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Unified Diff: third_party/WebKit/Source/core/animation/ElementAnimations.h

Issue 2384263003: Reflow comments in core/animation and subdirs (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/core/animation/ElementAnimations.h
diff --git a/third_party/WebKit/Source/core/animation/ElementAnimations.h b/third_party/WebKit/Source/core/animation/ElementAnimations.h
index 7851909aaec40261e0e493840d37219596340f03..af5b499acaa7093317be5032fb0262db7f352c82 100644
--- a/third_party/WebKit/Source/core/animation/ElementAnimations.h
+++ b/third_party/WebKit/Source/core/animation/ElementAnimations.h
@@ -52,8 +52,9 @@ class ElementAnimations : public GarbageCollectedFinalized<ElementAnimations> {
ElementAnimations();
~ElementAnimations();
- // Animations that are currently active for this element, their effects will be applied
- // during a style recalc. CSS Transitions are included in this stack.
+ // Animations that are currently active for this element, their effects will
+ // be applied during a style recalc. CSS Transitions are included in this
+ // stack.
AnimationStack& animationStack() { return m_animationStack; }
const AnimationStack& animationStack() const { return m_animationStack; }
// Tracks long running animations that are responsible for applying mutations
@@ -64,9 +65,9 @@ class ElementAnimations : public GarbageCollectedFinalized<ElementAnimations> {
const CustomCompositorAnimations& customCompositorAnimations() const {
return m_customCompositorAnimations;
}
- // Tracks the state of active CSS Animations and Transitions. The individual animations
- // will also be part of the animation stack, but the mapping betwen animation name and
- // animation is kept here.
+ // Tracks the state of active CSS Animations and Transitions. The individual
+ // animations will also be part of the animation stack, but the mapping
+ // between animation name and animation is kept here.
CSSAnimations& cssAnimations() { return m_cssAnimations; }
const CSSAnimations& cssAnimations() const { return m_cssAnimations; }
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