Chromium Code Reviews| Index: cc/scheduler/scheduler.cc |
| diff --git a/cc/scheduler/scheduler.cc b/cc/scheduler/scheduler.cc |
| index d3e7aa5de366d4764b47220334382b13b124fd12..fc1c0456ee2dc4cc6b575f81b4528550c2e4584b 100644 |
| --- a/cc/scheduler/scheduler.cc |
| +++ b/cc/scheduler/scheduler.cc |
| @@ -4,6 +4,7 @@ |
| #include "cc/scheduler/scheduler.h" |
| +#include <algorithm> |
| #include "base/auto_reset.h" |
| #include "base/debug/trace_event.h" |
| #include "base/logging.h" |
| @@ -18,16 +19,15 @@ Scheduler::Scheduler(SchedulerClient* client, |
| weak_factory_(this), |
| last_set_needs_begin_frame_(false), |
| has_pending_begin_frame_(false), |
| - safe_to_expect_begin_frame_(false), |
| + safe_to_expect_begin_frame_( |
| + !scheduler_settings.use_begin_frame_workaround_for_crbug_249806), |
| state_machine_(scheduler_settings), |
| inside_process_scheduled_actions_(false) { |
| DCHECK(client_); |
| - DCHECK(!state_machine_.BeginFrameNeededToDrawByImplThread()); |
| + DCHECK(!state_machine_.BeginFrameNeededByImplThread()); |
| } |
| -Scheduler::~Scheduler() { |
| - client_->SetNeedsBeginFrameOnImplThread(false); |
| -} |
| +Scheduler::~Scheduler() {} |
| void Scheduler::SetCanStart() { |
| state_machine_.SetCanStart(); |
| @@ -49,6 +49,12 @@ void Scheduler::NotifyReadyToActivate() { |
| ProcessScheduledActions(); |
| } |
| +void Scheduler::ActivatePendingTree() { |
| + client_->ScheduledActionActivatePendingTree(); |
| + if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) |
| + PostBeginFrameDeadline(base::TimeTicks()); |
| +} |
| + |
| void Scheduler::SetNeedsCommit() { |
| state_machine_.SetNeedsCommit(); |
| ProcessScheduledActions(); |
| @@ -79,6 +85,9 @@ void Scheduler::FinishCommit() { |
| TRACE_EVENT0("cc", "Scheduler::FinishCommit"); |
| state_machine_.FinishCommit(); |
| ProcessScheduledActions(); |
| + |
| + if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) |
| + PostBeginFrameDeadline(base::TimeTicks()); |
| } |
| void Scheduler::BeginFrameAbortedByMainThread(bool did_handle) { |
| @@ -89,6 +98,8 @@ void Scheduler::BeginFrameAbortedByMainThread(bool did_handle) { |
| void Scheduler::DidLoseOutputSurface() { |
| TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); |
| + begin_frame_deadline_closure_.Cancel(); |
| + has_pending_begin_frame_ = false; |
| state_machine_.DidLoseOutputSurface(); |
| ProcessScheduledActions(); |
| } |
| @@ -96,9 +107,11 @@ void Scheduler::DidLoseOutputSurface() { |
| void Scheduler::DidCreateAndInitializeOutputSurface() { |
| TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface"); |
| state_machine_.DidCreateAndInitializeOutputSurface(); |
| + begin_frame_deadline_closure_.Cancel(); |
| has_pending_begin_frame_ = false; |
| last_set_needs_begin_frame_ = false; |
| - safe_to_expect_begin_frame_ = false; |
| + safe_to_expect_begin_frame_ = |
| + !settings_.use_begin_frame_workaround_for_crbug_249806; |
| ProcessScheduledActions(); |
| } |
| @@ -109,12 +122,11 @@ base::TimeTicks Scheduler::AnticipatedDrawTime() { |
| last_begin_frame_args_.interval <= base::TimeDelta()) |
| return base::TimeTicks(); |
| - // TODO(brianderson): Express this in terms of the deadline. |
| base::TimeTicks now = base::TimeTicks::Now(); |
| - int64 intervals = 1 + ((now - last_begin_frame_args_.frame_time) / |
| - last_begin_frame_args_.interval); |
| - return last_begin_frame_args_.frame_time + |
| - (last_begin_frame_args_.interval * intervals); |
| + base::TimeTicks timebase = std::max(last_begin_frame_args_.frame_time, |
| + last_begin_frame_args_.deadline); |
| + int64 intervals = 1 + ((now - timebase) / last_begin_frame_args_.interval); |
| + return timebase + (last_begin_frame_args_.interval * intervals); |
| } |
| base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { |
| @@ -124,41 +136,37 @@ base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { |
| void Scheduler::SetupNextBeginFrameIfNeeded() { |
| bool needs_begin_frame_to_draw = |
| state_machine_.BeginFrameNeededToDrawByImplThread(); |
| - // We want to avoid proactive begin frames with the synchronous compositor |
| - // because every SetNeedsBeginFrame will force a redraw. |
| bool proactive_begin_frame_wanted = |
| - state_machine_.ProactiveBeginFrameWantedByImplThread() && |
| - !settings_.using_synchronous_renderer_compositor && |
| - settings_.throttle_frame_production; |
| - bool needs_begin_frame = needs_begin_frame_to_draw || |
| - proactive_begin_frame_wanted; |
| - bool immediate_disables_needed = |
| - settings_.using_synchronous_renderer_compositor; |
| + state_machine_.ProactiveBeginFrameWantedByImplThread(); |
| + |
| + // We want to avoid proactive begin frames with the synchronous |
| + // compositor because every SetNeedsBeginFrame will force a redraw. |
| + bool needs_begin_frame = |
| + needs_begin_frame_to_draw || proactive_begin_frame_wanted; |
| + |
| + bool should_call_set_needs_begin_frame = |
| + // The synchronous renderer compositor needs immediate enables/disables. |
| + (settings_.using_synchronous_renderer_compositor && |
| + needs_begin_frame != last_set_needs_begin_frame_) || |
| + // Always request the BeginFrame immediately if it wasn't needed before. |
| + (needs_begin_frame && !last_set_needs_begin_frame_) || |
| + // Only disable the BeginFrame after a BeginFrame where we didn't swap. |
| + (!needs_begin_frame && last_set_needs_begin_frame_ && |
| + has_pending_begin_frame_ && !state_machine_.InsideBeginFrame()) || |
|
enne (OOO)
2013/09/11 22:30:47
has_pending_begin_frame is a funny way of saying t
|
| + // We did not draw and swap this BeginFrame, |
| + // so we need to explicitly request another BeginFrame. |
| + (needs_begin_frame && has_pending_begin_frame_ && |
| + !state_machine_.InsideBeginFrame()); |
| if (needs_begin_frame_to_draw) |
| safe_to_expect_begin_frame_ = true; |
| - // Determine if we need BeginFrame notifications. |
| - // If we do, always request the BeginFrame immediately. |
| - // If not, only disable on the next BeginFrame to avoid unnecessary toggles. |
| - // The synchronous renderer compositor requires immediate disables though. |
| - if ((needs_begin_frame || |
| - state_machine_.inside_begin_frame() || |
| - immediate_disables_needed) && |
| - (needs_begin_frame != last_set_needs_begin_frame_)) { |
| + if (should_call_set_needs_begin_frame) { |
| has_pending_begin_frame_ = false; |
| client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); |
| if (safe_to_expect_begin_frame_) |
| last_set_needs_begin_frame_ = needs_begin_frame; |
| } |
| - |
| - // Request another BeginFrame if we haven't drawn for now until we have |
| - // deadlines implemented. |
| - if (state_machine_.inside_begin_frame() && has_pending_begin_frame_) { |
| - has_pending_begin_frame_ = false; |
| - client_->SetNeedsBeginFrameOnImplThread(true); |
| - return; |
| - } |
| } |
| void Scheduler::BeginFrame(const BeginFrameArgs& args) { |
| @@ -167,9 +175,60 @@ void Scheduler::BeginFrame(const BeginFrameArgs& args) { |
| has_pending_begin_frame_ = true; |
| safe_to_expect_begin_frame_ = true; |
| last_begin_frame_args_ = args; |
| - state_machine_.DidEnterBeginFrame(args); |
| + last_begin_frame_args_.deadline -= client_->DrawDurationEstimate(); |
| + state_machine_.OnBeginFrame(last_begin_frame_args_); |
| + ProcessScheduledActions(); |
| + state_machine_.OnBeginFrameDeadlinePending(); |
| + |
| + if (settings_.using_synchronous_renderer_compositor) { |
| + // The synchronous renderer compositor has to make its GL calls |
| + // within this call to BeginFrame. |
| + // TODO(brianderson): Have the OutputSurface initiate the deadline tasks |
| + // so the sychronous renderer compoistor can take advantage of splitting |
| + // up the BeginFrame and deadline as well. |
| + OnBeginFrameDeadline(); |
| + } else if (!settings_.deadline_scheduling_enabled) { |
| + // We emulate the old non-deadline scheduler here by posting the |
| + // deadline task without any delay. |
| + PostBeginFrameDeadline(base::TimeTicks()); |
| + } else if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) { |
| + // We are ready to draw a new active tree immediately. |
| + PostBeginFrameDeadline(base::TimeTicks()); |
| + } else if (state_machine_.needs_redraw()) { |
| + // We have an animation or fast input path on the impl thread that wants |
| + // to draw, so don't wait too long for a new active tree. |
| + PostBeginFrameDeadline(last_begin_frame_args_.deadline); |
| + } else { |
| + // The impl thread doesn't have anything it wants to draw and we are just |
| + // waiting for a new active tree, so post the deadline for the next |
| + // expected BeginFrame start. |
| + // TODO(brianderson): Handle long deadlines (that are past the next frame's |
| + // frame time) properly instead of using this hack. |
| + PostBeginFrameDeadline(last_begin_frame_args_.frame_time + |
|
enne (OOO)
2013/09/11 22:30:47
This case almost seems like you shouldn't have a d
brianderson
2013/09/12 00:12:34
We may not have to draw yet, but if a new commit c
enne (OOO)
2013/09/12 00:26:45
Oh! Thanks for the explanation.
|
| + last_begin_frame_args_.interval); |
| + } |
| +} |
| + |
| +void Scheduler::PostBeginFrameDeadline(base::TimeTicks deadline) { |
| + begin_frame_deadline_closure_.Cancel(); |
| + begin_frame_deadline_closure_.Reset( |
| + base::Bind(&Scheduler::OnBeginFrameDeadline, weak_factory_.GetWeakPtr())); |
| + client_->PostBeginFrameDeadline(begin_frame_deadline_closure_.callback(), |
| + deadline); |
| +} |
| + |
| +void Scheduler::OnBeginFrameDeadline() { |
| + TRACE_EVENT0("cc", "Scheduler::OnBeginFrameDeadline"); |
| + begin_frame_deadline_closure_.Cancel(); |
| + state_machine_.OnBeginFrameDeadline(); |
| ProcessScheduledActions(); |
| - state_machine_.DidLeaveBeginFrame(); |
| + // We only transition out of BEGIN_FRAME_STATE_INSIDE_DEADLINE when all |
| + // actions that occur back-to-back in response to entering |
| + // BEGIN_FRAME_STATE_INSIDE_DEADLINE have completed. This is important |
| + // because sending the BeginFrame to the main thread will not occur if |
| + // we transition to BEGIN_FRAME_STATE_IDLE too early. |
| + state_machine_.OnBeginFrameIdle(); |
| + client_->DidBeginFrameDeadlineOnImplThread(); |
| } |
| void Scheduler::DrawAndSwapIfPossible() { |
| @@ -221,7 +280,7 @@ void Scheduler::ProcessScheduledActions() { |
| client_->ScheduledActionUpdateVisibleTiles(); |
| break; |
| case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE: |
| - client_->ScheduledActionActivatePendingTree(); |
| + ActivatePendingTree(); |
| break; |
| case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
| DrawAndSwapIfPossible(); |