| Index: ui/gl/gl_bindings_api_autogen_gl.h
|
| diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h
|
| index 5fa38c28eab8be606a68e254cec4805e4cde3df5..86b5f055394200342debe5e9d6b504619a52ba61 100644
|
| --- a/ui/gl/gl_bindings_api_autogen_gl.h
|
| +++ b/ui/gl/gl_bindings_api_autogen_gl.h
|
| @@ -352,6 +352,12 @@ void glGetActiveUniformBlockivFn(GLuint program,
|
| GLuint uniformBlockIndex,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetActiveUniformBlockivRobustANGLEFn(GLuint program,
|
| + GLuint uniformBlockIndex,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetActiveUniformBlockNameFn(GLuint program,
|
| GLuint uniformBlockIndex,
|
| GLsizei bufSize,
|
| @@ -367,29 +373,110 @@ void glGetAttachedShadersFn(GLuint program,
|
| GLsizei* count,
|
| GLuint* shaders) override;
|
| GLint glGetAttribLocationFn(GLuint program, const char* name) override;
|
| +void glGetBooleani_vRobustANGLEFn(GLenum target,
|
| + GLuint index,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLboolean* data) override;
|
| void glGetBooleanvFn(GLenum pname, GLboolean* params) override;
|
| +void glGetBooleanvRobustANGLEFn(GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLboolean* data) override;
|
| +void glGetBufferParameteri64vRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint64* params) override;
|
| void glGetBufferParameterivFn(GLenum target,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetBufferParameterivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetBufferPointervRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + void** params) override;
|
| GLenum glGetErrorFn(void) override;
|
| void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override;
|
| void glGetFloatvFn(GLenum pname, GLfloat* params) override;
|
| +void glGetFloatvRobustANGLEFn(GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* data) override;
|
| GLint glGetFragDataIndexFn(GLuint program, const char* name) override;
|
| GLint glGetFragDataLocationFn(GLuint program, const char* name) override;
|
| void glGetFramebufferAttachmentParameterivEXTFn(GLenum target,
|
| GLenum attachment,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetFramebufferAttachmentParameterivRobustANGLEFn(GLenum target,
|
| + GLenum attachment,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetFramebufferParameterivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| GLenum glGetGraphicsResetStatusARBFn(void) override;
|
| void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override;
|
| +void glGetInteger64i_vRobustANGLEFn(GLenum target,
|
| + GLuint index,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint64* data) override;
|
| void glGetInteger64vFn(GLenum pname, GLint64* params) override;
|
| +void glGetInteger64vRobustANGLEFn(GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint64* data) override;
|
| void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override;
|
| +void glGetIntegeri_vRobustANGLEFn(GLenum target,
|
| + GLuint index,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* data) override;
|
| void glGetIntegervFn(GLenum pname, GLint* params) override;
|
| +void glGetIntegervRobustANGLEFn(GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* data) override;
|
| void glGetInternalformativFn(GLenum target,
|
| GLenum internalformat,
|
| GLenum pname,
|
| GLsizei bufSize,
|
| GLint* params) override;
|
| +void glGetMultisamplefvRobustANGLEFn(GLenum pname,
|
| + GLuint index,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* val) override;
|
| +void glGetnUniformfvRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| +void glGetnUniformivRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetnUniformuivRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| +void glGetPointervRobustANGLERobustANGLEFn(GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + void** params) override;
|
| void glGetProgramBinaryFn(GLuint program,
|
| GLsizei bufSize,
|
| GLsizei* length,
|
| @@ -403,7 +490,18 @@ void glGetProgramInterfaceivFn(GLuint program,
|
| GLenum programInterface,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetProgramInterfaceivRobustANGLEFn(GLuint program,
|
| + GLenum programInterface,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override;
|
| +void glGetProgramivRobustANGLEFn(GLuint program,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetProgramResourceivFn(GLuint program,
|
| GLenum programInterface,
|
| GLuint index,
|
| @@ -422,26 +520,81 @@ void glGetProgramResourceNameFn(GLuint program,
|
| GLsizei* length,
|
| GLchar* name) override;
|
| void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override;
|
| +void glGetQueryivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override;
|
| +void glGetQueryObjecti64vRobustANGLEFn(GLuint id,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint64* params) override;
|
| void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override;
|
| +void glGetQueryObjectivRobustANGLEFn(GLuint id,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetQueryObjectui64vFn(GLuint id,
|
| GLenum pname,
|
| GLuint64* params) override;
|
| +void glGetQueryObjectui64vRobustANGLEFn(GLuint id,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint64* params) override;
|
| void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override;
|
| +void glGetQueryObjectuivRobustANGLEFn(GLuint id,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| void glGetRenderbufferParameterivEXTFn(GLenum target,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetRenderbufferParameterivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetSamplerParameterfvFn(GLuint sampler,
|
| GLenum pname,
|
| GLfloat* params) override;
|
| +void glGetSamplerParameterfvRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| +void glGetSamplerParameterIivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetSamplerParameterIuivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| void glGetSamplerParameterivFn(GLuint sampler,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetSamplerParameterivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetShaderInfoLogFn(GLuint shader,
|
| GLsizei bufsize,
|
| GLsizei* length,
|
| char* infolog) override;
|
| void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override;
|
| +void glGetShaderivRobustANGLEFn(GLuint shader,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetShaderPrecisionFormatFn(GLenum shadertype,
|
| GLenum precisiontype,
|
| GLint* range,
|
| @@ -461,14 +614,46 @@ void glGetTexLevelParameterfvFn(GLenum target,
|
| GLint level,
|
| GLenum pname,
|
| GLfloat* params) override;
|
| +void glGetTexLevelParameterfvRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| void glGetTexLevelParameterivFn(GLenum target,
|
| GLint level,
|
| GLenum pname,
|
| GLint* params) override;
|
| +void glGetTexLevelParameterivRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetTexParameterfvFn(GLenum target,
|
| GLenum pname,
|
| GLfloat* params) override;
|
| +void glGetTexParameterfvRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| +void glGetTexParameterIivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetTexParameterIuivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override;
|
| +void glGetTexParameterivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetTransformFeedbackVaryingFn(GLuint program,
|
| GLuint index,
|
| GLsizei bufSize,
|
| @@ -483,20 +668,60 @@ void glGetTranslatedShaderSourceANGLEFn(GLuint shader,
|
| GLuint glGetUniformBlockIndexFn(GLuint program,
|
| const char* uniformBlockName) override;
|
| void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override;
|
| +void glGetUniformfvRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| void glGetUniformIndicesFn(GLuint program,
|
| GLsizei uniformCount,
|
| const char* const* uniformNames,
|
| GLuint* uniformIndices) override;
|
| void glGetUniformivFn(GLuint program, GLint location, GLint* params) override;
|
| +void glGetUniformivRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| GLint glGetUniformLocationFn(GLuint program, const char* name) override;
|
| void glGetUniformuivFn(GLuint program, GLint location, GLuint* params) override;
|
| +void glGetUniformuivRobustANGLEFn(GLuint program,
|
| + GLint location,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| void glGetVertexAttribfvFn(GLuint index,
|
| GLenum pname,
|
| GLfloat* params) override;
|
| +void glGetVertexAttribfvRobustANGLEFn(GLuint index,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLfloat* params) override;
|
| +void glGetVertexAttribIivRobustANGLEFn(GLuint index,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| +void glGetVertexAttribIuivRobustANGLEFn(GLuint index,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLuint* params) override;
|
| void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override;
|
| +void glGetVertexAttribivRobustANGLEFn(GLuint index,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLint* params) override;
|
| void glGetVertexAttribPointervFn(GLuint index,
|
| GLenum pname,
|
| void** pointer) override;
|
| +void glGetVertexAttribPointervRobustANGLEFn(GLuint index,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + void** pointer) override;
|
| void glHintFn(GLenum target, GLenum mode) override;
|
| void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override;
|
| void glInvalidateFramebufferFn(GLenum target,
|
| @@ -562,6 +787,15 @@ void glProgramPathFragmentInputGenNVFn(GLuint program,
|
| void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override;
|
| void glQueryCounterFn(GLuint id, GLenum target) override;
|
| void glReadBufferFn(GLenum src) override;
|
| +void glReadnPixelsRobustANGLEFn(GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + void* data) override;
|
| void glReadPixelsFn(GLint x,
|
| GLint y,
|
| GLsizei width,
|
| @@ -569,6 +803,15 @@ void glReadPixelsFn(GLint x,
|
| GLenum format,
|
| GLenum type,
|
| void* pixels) override;
|
| +void glReadPixelsRobustANGLEFn(GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + void* pixels) override;
|
| void glReleaseShaderCompilerFn(void) override;
|
| void glRenderbufferStorageEXTFn(GLenum target,
|
| GLenum internalformat,
|
| @@ -602,10 +845,26 @@ void glSamplerParameterfFn(GLuint sampler,
|
| void glSamplerParameterfvFn(GLuint sampler,
|
| GLenum pname,
|
| const GLfloat* params) override;
|
| +void glSamplerParameterfvRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLfloat* param) override;
|
| void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override;
|
| +void glSamplerParameterIivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLint* param) override;
|
| +void glSamplerParameterIuivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLuint* param) override;
|
| void glSamplerParameterivFn(GLuint sampler,
|
| GLenum pname,
|
| const GLint* params) override;
|
| +void glSamplerParameterivRobustANGLEFn(GLuint sampler,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLint* param) override;
|
| void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
| void glSetFenceAPPLEFn(GLuint fence) override;
|
| void glSetFenceNVFn(GLuint fence, GLenum condition) override;
|
| @@ -689,6 +948,16 @@ void glTexImage2DFn(GLenum target,
|
| GLenum format,
|
| GLenum type,
|
| const void* pixels) override;
|
| +void glTexImage2DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + const void* pixels) override;
|
| void glTexImage3DFn(GLenum target,
|
| GLint level,
|
| GLint internalformat,
|
| @@ -699,14 +968,41 @@ void glTexImage3DFn(GLenum target,
|
| GLenum format,
|
| GLenum type,
|
| const void* pixels) override;
|
| +void glTexImage3DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + const void* pixels) override;
|
| void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override;
|
| void glTexParameterfvFn(GLenum target,
|
| GLenum pname,
|
| const GLfloat* params) override;
|
| +void glTexParameterfvRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLfloat* params) override;
|
| void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override;
|
| +void glTexParameterIivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLint* params) override;
|
| +void glTexParameterIuivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLuint* params) override;
|
| void glTexParameterivFn(GLenum target,
|
| GLenum pname,
|
| const GLint* params) override;
|
| +void glTexParameterivRobustANGLEFn(GLenum target,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + const GLint* params) override;
|
| void glTexStorage2DEXTFn(GLenum target,
|
| GLsizei levels,
|
| GLenum internalformat,
|
| @@ -727,6 +1023,16 @@ void glTexSubImage2DFn(GLenum target,
|
| GLenum format,
|
| GLenum type,
|
| const void* pixels) override;
|
| +void glTexSubImage2DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + const void* pixels) override;
|
| void glTexSubImage3DFn(GLenum target,
|
| GLint level,
|
| GLint xoffset,
|
| @@ -738,6 +1044,18 @@ void glTexSubImage3DFn(GLenum target,
|
| GLenum format,
|
| GLenum type,
|
| const void* pixels) override;
|
| +void glTexSubImage3DRobustANGLEFn(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint zoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLsizei bufSize,
|
| + const void* pixels) override;
|
| void glTransformFeedbackVaryingsFn(GLuint program,
|
| GLsizei count,
|
| const char* const* varyings,
|
|
|