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Side by Side Diff: ui/gl/gl_bindings_api_autogen_gl.h

Issue 2385323003: Load the GL_ANGLE_robust_client_memory entry points. (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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345 GLuint index, 345 GLuint index,
346 GLsizei bufsize, 346 GLsizei bufsize,
347 GLsizei* length, 347 GLsizei* length,
348 GLint* size, 348 GLint* size,
349 GLenum* type, 349 GLenum* type,
350 char* name) override; 350 char* name) override;
351 void glGetActiveUniformBlockivFn(GLuint program, 351 void glGetActiveUniformBlockivFn(GLuint program,
352 GLuint uniformBlockIndex, 352 GLuint uniformBlockIndex,
353 GLenum pname, 353 GLenum pname,
354 GLint* params) override; 354 GLint* params) override;
355 void glGetActiveUniformBlockivRobustANGLEFn(GLuint program,
356 GLuint uniformBlockIndex,
357 GLenum pname,
358 GLsizei bufSize,
359 GLsizei* length,
360 GLint* params) override;
355 void glGetActiveUniformBlockNameFn(GLuint program, 361 void glGetActiveUniformBlockNameFn(GLuint program,
356 GLuint uniformBlockIndex, 362 GLuint uniformBlockIndex,
357 GLsizei bufSize, 363 GLsizei bufSize,
358 GLsizei* length, 364 GLsizei* length,
359 char* uniformBlockName) override; 365 char* uniformBlockName) override;
360 void glGetActiveUniformsivFn(GLuint program, 366 void glGetActiveUniformsivFn(GLuint program,
361 GLsizei uniformCount, 367 GLsizei uniformCount,
362 const GLuint* uniformIndices, 368 const GLuint* uniformIndices,
363 GLenum pname, 369 GLenum pname,
364 GLint* params) override; 370 GLint* params) override;
365 void glGetAttachedShadersFn(GLuint program, 371 void glGetAttachedShadersFn(GLuint program,
366 GLsizei maxcount, 372 GLsizei maxcount,
367 GLsizei* count, 373 GLsizei* count,
368 GLuint* shaders) override; 374 GLuint* shaders) override;
369 GLint glGetAttribLocationFn(GLuint program, const char* name) override; 375 GLint glGetAttribLocationFn(GLuint program, const char* name) override;
376 void glGetBooleani_vRobustANGLEFn(GLenum target,
377 GLuint index,
378 GLsizei bufSize,
379 GLsizei* length,
380 GLboolean* data) override;
370 void glGetBooleanvFn(GLenum pname, GLboolean* params) override; 381 void glGetBooleanvFn(GLenum pname, GLboolean* params) override;
382 void glGetBooleanvRobustANGLEFn(GLenum pname,
383 GLsizei bufSize,
384 GLsizei* length,
385 GLboolean* data) override;
386 void glGetBufferParameteri64vRobustANGLEFn(GLenum target,
387 GLenum pname,
388 GLsizei bufSize,
389 GLsizei* length,
390 GLint64* params) override;
371 void glGetBufferParameterivFn(GLenum target, 391 void glGetBufferParameterivFn(GLenum target,
372 GLenum pname, 392 GLenum pname,
373 GLint* params) override; 393 GLint* params) override;
394 void glGetBufferParameterivRobustANGLEFn(GLenum target,
395 GLenum pname,
396 GLsizei bufSize,
397 GLsizei* length,
398 GLint* params) override;
399 void glGetBufferPointervRobustANGLEFn(GLenum target,
400 GLenum pname,
401 GLsizei bufSize,
402 GLsizei* length,
403 void** params) override;
374 GLenum glGetErrorFn(void) override; 404 GLenum glGetErrorFn(void) override;
375 void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override; 405 void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override;
376 void glGetFloatvFn(GLenum pname, GLfloat* params) override; 406 void glGetFloatvFn(GLenum pname, GLfloat* params) override;
407 void glGetFloatvRobustANGLEFn(GLenum pname,
408 GLsizei bufSize,
409 GLsizei* length,
410 GLfloat* data) override;
377 GLint glGetFragDataIndexFn(GLuint program, const char* name) override; 411 GLint glGetFragDataIndexFn(GLuint program, const char* name) override;
378 GLint glGetFragDataLocationFn(GLuint program, const char* name) override; 412 GLint glGetFragDataLocationFn(GLuint program, const char* name) override;
379 void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, 413 void glGetFramebufferAttachmentParameterivEXTFn(GLenum target,
380 GLenum attachment, 414 GLenum attachment,
381 GLenum pname, 415 GLenum pname,
382 GLint* params) override; 416 GLint* params) override;
417 void glGetFramebufferAttachmentParameterivRobustANGLEFn(GLenum target,
418 GLenum attachment,
419 GLenum pname,
420 GLsizei bufSize,
421 GLsizei* length,
422 GLint* params) override;
423 void glGetFramebufferParameterivRobustANGLEFn(GLenum target,
424 GLenum pname,
425 GLsizei bufSize,
426 GLsizei* length,
427 GLint* params) override;
383 GLenum glGetGraphicsResetStatusARBFn(void) override; 428 GLenum glGetGraphicsResetStatusARBFn(void) override;
384 void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override; 429 void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override;
430 void glGetInteger64i_vRobustANGLEFn(GLenum target,
431 GLuint index,
432 GLsizei bufSize,
433 GLsizei* length,
434 GLint64* data) override;
385 void glGetInteger64vFn(GLenum pname, GLint64* params) override; 435 void glGetInteger64vFn(GLenum pname, GLint64* params) override;
436 void glGetInteger64vRobustANGLEFn(GLenum pname,
437 GLsizei bufSize,
438 GLsizei* length,
439 GLint64* data) override;
386 void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override; 440 void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override;
441 void glGetIntegeri_vRobustANGLEFn(GLenum target,
442 GLuint index,
443 GLsizei bufSize,
444 GLsizei* length,
445 GLint* data) override;
387 void glGetIntegervFn(GLenum pname, GLint* params) override; 446 void glGetIntegervFn(GLenum pname, GLint* params) override;
447 void glGetIntegervRobustANGLEFn(GLenum pname,
448 GLsizei bufSize,
449 GLsizei* length,
450 GLint* data) override;
388 void glGetInternalformativFn(GLenum target, 451 void glGetInternalformativFn(GLenum target,
389 GLenum internalformat, 452 GLenum internalformat,
390 GLenum pname, 453 GLenum pname,
391 GLsizei bufSize, 454 GLsizei bufSize,
392 GLint* params) override; 455 GLint* params) override;
456 void glGetMultisamplefvRobustANGLEFn(GLenum pname,
457 GLuint index,
458 GLsizei bufSize,
459 GLsizei* length,
460 GLfloat* val) override;
461 void glGetnUniformfvRobustANGLEFn(GLuint program,
462 GLint location,
463 GLsizei bufSize,
464 GLsizei* length,
465 GLfloat* params) override;
466 void glGetnUniformivRobustANGLEFn(GLuint program,
467 GLint location,
468 GLsizei bufSize,
469 GLsizei* length,
470 GLint* params) override;
471 void glGetnUniformuivRobustANGLEFn(GLuint program,
472 GLint location,
473 GLsizei bufSize,
474 GLsizei* length,
475 GLuint* params) override;
476 void glGetPointervRobustANGLERobustANGLEFn(GLenum pname,
477 GLsizei bufSize,
478 GLsizei* length,
479 void** params) override;
393 void glGetProgramBinaryFn(GLuint program, 480 void glGetProgramBinaryFn(GLuint program,
394 GLsizei bufSize, 481 GLsizei bufSize,
395 GLsizei* length, 482 GLsizei* length,
396 GLenum* binaryFormat, 483 GLenum* binaryFormat,
397 GLvoid* binary) override; 484 GLvoid* binary) override;
398 void glGetProgramInfoLogFn(GLuint program, 485 void glGetProgramInfoLogFn(GLuint program,
399 GLsizei bufsize, 486 GLsizei bufsize,
400 GLsizei* length, 487 GLsizei* length,
401 char* infolog) override; 488 char* infolog) override;
402 void glGetProgramInterfaceivFn(GLuint program, 489 void glGetProgramInterfaceivFn(GLuint program,
403 GLenum programInterface, 490 GLenum programInterface,
404 GLenum pname, 491 GLenum pname,
405 GLint* params) override; 492 GLint* params) override;
493 void glGetProgramInterfaceivRobustANGLEFn(GLuint program,
494 GLenum programInterface,
495 GLenum pname,
496 GLsizei bufSize,
497 GLsizei* length,
498 GLint* params) override;
406 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; 499 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override;
500 void glGetProgramivRobustANGLEFn(GLuint program,
501 GLenum pname,
502 GLsizei bufSize,
503 GLsizei* length,
504 GLint* params) override;
407 void glGetProgramResourceivFn(GLuint program, 505 void glGetProgramResourceivFn(GLuint program,
408 GLenum programInterface, 506 GLenum programInterface,
409 GLuint index, 507 GLuint index,
410 GLsizei propCount, 508 GLsizei propCount,
411 const GLenum* props, 509 const GLenum* props,
412 GLsizei bufSize, 510 GLsizei bufSize,
413 GLsizei* length, 511 GLsizei* length,
414 GLint* params) override; 512 GLint* params) override;
415 GLint glGetProgramResourceLocationFn(GLuint program, 513 GLint glGetProgramResourceLocationFn(GLuint program,
416 GLenum programInterface, 514 GLenum programInterface,
417 const char* name) override; 515 const char* name) override;
418 void glGetProgramResourceNameFn(GLuint program, 516 void glGetProgramResourceNameFn(GLuint program,
419 GLenum programInterface, 517 GLenum programInterface,
420 GLuint index, 518 GLuint index,
421 GLsizei bufSize, 519 GLsizei bufSize,
422 GLsizei* length, 520 GLsizei* length,
423 GLchar* name) override; 521 GLchar* name) override;
424 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; 522 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override;
523 void glGetQueryivRobustANGLEFn(GLenum target,
524 GLenum pname,
525 GLsizei bufSize,
526 GLsizei* length,
527 GLint* params) override;
425 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; 528 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override;
529 void glGetQueryObjecti64vRobustANGLEFn(GLuint id,
530 GLenum pname,
531 GLsizei bufSize,
532 GLsizei* length,
533 GLint64* params) override;
426 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; 534 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override;
535 void glGetQueryObjectivRobustANGLEFn(GLuint id,
536 GLenum pname,
537 GLsizei bufSize,
538 GLsizei* length,
539 GLint* params) override;
427 void glGetQueryObjectui64vFn(GLuint id, 540 void glGetQueryObjectui64vFn(GLuint id,
428 GLenum pname, 541 GLenum pname,
429 GLuint64* params) override; 542 GLuint64* params) override;
543 void glGetQueryObjectui64vRobustANGLEFn(GLuint id,
544 GLenum pname,
545 GLsizei bufSize,
546 GLsizei* length,
547 GLuint64* params) override;
430 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; 548 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override;
549 void glGetQueryObjectuivRobustANGLEFn(GLuint id,
550 GLenum pname,
551 GLsizei bufSize,
552 GLsizei* length,
553 GLuint* params) override;
431 void glGetRenderbufferParameterivEXTFn(GLenum target, 554 void glGetRenderbufferParameterivEXTFn(GLenum target,
432 GLenum pname, 555 GLenum pname,
433 GLint* params) override; 556 GLint* params) override;
557 void glGetRenderbufferParameterivRobustANGLEFn(GLenum target,
558 GLenum pname,
559 GLsizei bufSize,
560 GLsizei* length,
561 GLint* params) override;
434 void glGetSamplerParameterfvFn(GLuint sampler, 562 void glGetSamplerParameterfvFn(GLuint sampler,
435 GLenum pname, 563 GLenum pname,
436 GLfloat* params) override; 564 GLfloat* params) override;
565 void glGetSamplerParameterfvRobustANGLEFn(GLuint sampler,
566 GLenum pname,
567 GLsizei bufSize,
568 GLsizei* length,
569 GLfloat* params) override;
570 void glGetSamplerParameterIivRobustANGLEFn(GLuint sampler,
571 GLenum pname,
572 GLsizei bufSize,
573 GLsizei* length,
574 GLint* params) override;
575 void glGetSamplerParameterIuivRobustANGLEFn(GLuint sampler,
576 GLenum pname,
577 GLsizei bufSize,
578 GLsizei* length,
579 GLuint* params) override;
437 void glGetSamplerParameterivFn(GLuint sampler, 580 void glGetSamplerParameterivFn(GLuint sampler,
438 GLenum pname, 581 GLenum pname,
439 GLint* params) override; 582 GLint* params) override;
583 void glGetSamplerParameterivRobustANGLEFn(GLuint sampler,
584 GLenum pname,
585 GLsizei bufSize,
586 GLsizei* length,
587 GLint* params) override;
440 void glGetShaderInfoLogFn(GLuint shader, 588 void glGetShaderInfoLogFn(GLuint shader,
441 GLsizei bufsize, 589 GLsizei bufsize,
442 GLsizei* length, 590 GLsizei* length,
443 char* infolog) override; 591 char* infolog) override;
444 void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override; 592 void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override;
593 void glGetShaderivRobustANGLEFn(GLuint shader,
594 GLenum pname,
595 GLsizei bufSize,
596 GLsizei* length,
597 GLint* params) override;
445 void glGetShaderPrecisionFormatFn(GLenum shadertype, 598 void glGetShaderPrecisionFormatFn(GLenum shadertype,
446 GLenum precisiontype, 599 GLenum precisiontype,
447 GLint* range, 600 GLint* range,
448 GLint* precision) override; 601 GLint* precision) override;
449 void glGetShaderSourceFn(GLuint shader, 602 void glGetShaderSourceFn(GLuint shader,
450 GLsizei bufsize, 603 GLsizei bufsize,
451 GLsizei* length, 604 GLsizei* length,
452 char* source) override; 605 char* source) override;
453 const GLubyte* glGetStringFn(GLenum name) override; 606 const GLubyte* glGetStringFn(GLenum name) override;
454 const GLubyte* glGetStringiFn(GLenum name, GLuint index) override; 607 const GLubyte* glGetStringiFn(GLenum name, GLuint index) override;
455 void glGetSyncivFn(GLsync sync, 608 void glGetSyncivFn(GLsync sync,
456 GLenum pname, 609 GLenum pname,
457 GLsizei bufSize, 610 GLsizei bufSize,
458 GLsizei* length, 611 GLsizei* length,
459 GLint* values) override; 612 GLint* values) override;
460 void glGetTexLevelParameterfvFn(GLenum target, 613 void glGetTexLevelParameterfvFn(GLenum target,
461 GLint level, 614 GLint level,
462 GLenum pname, 615 GLenum pname,
463 GLfloat* params) override; 616 GLfloat* params) override;
617 void glGetTexLevelParameterfvRobustANGLEFn(GLenum target,
618 GLint level,
619 GLenum pname,
620 GLsizei bufSize,
621 GLsizei* length,
622 GLfloat* params) override;
464 void glGetTexLevelParameterivFn(GLenum target, 623 void glGetTexLevelParameterivFn(GLenum target,
465 GLint level, 624 GLint level,
466 GLenum pname, 625 GLenum pname,
467 GLint* params) override; 626 GLint* params) override;
627 void glGetTexLevelParameterivRobustANGLEFn(GLenum target,
628 GLint level,
629 GLenum pname,
630 GLsizei bufSize,
631 GLsizei* length,
632 GLint* params) override;
468 void glGetTexParameterfvFn(GLenum target, 633 void glGetTexParameterfvFn(GLenum target,
469 GLenum pname, 634 GLenum pname,
470 GLfloat* params) override; 635 GLfloat* params) override;
636 void glGetTexParameterfvRobustANGLEFn(GLenum target,
637 GLenum pname,
638 GLsizei bufSize,
639 GLsizei* length,
640 GLfloat* params) override;
641 void glGetTexParameterIivRobustANGLEFn(GLenum target,
642 GLenum pname,
643 GLsizei bufSize,
644 GLsizei* length,
645 GLint* params) override;
646 void glGetTexParameterIuivRobustANGLEFn(GLenum target,
647 GLenum pname,
648 GLsizei bufSize,
649 GLsizei* length,
650 GLuint* params) override;
471 void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override; 651 void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override;
652 void glGetTexParameterivRobustANGLEFn(GLenum target,
653 GLenum pname,
654 GLsizei bufSize,
655 GLsizei* length,
656 GLint* params) override;
472 void glGetTransformFeedbackVaryingFn(GLuint program, 657 void glGetTransformFeedbackVaryingFn(GLuint program,
473 GLuint index, 658 GLuint index,
474 GLsizei bufSize, 659 GLsizei bufSize,
475 GLsizei* length, 660 GLsizei* length,
476 GLsizei* size, 661 GLsizei* size,
477 GLenum* type, 662 GLenum* type,
478 char* name) override; 663 char* name) override;
479 void glGetTranslatedShaderSourceANGLEFn(GLuint shader, 664 void glGetTranslatedShaderSourceANGLEFn(GLuint shader,
480 GLsizei bufsize, 665 GLsizei bufsize,
481 GLsizei* length, 666 GLsizei* length,
482 char* source) override; 667 char* source) override;
483 GLuint glGetUniformBlockIndexFn(GLuint program, 668 GLuint glGetUniformBlockIndexFn(GLuint program,
484 const char* uniformBlockName) override; 669 const char* uniformBlockName) override;
485 void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override; 670 void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override;
671 void glGetUniformfvRobustANGLEFn(GLuint program,
672 GLint location,
673 GLsizei bufSize,
674 GLsizei* length,
675 GLfloat* params) override;
486 void glGetUniformIndicesFn(GLuint program, 676 void glGetUniformIndicesFn(GLuint program,
487 GLsizei uniformCount, 677 GLsizei uniformCount,
488 const char* const* uniformNames, 678 const char* const* uniformNames,
489 GLuint* uniformIndices) override; 679 GLuint* uniformIndices) override;
490 void glGetUniformivFn(GLuint program, GLint location, GLint* params) override; 680 void glGetUniformivFn(GLuint program, GLint location, GLint* params) override;
681 void glGetUniformivRobustANGLEFn(GLuint program,
682 GLint location,
683 GLsizei bufSize,
684 GLsizei* length,
685 GLint* params) override;
491 GLint glGetUniformLocationFn(GLuint program, const char* name) override; 686 GLint glGetUniformLocationFn(GLuint program, const char* name) override;
492 void glGetUniformuivFn(GLuint program, GLint location, GLuint* params) override; 687 void glGetUniformuivFn(GLuint program, GLint location, GLuint* params) override;
688 void glGetUniformuivRobustANGLEFn(GLuint program,
689 GLint location,
690 GLsizei bufSize,
691 GLsizei* length,
692 GLuint* params) override;
493 void glGetVertexAttribfvFn(GLuint index, 693 void glGetVertexAttribfvFn(GLuint index,
494 GLenum pname, 694 GLenum pname,
495 GLfloat* params) override; 695 GLfloat* params) override;
696 void glGetVertexAttribfvRobustANGLEFn(GLuint index,
697 GLenum pname,
698 GLsizei bufSize,
699 GLsizei* length,
700 GLfloat* params) override;
701 void glGetVertexAttribIivRobustANGLEFn(GLuint index,
702 GLenum pname,
703 GLsizei bufSize,
704 GLsizei* length,
705 GLint* params) override;
706 void glGetVertexAttribIuivRobustANGLEFn(GLuint index,
707 GLenum pname,
708 GLsizei bufSize,
709 GLsizei* length,
710 GLuint* params) override;
496 void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override; 711 void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override;
712 void glGetVertexAttribivRobustANGLEFn(GLuint index,
713 GLenum pname,
714 GLsizei bufSize,
715 GLsizei* length,
716 GLint* params) override;
497 void glGetVertexAttribPointervFn(GLuint index, 717 void glGetVertexAttribPointervFn(GLuint index,
498 GLenum pname, 718 GLenum pname,
499 void** pointer) override; 719 void** pointer) override;
720 void glGetVertexAttribPointervRobustANGLEFn(GLuint index,
721 GLenum pname,
722 GLsizei bufSize,
723 GLsizei* length,
724 void** pointer) override;
500 void glHintFn(GLenum target, GLenum mode) override; 725 void glHintFn(GLenum target, GLenum mode) override;
501 void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override; 726 void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override;
502 void glInvalidateFramebufferFn(GLenum target, 727 void glInvalidateFramebufferFn(GLenum target,
503 GLsizei numAttachments, 728 GLsizei numAttachments,
504 const GLenum* attachments) override; 729 const GLenum* attachments) override;
505 void glInvalidateSubFramebufferFn(GLenum target, 730 void glInvalidateSubFramebufferFn(GLenum target,
506 GLsizei numAttachments, 731 GLsizei numAttachments,
507 const GLenum* attachments, 732 const GLenum* attachments,
508 GLint x, 733 GLint x,
509 GLint y, 734 GLint y,
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555 GLsizei length) override; 780 GLsizei length) override;
556 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override; 781 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override;
557 void glProgramPathFragmentInputGenNVFn(GLuint program, 782 void glProgramPathFragmentInputGenNVFn(GLuint program,
558 GLint location, 783 GLint location,
559 GLenum genMode, 784 GLenum genMode,
560 GLint components, 785 GLint components,
561 const GLfloat* coeffs) override; 786 const GLfloat* coeffs) override;
562 void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override; 787 void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override;
563 void glQueryCounterFn(GLuint id, GLenum target) override; 788 void glQueryCounterFn(GLuint id, GLenum target) override;
564 void glReadBufferFn(GLenum src) override; 789 void glReadBufferFn(GLenum src) override;
790 void glReadnPixelsRobustANGLEFn(GLint x,
791 GLint y,
792 GLsizei width,
793 GLsizei height,
794 GLenum format,
795 GLenum type,
796 GLsizei bufSize,
797 GLsizei* length,
798 void* data) override;
565 void glReadPixelsFn(GLint x, 799 void glReadPixelsFn(GLint x,
566 GLint y, 800 GLint y,
567 GLsizei width, 801 GLsizei width,
568 GLsizei height, 802 GLsizei height,
569 GLenum format, 803 GLenum format,
570 GLenum type, 804 GLenum type,
571 void* pixels) override; 805 void* pixels) override;
806 void glReadPixelsRobustANGLEFn(GLint x,
807 GLint y,
808 GLsizei width,
809 GLsizei height,
810 GLenum format,
811 GLenum type,
812 GLsizei bufSize,
813 GLsizei* length,
814 void* pixels) override;
572 void glReleaseShaderCompilerFn(void) override; 815 void glReleaseShaderCompilerFn(void) override;
573 void glRenderbufferStorageEXTFn(GLenum target, 816 void glRenderbufferStorageEXTFn(GLenum target,
574 GLenum internalformat, 817 GLenum internalformat,
575 GLsizei width, 818 GLsizei width,
576 GLsizei height) override; 819 GLsizei height) override;
577 void glRenderbufferStorageMultisampleFn(GLenum target, 820 void glRenderbufferStorageMultisampleFn(GLenum target,
578 GLsizei samples, 821 GLsizei samples,
579 GLenum internalformat, 822 GLenum internalformat,
580 GLsizei width, 823 GLsizei width,
581 GLsizei height) override; 824 GLsizei height) override;
(...skipping 13 matching lines...) Expand all
595 GLsizei width, 838 GLsizei width,
596 GLsizei height) override; 839 GLsizei height) override;
597 void glResumeTransformFeedbackFn(void) override; 840 void glResumeTransformFeedbackFn(void) override;
598 void glSampleCoverageFn(GLclampf value, GLboolean invert) override; 841 void glSampleCoverageFn(GLclampf value, GLboolean invert) override;
599 void glSamplerParameterfFn(GLuint sampler, 842 void glSamplerParameterfFn(GLuint sampler,
600 GLenum pname, 843 GLenum pname,
601 GLfloat param) override; 844 GLfloat param) override;
602 void glSamplerParameterfvFn(GLuint sampler, 845 void glSamplerParameterfvFn(GLuint sampler,
603 GLenum pname, 846 GLenum pname,
604 const GLfloat* params) override; 847 const GLfloat* params) override;
848 void glSamplerParameterfvRobustANGLEFn(GLuint sampler,
849 GLenum pname,
850 GLsizei bufSize,
851 const GLfloat* param) override;
605 void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override; 852 void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override;
853 void glSamplerParameterIivRobustANGLEFn(GLuint sampler,
854 GLenum pname,
855 GLsizei bufSize,
856 const GLint* param) override;
857 void glSamplerParameterIuivRobustANGLEFn(GLuint sampler,
858 GLenum pname,
859 GLsizei bufSize,
860 const GLuint* param) override;
606 void glSamplerParameterivFn(GLuint sampler, 861 void glSamplerParameterivFn(GLuint sampler,
607 GLenum pname, 862 GLenum pname,
608 const GLint* params) override; 863 const GLint* params) override;
864 void glSamplerParameterivRobustANGLEFn(GLuint sampler,
865 GLenum pname,
866 GLsizei bufSize,
867 const GLint* param) override;
609 void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override; 868 void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
610 void glSetFenceAPPLEFn(GLuint fence) override; 869 void glSetFenceAPPLEFn(GLuint fence) override;
611 void glSetFenceNVFn(GLuint fence, GLenum condition) override; 870 void glSetFenceNVFn(GLuint fence, GLenum condition) override;
612 void glShaderBinaryFn(GLsizei n, 871 void glShaderBinaryFn(GLsizei n,
613 const GLuint* shaders, 872 const GLuint* shaders,
614 GLenum binaryformat, 873 GLenum binaryformat,
615 const void* binary, 874 const void* binary,
616 GLsizei length) override; 875 GLsizei length) override;
617 void glShaderSourceFn(GLuint shader, 876 void glShaderSourceFn(GLuint shader,
618 GLsizei count, 877 GLsizei count,
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
682 GLboolean glTestFenceNVFn(GLuint fence) override; 941 GLboolean glTestFenceNVFn(GLuint fence) override;
683 void glTexImage2DFn(GLenum target, 942 void glTexImage2DFn(GLenum target,
684 GLint level, 943 GLint level,
685 GLint internalformat, 944 GLint internalformat,
686 GLsizei width, 945 GLsizei width,
687 GLsizei height, 946 GLsizei height,
688 GLint border, 947 GLint border,
689 GLenum format, 948 GLenum format,
690 GLenum type, 949 GLenum type,
691 const void* pixels) override; 950 const void* pixels) override;
951 void glTexImage2DRobustANGLEFn(GLenum target,
952 GLint level,
953 GLint internalformat,
954 GLsizei width,
955 GLsizei height,
956 GLint border,
957 GLenum format,
958 GLenum type,
959 GLsizei bufSize,
960 const void* pixels) override;
692 void glTexImage3DFn(GLenum target, 961 void glTexImage3DFn(GLenum target,
693 GLint level, 962 GLint level,
694 GLint internalformat, 963 GLint internalformat,
695 GLsizei width, 964 GLsizei width,
696 GLsizei height, 965 GLsizei height,
697 GLsizei depth, 966 GLsizei depth,
698 GLint border, 967 GLint border,
699 GLenum format, 968 GLenum format,
700 GLenum type, 969 GLenum type,
701 const void* pixels) override; 970 const void* pixels) override;
971 void glTexImage3DRobustANGLEFn(GLenum target,
972 GLint level,
973 GLint internalformat,
974 GLsizei width,
975 GLsizei height,
976 GLsizei depth,
977 GLint border,
978 GLenum format,
979 GLenum type,
980 GLsizei bufSize,
981 const void* pixels) override;
702 void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override; 982 void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override;
703 void glTexParameterfvFn(GLenum target, 983 void glTexParameterfvFn(GLenum target,
704 GLenum pname, 984 GLenum pname,
705 const GLfloat* params) override; 985 const GLfloat* params) override;
986 void glTexParameterfvRobustANGLEFn(GLenum target,
987 GLenum pname,
988 GLsizei bufSize,
989 const GLfloat* params) override;
706 void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override; 990 void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override;
991 void glTexParameterIivRobustANGLEFn(GLenum target,
992 GLenum pname,
993 GLsizei bufSize,
994 const GLint* params) override;
995 void glTexParameterIuivRobustANGLEFn(GLenum target,
996 GLenum pname,
997 GLsizei bufSize,
998 const GLuint* params) override;
707 void glTexParameterivFn(GLenum target, 999 void glTexParameterivFn(GLenum target,
708 GLenum pname, 1000 GLenum pname,
709 const GLint* params) override; 1001 const GLint* params) override;
1002 void glTexParameterivRobustANGLEFn(GLenum target,
1003 GLenum pname,
1004 GLsizei bufSize,
1005 const GLint* params) override;
710 void glTexStorage2DEXTFn(GLenum target, 1006 void glTexStorage2DEXTFn(GLenum target,
711 GLsizei levels, 1007 GLsizei levels,
712 GLenum internalformat, 1008 GLenum internalformat,
713 GLsizei width, 1009 GLsizei width,
714 GLsizei height) override; 1010 GLsizei height) override;
715 void glTexStorage3DFn(GLenum target, 1011 void glTexStorage3DFn(GLenum target,
716 GLsizei levels, 1012 GLsizei levels,
717 GLenum internalformat, 1013 GLenum internalformat,
718 GLsizei width, 1014 GLsizei width,
719 GLsizei height, 1015 GLsizei height,
720 GLsizei depth) override; 1016 GLsizei depth) override;
721 void glTexSubImage2DFn(GLenum target, 1017 void glTexSubImage2DFn(GLenum target,
722 GLint level, 1018 GLint level,
723 GLint xoffset, 1019 GLint xoffset,
724 GLint yoffset, 1020 GLint yoffset,
725 GLsizei width, 1021 GLsizei width,
726 GLsizei height, 1022 GLsizei height,
727 GLenum format, 1023 GLenum format,
728 GLenum type, 1024 GLenum type,
729 const void* pixels) override; 1025 const void* pixels) override;
1026 void glTexSubImage2DRobustANGLEFn(GLenum target,
1027 GLint level,
1028 GLint xoffset,
1029 GLint yoffset,
1030 GLsizei width,
1031 GLsizei height,
1032 GLenum format,
1033 GLenum type,
1034 GLsizei bufSize,
1035 const void* pixels) override;
730 void glTexSubImage3DFn(GLenum target, 1036 void glTexSubImage3DFn(GLenum target,
731 GLint level, 1037 GLint level,
732 GLint xoffset, 1038 GLint xoffset,
733 GLint yoffset, 1039 GLint yoffset,
734 GLint zoffset, 1040 GLint zoffset,
735 GLsizei width, 1041 GLsizei width,
736 GLsizei height, 1042 GLsizei height,
737 GLsizei depth, 1043 GLsizei depth,
738 GLenum format, 1044 GLenum format,
739 GLenum type, 1045 GLenum type,
740 const void* pixels) override; 1046 const void* pixels) override;
1047 void glTexSubImage3DRobustANGLEFn(GLenum target,
1048 GLint level,
1049 GLint xoffset,
1050 GLint yoffset,
1051 GLint zoffset,
1052 GLsizei width,
1053 GLsizei height,
1054 GLsizei depth,
1055 GLenum format,
1056 GLenum type,
1057 GLsizei bufSize,
1058 const void* pixels) override;
741 void glTransformFeedbackVaryingsFn(GLuint program, 1059 void glTransformFeedbackVaryingsFn(GLuint program,
742 GLsizei count, 1060 GLsizei count,
743 const char* const* varyings, 1061 const char* const* varyings,
744 GLenum bufferMode) override; 1062 GLenum bufferMode) override;
745 void glUniform1fFn(GLint location, GLfloat x) override; 1063 void glUniform1fFn(GLint location, GLfloat x) override;
746 void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override; 1064 void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override;
747 void glUniform1iFn(GLint location, GLint x) override; 1065 void glUniform1iFn(GLint location, GLint x) override;
748 void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override; 1066 void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override;
749 void glUniform1uiFn(GLint location, GLuint v0) override; 1067 void glUniform1uiFn(GLint location, GLuint v0) override;
750 void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override; 1068 void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override;
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
847 GLsizei stride, 1165 GLsizei stride,
848 const void* ptr) override; 1166 const void* ptr) override;
849 void glVertexAttribPointerFn(GLuint indx, 1167 void glVertexAttribPointerFn(GLuint indx,
850 GLint size, 1168 GLint size,
851 GLenum type, 1169 GLenum type,
852 GLboolean normalized, 1170 GLboolean normalized,
853 GLsizei stride, 1171 GLsizei stride,
854 const void* ptr) override; 1172 const void* ptr) override;
855 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; 1173 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
856 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; 1174 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override;
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