLsizei* length,
+ void* pixels) {
+ MakeFunctionUnique("glReadPixelsRobustANGLE");
+ interface_->ReadPixelsRobustANGLE(x, y, width, height, format, type, bufSize,
+ length, pixels);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glReadnPixelsRobustANGLE(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ GLsizei* length,
+ void* data) {
+ MakeFunctionUnique("glReadnPixelsRobustANGLE");
+ interface_->ReadnPixelsRobustANGLE(x, y, width, height, format, type, bufSize,
+ length, data);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glReleaseShaderCompiler(void) {
MakeFunctionUnique("glReleaseShaderCompiler");
interface_->ReleaseShaderCompiler();
@@ -2228,6 +2739,24 @@ void GL_BINDING_CALL MockGLInterface::Mock_glSampleCoverage(GLclampf value,
interface_->SampleCoverage(value, invert);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glSamplerParameterIivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLint* param) {
+ MakeFunctionUnique("glSamplerParameterIivRobustANGLE");
+ interface_->SamplerParameterIivRobustANGLE(sampler, pname, bufSize, param);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glSamplerParameterIuivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLuint* param) {
+ MakeFunctionUnique("glSamplerParameterIuivRobustANGLE");
+ interface_->SamplerParameterIuivRobustANGLE(sampler, pname, bufSize, param);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glSamplerParameterf(GLuint sampler,
GLenum pname,
GLfloat param) {
@@ -2243,6 +2772,15 @@ MockGLInterface::Mock_glSamplerParameterfv(GLuint sampler,
interface_->SamplerParameterfv(sampler, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glSamplerParameterfvRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLfloat* param) {
+ MakeFunctionUnique("glSamplerParameterfvRobustANGLE");
+ interface_->SamplerParameterfvRobustANGLE(sampler, pname, bufSize, param);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glSamplerParameteri(GLuint sampler,
GLenum pname,
GLint param) {
@@ -2258,6 +2796,15 @@ MockGLInterface::Mock_glSamplerParameteriv(GLuint sampler,
interface_->SamplerParameteriv(sampler, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glSamplerParameterivRobustANGLE(GLuint sampler,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLint* param) {
+ MakeFunctionUnique("glSamplerParameterivRobustANGLE");
+ interface_->SamplerParameterivRobustANGLE(sampler, pname, bufSize, param);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glScissor(GLint x,
GLint y,
GLsizei width,
@@ -2457,6 +3004,23 @@ void GL_BINDING_CALL MockGLInterface::Mock_glTexImage2D(GLenum target,
format, type, pixels);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexImage2DRobustANGLE(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ const void* pixels) {
+ MakeFunctionUnique("glTexImage2DRobustANGLE");
+ interface_->TexImage2DRobustANGLE(target, level, internalformat, width,
+ height, border, format, type, bufSize,
+ pixels);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glTexImage3D(GLenum target,
GLint level,
GLint internalformat,
@@ -2472,6 +3036,42 @@ void GL_BINDING_CALL MockGLInterface::Mock_glTexImage3D(GLenum target,
border, format, type, pixels);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexImage3DRobustANGLE(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ const void* pixels) {
+ MakeFunctionUnique("glTexImage3DRobustANGLE");
+ interface_->TexImage3DRobustANGLE(target, level, internalformat, width,
+ height, depth, border, format, type,
+ bufSize, pixels);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexParameterIivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLint* params) {
+ MakeFunctionUnique("glTexParameterIivRobustANGLE");
+ interface_->TexParameterIivRobustANGLE(target, pname, bufSize, params);
+}
+
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexParameterIuivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLuint* params) {
+ MakeFunctionUnique("glTexParameterIuivRobustANGLE");
+ interface_->TexParameterIuivRobustANGLE(target, pname, bufSize, params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glTexParameterf(GLenum target,
GLenum pname,
GLfloat param) {
@@ -2487,6 +3087,15 @@ MockGLInterface::Mock_glTexParameterfv(GLenum target,
interface_->TexParameterfv(target, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexParameterfvRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLfloat* params) {
+ MakeFunctionUnique("glTexParameterfvRobustANGLE");
+ interface_->TexParameterfvRobustANGLE(target, pname, bufSize, params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glTexParameteri(GLenum target,
GLenum pname,
GLint param) {
@@ -2502,6 +3111,15 @@ MockGLInterface::Mock_glTexParameteriv(GLenum target,
interface_->TexParameteriv(target, pname, params);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexParameterivRobustANGLE(GLenum target,
+ GLenum pname,
+ GLsizei bufSize,
+ const GLint* params) {
+ MakeFunctionUnique("glTexParameterivRobustANGLE");
+ interface_->TexParameterivRobustANGLE(target, pname, bufSize, params);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glTexStorage2D(GLenum target,
GLsizei levels,
GLenum internalformat,
@@ -2546,6 +3164,22 @@ void GL_BINDING_CALL MockGLInterface::Mock_glTexSubImage2D(GLenum target,
format, type, pixels);
}
+void GL_BINDING_CALL
+MockGLInterface::Mock_glTexSubImage2DRobustANGLE(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ const void* pixels) {
+ MakeFunctionUnique("glTexSubImage2DRobustANGLE");
+ interface_->TexSubImage2DRobustANGLE(target, level, xoffset, yoffset, width,
+ height, format, type, bufSize, pixels);
+}
+
void GL_BINDING_CALL MockGLInterface::Mock_glTexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
@@ -2563,6 +3197,25 @@ void GL_BINDING_CALL MockGLInterface::Mock_glTexSubImage3D(GLenum target,
}
void GL_BINDING_CALL
+MockGLInterface::Mock_glTexSubImage3DRobustANGLE(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ const void* pixels) {
+ MakeFunctionUnique("glTexSubImage3DRobustANGLE");
+ interface_->TexSubImage3DRobustANGLE(target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type,
+ bufSize, pixels);
+}
+
+void GL_BINDING_CALL
MockGLInterface::Mock_glTransformFeedbackVaryings(GLuint program,
GLsizei count,
const char* const* varyings,
@@ -3334,22 +3987,36 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetActiveUniformBlockName);
if (strcmp(name, "glGetActiveUniformBlockiv") == 0)
return reinterpret_cast<void*>(Mock_glGetActiveUniformBlockiv);
+ if (strcmp(name, "glGetActiveUniformBlockivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetActiveUniformBlockivRobustANGLE);
if (strcmp(name, "glGetActiveUniformsiv") == 0)
return reinterpret_cast<void*>(Mock_glGetActiveUniformsiv);
if (strcmp(name, "glGetAttachedShaders") == 0)
return reinterpret_cast<void*>(Mock_glGetAttachedShaders);
if (strcmp(name, "glGetAttribLocation") == 0)
return reinterpret_cast<void*>(Mock_glGetAttribLocation);
+ if (strcmp(name, "glGetBooleani_vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetBooleani_vRobustANGLE);
if (strcmp(name, "glGetBooleanv") == 0)
return reinterpret_cast<void*>(Mock_glGetBooleanv);
+ if (strcmp(name, "glGetBooleanvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetBooleanvRobustANGLE);
+ if (strcmp(name, "glGetBufferParameteri64vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetBufferParameteri64vRobustANGLE);
if (strcmp(name, "glGetBufferParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glGetBufferParameteriv);
+ if (strcmp(name, "glGetBufferParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetBufferParameterivRobustANGLE);
+ if (strcmp(name, "glGetBufferPointervRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetBufferPointervRobustANGLE);
if (strcmp(name, "glGetError") == 0)
return reinterpret_cast<void*>(Mock_glGetError);
if (strcmp(name, "glGetFenceivNV") == 0)
return reinterpret_cast<void*>(Mock_glGetFenceivNV);
if (strcmp(name, "glGetFloatv") == 0)
return reinterpret_cast<void*>(Mock_glGetFloatv);
+ if (strcmp(name, "glGetFloatvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetFloatvRobustANGLE);
if (strcmp(name, "glGetFragDataIndex") == 0)
return reinterpret_cast<void*>(Mock_glGetFragDataIndex);
if (strcmp(name, "glGetFragDataIndexEXT") == 0)
@@ -3361,6 +4028,11 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
if (strcmp(name, "glGetFramebufferAttachmentParameterivEXT") == 0)
return reinterpret_cast<void*>(
Mock_glGetFramebufferAttachmentParameterivEXT);
+ if (strcmp(name, "glGetFramebufferAttachmentParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(
+ Mock_glGetFramebufferAttachmentParameterivRobustANGLE);
+ if (strcmp(name, "glGetFramebufferParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetFramebufferParameterivRobustANGLE);
if (strcmp(name, "glGetGraphicsResetStatus") == 0)
return reinterpret_cast<void*>(Mock_glGetGraphicsResetStatus);
if (strcmp(name, "glGetGraphicsResetStatusARB") == 0)
@@ -3371,14 +4043,26 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetGraphicsResetStatusKHR);
if (strcmp(name, "glGetInteger64i_v") == 0)
return reinterpret_cast<void*>(Mock_glGetInteger64i_v);
+ if (strcmp(name, "glGetInteger64i_vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetInteger64i_vRobustANGLE);
if (strcmp(name, "glGetInteger64v") == 0)
return reinterpret_cast<void*>(Mock_glGetInteger64v);
+ if (strcmp(name, "glGetInteger64vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetInteger64vRobustANGLE);
if (strcmp(name, "glGetIntegeri_v") == 0)
return reinterpret_cast<void*>(Mock_glGetIntegeri_v);
+ if (strcmp(name, "glGetIntegeri_vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetIntegeri_vRobustANGLE);
if (strcmp(name, "glGetIntegerv") == 0)
return reinterpret_cast<void*>(Mock_glGetIntegerv);
+ if (strcmp(name, "glGetIntegervRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetIntegervRobustANGLE);
if (strcmp(name, "glGetInternalformativ") == 0)
return reinterpret_cast<void*>(Mock_glGetInternalformativ);
+ if (strcmp(name, "glGetMultisamplefvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetMultisamplefvRobustANGLE);
+ if (strcmp(name, "glGetPointervRobustANGLERobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetPointervRobustANGLERobustANGLE);
if (strcmp(name, "glGetProgramBinary") == 0)
return reinterpret_cast<void*>(Mock_glGetProgramBinary);
if (strcmp(name, "glGetProgramBinaryOES") == 0)
@@ -3387,6 +4071,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetProgramInfoLog);
if (strcmp(name, "glGetProgramInterfaceiv") == 0)
return reinterpret_cast<void*>(Mock_glGetProgramInterfaceiv);
+ if (strcmp(name, "glGetProgramInterfaceivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetProgramInterfaceivRobustANGLE);
if (strcmp(name, "glGetProgramResourceLocation") == 0)
return reinterpret_cast<void*>(Mock_glGetProgramResourceLocation);
if (strcmp(name, "glGetProgramResourceName") == 0)
@@ -3395,40 +4081,63 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetProgramResourceiv);
if (strcmp(name, "glGetProgramiv") == 0)
return reinterpret_cast<void*>(Mock_glGetProgramiv);
+ if (strcmp(name, "glGetProgramivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetProgramivRobustANGLE);
if (strcmp(name, "glGetQueryObjecti64v") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjecti64v);
if (strcmp(name, "glGetQueryObjecti64vEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjecti64vEXT);
+ if (strcmp(name, "glGetQueryObjecti64vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetQueryObjecti64vRobustANGLE);
if (strcmp(name, "glGetQueryObjectiv") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectiv);
if (strcmp(name, "glGetQueryObjectivARB") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectivARB);
if (strcmp(name, "glGetQueryObjectivEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectivEXT);
+ if (strcmp(name, "glGetQueryObjectivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetQueryObjectivRobustANGLE);
if (strcmp(name, "glGetQueryObjectui64v") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectui64v);
if (strcmp(name, "glGetQueryObjectui64vEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectui64vEXT);
+ if (strcmp(name, "glGetQueryObjectui64vRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetQueryObjectui64vRobustANGLE);
if (strcmp(name, "glGetQueryObjectuiv") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectuiv);
if (strcmp(name, "glGetQueryObjectuivARB") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectuivARB);
if (strcmp(name, "glGetQueryObjectuivEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryObjectuivEXT);
+ if (strcmp(name, "glGetQueryObjectuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetQueryObjectuivRobustANGLE);
if (strcmp(name, "glGetQueryiv") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryiv);
if (strcmp(name, "glGetQueryivARB") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryivARB);
if (strcmp(name, "glGetQueryivEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetQueryivEXT);
+ if (strcmp(name, "glGetQueryivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetQueryivRobustANGLE);
if (strcmp(name, "glGetRenderbufferParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glGetRenderbufferParameteriv);
if (strcmp(name, "glGetRenderbufferParameterivEXT") == 0)
return reinterpret_cast<void*>(Mock_glGetRenderbufferParameterivEXT);
+ if (strcmp(name, "glGetRenderbufferParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(
+ Mock_glGetRenderbufferParameterivRobustANGLE);
+ if (strcmp(name, "glGetSamplerParameterIivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetSamplerParameterIivRobustANGLE);
+ if (strcmp(name, "glGetSamplerParameterIuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetSamplerParameterIuivRobustANGLE);
if (strcmp(name, "glGetSamplerParameterfv") == 0)
return reinterpret_cast<void*>(Mock_glGetSamplerParameterfv);
+ if (strcmp(name, "glGetSamplerParameterfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetSamplerParameterfvRobustANGLE);
if (strcmp(name, "glGetSamplerParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glGetSamplerParameteriv);
+ if (strcmp(name, "glGetSamplerParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetSamplerParameterivRobustANGLE);
if (strcmp(name, "glGetShaderInfoLog") == 0)
return reinterpret_cast<void*>(Mock_glGetShaderInfoLog);
if (strcmp(name, "glGetShaderPrecisionFormat") == 0)
@@ -3437,6 +4146,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetShaderSource);
if (strcmp(name, "glGetShaderiv") == 0)
return reinterpret_cast<void*>(Mock_glGetShaderiv);
+ if (strcmp(name, "glGetShaderivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetShaderivRobustANGLE);
if (strcmp(name, "glGetString") == 0)
return reinterpret_cast<void*>(Mock_glGetString);
if (strcmp(name, "glGetStringi") == 0)
@@ -3445,12 +4156,24 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetSynciv);
if (strcmp(name, "glGetTexLevelParameterfv") == 0)
return reinterpret_cast<void*>(Mock_glGetTexLevelParameterfv);
+ if (strcmp(name, "glGetTexLevelParameterfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexLevelParameterfvRobustANGLE);
if (strcmp(name, "glGetTexLevelParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glGetTexLevelParameteriv);
+ if (strcmp(name, "glGetTexLevelParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexLevelParameterivRobustANGLE);
+ if (strcmp(name, "glGetTexParameterIivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexParameterIivRobustANGLE);
+ if (strcmp(name, "glGetTexParameterIuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexParameterIuivRobustANGLE);
if (strcmp(name, "glGetTexParameterfv") == 0)
return reinterpret_cast<void*>(Mock_glGetTexParameterfv);
+ if (strcmp(name, "glGetTexParameterfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexParameterfvRobustANGLE);
if (strcmp(name, "glGetTexParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glGetTexParameteriv);
+ if (strcmp(name, "glGetTexParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetTexParameterivRobustANGLE);
if (strcmp(name, "glGetTransformFeedbackVarying") == 0)
return reinterpret_cast<void*>(Mock_glGetTransformFeedbackVarying);
if (strcmp(name, "glGetTransformFeedbackVaryingEXT") == 0)
@@ -3465,16 +4188,38 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glGetUniformLocation);
if (strcmp(name, "glGetUniformfv") == 0)
return reinterpret_cast<void*>(Mock_glGetUniformfv);
+ if (strcmp(name, "glGetUniformfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetUniformfvRobustANGLE);
if (strcmp(name, "glGetUniformiv") == 0)
return reinterpret_cast<void*>(Mock_glGetUniformiv);
+ if (strcmp(name, "glGetUniformivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetUniformivRobustANGLE);
if (strcmp(name, "glGetUniformuiv") == 0)
return reinterpret_cast<void*>(Mock_glGetUniformuiv);
+ if (strcmp(name, "glGetUniformuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetUniformuivRobustANGLE);
+ if (strcmp(name, "glGetVertexAttribIivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetVertexAttribIivRobustANGLE);
+ if (strcmp(name, "glGetVertexAttribIuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetVertexAttribIuivRobustANGLE);
if (strcmp(name, "glGetVertexAttribPointerv") == 0)
return reinterpret_cast<void*>(Mock_glGetVertexAttribPointerv);
+ if (strcmp(name, "glGetVertexAttribPointervRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetVertexAttribPointervRobustANGLE);
if (strcmp(name, "glGetVertexAttribfv") == 0)
return reinterpret_cast<void*>(Mock_glGetVertexAttribfv);
+ if (strcmp(name, "glGetVertexAttribfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetVertexAttribfvRobustANGLE);
if (strcmp(name, "glGetVertexAttribiv") == 0)
return reinterpret_cast<void*>(Mock_glGetVertexAttribiv);
+ if (strcmp(name, "glGetVertexAttribivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetVertexAttribivRobustANGLE);
+ if (strcmp(name, "glGetnUniformfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetnUniformfvRobustANGLE);
+ if (strcmp(name, "glGetnUniformivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetnUniformivRobustANGLE);
+ if (strcmp(name, "glGetnUniformuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glGetnUniformuivRobustANGLE);
if (strcmp(name, "glHint") == 0)
return reinterpret_cast<void*>(Mock_glHint);
if (strcmp(name, "glInsertEventMarkerEXT") == 0)
@@ -3583,6 +4328,10 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glReadBuffer);
if (strcmp(name, "glReadPixels") == 0)
return reinterpret_cast<void*>(Mock_glReadPixels);
+ if (strcmp(name, "glReadPixelsRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glReadPixelsRobustANGLE);
+ if (strcmp(name, "glReadnPixelsRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glReadnPixelsRobustANGLE);
if (strcmp(name, "glReleaseShaderCompiler") == 0)
return reinterpret_cast<void*>(Mock_glReleaseShaderCompiler);
if (strcmp(name, "glRenderbufferStorage") == 0)
@@ -3601,14 +4350,22 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glResumeTransformFeedback);
if (strcmp(name, "glSampleCoverage") == 0)
return reinterpret_cast<void*>(Mock_glSampleCoverage);
+ if (strcmp(name, "glSamplerParameterIivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glSamplerParameterIivRobustANGLE);
+ if (strcmp(name, "glSamplerParameterIuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glSamplerParameterIuivRobustANGLE);
if (strcmp(name, "glSamplerParameterf") == 0)
return reinterpret_cast<void*>(Mock_glSamplerParameterf);
if (strcmp(name, "glSamplerParameterfv") == 0)
return reinterpret_cast<void*>(Mock_glSamplerParameterfv);
+ if (strcmp(name, "glSamplerParameterfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glSamplerParameterfvRobustANGLE);
if (strcmp(name, "glSamplerParameteri") == 0)
return reinterpret_cast<void*>(Mock_glSamplerParameteri);
if (strcmp(name, "glSamplerParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glSamplerParameteriv);
+ if (strcmp(name, "glSamplerParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glSamplerParameterivRobustANGLE);
if (strcmp(name, "glScissor") == 0)
return reinterpret_cast<void*>(Mock_glScissor);
if (strcmp(name, "glSetFenceAPPLE") == 0)
@@ -3654,16 +4411,28 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glTestFenceNV);
if (strcmp(name, "glTexImage2D") == 0)
return reinterpret_cast<void*>(Mock_glTexImage2D);
+ if (strcmp(name, "glTexImage2DRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexImage2DRobustANGLE);
if (strcmp(name, "glTexImage3D") == 0)
return reinterpret_cast<void*>(Mock_glTexImage3D);
+ if (strcmp(name, "glTexImage3DRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexImage3DRobustANGLE);
+ if (strcmp(name, "glTexParameterIivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexParameterIivRobustANGLE);
+ if (strcmp(name, "glTexParameterIuivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexParameterIuivRobustANGLE);
if (strcmp(name, "glTexParameterf") == 0)
return reinterpret_cast<void*>(Mock_glTexParameterf);
if (strcmp(name, "glTexParameterfv") == 0)
return reinterpret_cast<void*>(Mock_glTexParameterfv);
+ if (strcmp(name, "glTexParameterfvRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexParameterfvRobustANGLE);
if (strcmp(name, "glTexParameteri") == 0)
return reinterpret_cast<void*>(Mock_glTexParameteri);
if (strcmp(name, "glTexParameteriv") == 0)
return reinterpret_cast<void*>(Mock_glTexParameteriv);
+ if (strcmp(name, "glTexParameterivRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexParameterivRobustANGLE);
if (strcmp(name, "glTexStorage2D") == 0)
return reinterpret_cast<void*>(Mock_glTexStorage2D);
if (strcmp(name, "glTexStorage2DEXT") == 0)
@@ -3672,8 +4441,12 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) {
return reinterpret_cast<void*>(Mock_glTexStorage3D);
if (strcmp(name, "glTexSubImage2D") == 0)
return reinterpret_cast<void*>(Mock_glTexSubImage2D);
+ if (strcmp(name, "glTexSubImage2DRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexSubImage2DRobustANGLE);
if (strcmp(name, "glTexSubImage3D") == 0)
return reinterpret_cast<void*>(Mock_glTexSubImage3D);
+ if (strcmp(name, "glTexSubImage3DRobustANGLE") == 0)
+ return reinterpret_cast<void*>(Mock_glTexSubImage3DRobustANGLE);
if (strcmp(name, "glTransformFeedbackVaryings") == 0)
return reinterpret_cast<void*>(Mock_glTransformFeedbackVaryings);
if (strcmp(name, "glTransformFeedbackVaryingsEXT") == 0)
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