Index: media/gpu/avda_picture_buffer_manager.cc |
diff --git a/media/gpu/avda_picture_buffer_manager.cc b/media/gpu/avda_picture_buffer_manager.cc |
index 50a23b4776891746ae871ae986a2c3f103940346..0f78a506d69340c4f0653f87381153f668fe9adc 100644 |
--- a/media/gpu/avda_picture_buffer_manager.cc |
+++ b/media/gpu/avda_picture_buffer_manager.cc |
@@ -210,9 +210,9 @@ gpu::gles2::TextureRef* AVDAPictureBufferManager::GetTextureForPicture( |
gles_decoder->GetContextGroup()->texture_manager(); |
RETURN_NULL_IF_NULL(texture_manager); |
- DCHECK_LE(1u, picture_buffer.internal_texture_ids().size()); |
+ DCHECK_LE(1u, picture_buffer.client_texture_ids().size()); |
gpu::gles2::TextureRef* texture_ref = |
- texture_manager->GetTexture(picture_buffer.internal_texture_ids()[0]); |
+ texture_manager->GetTexture(picture_buffer.client_texture_ids()[0]); |
RETURN_NULL_IF_NULL(texture_ref); |
return texture_ref; |
@@ -305,8 +305,8 @@ void AVDAPictureBufferManager::AssignOnePictureBuffer( |
// unless we make the texture transparent. |
static const uint8_t rgba[] = {0, 0, 0, 0}; |
const gfx::Size size(1, 1); |
- DCHECK_LE(1u, picture_buffer.texture_ids().size()); |
- glBindTexture(GL_TEXTURE_2D, picture_buffer.texture_ids()[0]); |
+ DCHECK_LE(1u, picture_buffer.service_texture_ids().size()); |
+ glBindTexture(GL_TEXTURE_2D, picture_buffer.service_texture_ids()[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, |
GL_RGBA, GL_UNSIGNED_BYTE, rgba); |
} |