Index: gm/gradients.cpp |
=================================================================== |
--- gm/gradients.cpp (revision 11390) |
+++ gm/gradients.cpp (working copy) |
@@ -108,7 +108,7 @@ |
return SkString("gradients"); |
} |
- virtual SkISize onISize() { return make_isize(640, 615); } |
+ virtual SkISize onISize() { return SkISize::Make(840, 815); } |
virtual void onDraw(SkCanvas* canvas) { |
@@ -161,7 +161,7 @@ |
return SkString("gradients_local_perspective"); |
} |
- virtual SkISize onISize() { return make_isize(640, 615); } |
+ virtual SkISize onISize() { return SkISize::Make(840, 815); } |
virtual void onDraw(SkCanvas* canvas) { |
@@ -212,7 +212,7 @@ |
return SkString("gradients_view_perspective"); |
} |
- virtual SkISize onISize() { return make_isize(640, 400); } |
+ virtual SkISize onISize() { return SkISize::Make(840, 500); } |
virtual void onDraw(SkCanvas* canvas) { |
SkMatrix perspective; |
@@ -252,7 +252,7 @@ |
return SkString("gradients_degenerate_2pt"); |
} |
- virtual SkISize onISize() { return make_isize(320, 320); } |
+ virtual SkISize onISize() { return SkISize::Make(320, 320); } |
void drawBG(SkCanvas* canvas) { |
canvas->drawColor(SK_ColorBLUE); |
@@ -290,7 +290,7 @@ |
protected: |
SkString onShortName() { return SkString("clamped_gradients"); } |
- virtual SkISize onISize() { return make_isize(640, 510); } |
+ virtual SkISize onISize() { return SkISize::Make(640, 510); } |
void drawBG(SkCanvas* canvas) { |
canvas->drawColor(0xFFDDDDDD); |
@@ -328,7 +328,7 @@ |
protected: |
SkString onShortName() { return SkString("radial_gradient"); } |
- virtual SkISize onISize() { return make_isize(1280, 1280); } |
+ virtual SkISize onISize() { return SkISize::Make(1280, 1280); } |
void drawBG(SkCanvas* canvas) { |
canvas->drawColor(0xFF000000); |
} |
@@ -367,7 +367,7 @@ |
protected: |
SkString onShortName() { return SkString("radial_gradient2"); } |
- virtual SkISize onISize() { return make_isize(800, 400); } |
+ virtual SkISize onISize() { return SkISize::Make(800, 400); } |
void drawBG(SkCanvas* canvas) { |
canvas->drawColor(0xFF000000); |
} |