Index: third_party/hwcplus/include/hardware/fb.h |
diff --git a/third_party/hwcplus/include/hardware/fb.h b/third_party/hwcplus/include/hardware/fb.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..135e4aa39926c8fa78e0edeec7fb73331a32427e |
--- /dev/null |
+++ b/third_party/hwcplus/include/hardware/fb.h |
@@ -0,0 +1,167 @@ |
+/* |
+ * Copyright (C) 2008 The Android Open Source Project |
+ * |
+ * Licensed under the Apache License, Version 2.0 (the "License"); |
+ * you may not use this file except in compliance with the License. |
+ * You may obtain a copy of the License at |
+ * |
+ * http://www.apache.org/licenses/LICENSE-2.0 |
+ * |
+ * Unless required by applicable law or agreed to in writing, software |
+ * distributed under the License is distributed on an "AS IS" BASIS, |
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+ * See the License for the specific language governing permissions and |
+ * limitations under the License. |
+ */ |
+ |
+ |
+#ifndef ANDROID_FB_INTERFACE_H |
+#define ANDROID_FB_INTERFACE_H |
+ |
+#include <stdint.h> |
+#include <sys/cdefs.h> |
+#include <sys/types.h> |
+ |
+#include <cutils/native_handle.h> |
+ |
+#include <hardware/hardware.h> |
+ |
+__BEGIN_DECLS |
+ |
+#define GRALLOC_HARDWARE_FB0 "fb0" |
+ |
+/*****************************************************************************/ |
+ |
+ |
+/*****************************************************************************/ |
+ |
+typedef struct framebuffer_device_t { |
+ struct hw_device_t common; |
+ |
+ /* flags describing some attributes of the framebuffer */ |
+ const uint32_t flags; |
+ |
+ /* dimensions of the framebuffer in pixels */ |
+ const uint32_t width; |
+ const uint32_t height; |
+ |
+ /* frambuffer stride in pixels */ |
+ const int stride; |
+ |
+ /* framebuffer pixel format */ |
+ const int format; |
+ |
+ /* resolution of the framebuffer's display panel in pixel per inch*/ |
+ const float xdpi; |
+ const float ydpi; |
+ |
+ /* framebuffer's display panel refresh rate in frames per second */ |
+ const float fps; |
+ |
+ /* min swap interval supported by this framebuffer */ |
+ const int minSwapInterval; |
+ |
+ /* max swap interval supported by this framebuffer */ |
+ const int maxSwapInterval; |
+ |
+ /* Number of framebuffers supported*/ |
+ const int numFramebuffers; |
+ |
+ int reserved[7]; |
+ |
+ /* |
+ * requests a specific swap-interval (same definition than EGL) |
+ * |
+ * Returns 0 on success or -errno on error. |
+ */ |
+ int (*setSwapInterval)(struct framebuffer_device_t* window, |
+ int interval); |
+ |
+ /* |
+ * This hook is OPTIONAL. |
+ * |
+ * It is non NULL If the framebuffer driver supports "update-on-demand" |
+ * and the given rectangle is the area of the screen that gets |
+ * updated during (*post)(). |
+ * |
+ * This is useful on devices that are able to DMA only a portion of |
+ * the screen to the display panel, upon demand -- as opposed to |
+ * constantly refreshing the panel 60 times per second, for instance. |
+ * |
+ * Only the area defined by this rectangle is guaranteed to be valid, that |
+ * is, the driver is not allowed to post anything outside of this |
+ * rectangle. |
+ * |
+ * The rectangle evaluated during (*post)() and specifies which area |
+ * of the buffer passed in (*post)() shall to be posted. |
+ * |
+ * return -EINVAL if width or height <=0, or if left or top < 0 |
+ */ |
+ int (*setUpdateRect)(struct framebuffer_device_t* window, |
+ int left, int top, int width, int height); |
+ |
+ /* |
+ * Post <buffer> to the display (display it on the screen) |
+ * The buffer must have been allocated with the |
+ * GRALLOC_USAGE_HW_FB usage flag. |
+ * buffer must be the same width and height as the display and must NOT |
+ * be locked. |
+ * |
+ * The buffer is shown during the next VSYNC. |
+ * |
+ * If the same buffer is posted again (possibly after some other buffer), |
+ * post() will block until the the first post is completed. |
+ * |
+ * Internally, post() is expected to lock the buffer so that a |
+ * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or |
+ * USAGE_*_WRITE will block until it is safe; that is typically once this |
+ * buffer is shown and another buffer has been posted. |
+ * |
+ * Returns 0 on success or -errno on error. |
+ */ |
+ int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); |
+ |
+ |
+ /* |
+ * The (*compositionComplete)() method must be called after the |
+ * compositor has finished issuing GL commands for client buffers. |
+ */ |
+ |
+ int (*compositionComplete)(struct framebuffer_device_t* dev); |
+ |
+ /* |
+ * This hook is OPTIONAL. |
+ * |
+ * If non NULL it will be caused by SurfaceFlinger on dumpsys |
+ */ |
+ void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len); |
+ |
+ /* |
+ * (*enableScreen)() is used to either blank (enable=0) or |
+ * unblank (enable=1) the screen this framebuffer is attached to. |
+ * |
+ * Returns 0 on success or -errno on error. |
+ */ |
+ int (*enableScreen)(struct framebuffer_device_t* dev, int enable); |
+ |
+ void* reserved_proc[6]; |
+ |
+} framebuffer_device_t; |
+ |
+ |
+/** convenience API for opening and closing a supported device */ |
+ |
+static inline int framebuffer_open(const struct hw_module_t* module, |
+ struct framebuffer_device_t** device) { |
+ return module->methods->open(module, |
+ GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); |
+} |
+ |
+static inline int framebuffer_close(struct framebuffer_device_t* device) { |
+ return device->common.close(&device->common); |
+} |
+ |
+ |
+__END_DECLS |
+ |
+#endif // ANDROID_FB_INTERFACE_H |