Index: ash/common/wm/forwarding_layer_delegate.h |
diff --git a/ash/common/wm/forwarding_layer_delegate.h b/ash/common/wm/forwarding_layer_delegate.h |
index 7c68f185a10d658c7b92e6e7f58c15bc8fcb7d9c..dda131bcae7c2155606d84923a212e8c997a72db 100644 |
--- a/ash/common/wm/forwarding_layer_delegate.h |
+++ b/ash/common/wm/forwarding_layer_delegate.h |
@@ -15,9 +15,6 @@ class Layer; |
} |
namespace ash { |
- |
-class WmWindow; |
- |
namespace wm { |
// A layer delegate to paint the content of a recreated layer by delegating |
@@ -26,7 +23,7 @@ namespace wm { |
class ForwardingLayerDelegate : public ui::LayerDelegate, |
public ui::LayerObserver { |
public: |
- ForwardingLayerDelegate(ui::Layer* new_layer, ui::Layer* original_layer); |
sky
2016/10/13 19:21:33
In the context of the constructor client_layer doe
Dominik Laskowski
2016/10/13 22:19:39
I was going for consistency, but I agree. new_laye
|
+ ForwardingLayerDelegate(ui::Layer* client_layer, ui::Layer* original_layer); |
~ForwardingLayerDelegate() override; |
// ui:LayerDelegate: |
@@ -36,14 +33,13 @@ class ForwardingLayerDelegate : public ui::LayerDelegate, |
// ui::LayerObserver: |
void DidPaintLayer(ui::Layer* layer, const gfx::Rect& rect) override; |
- void SurfaceChanged(ui::Layer* layer) override; |
void LayerDestroyed(ui::Layer* layer) override; |
private: |
// The layer for which |this| is the delegate. |
ui::Layer* client_layer_; |
- // The layer that was recreated to replace |new_layer_|. |
+ // The layer that was recreated to replace |client_layer_|. |
ui::Layer* original_layer_; |
ScopedObserver<ui::Layer, ui::LayerObserver> scoped_observer_; |