| Index: third_party/hwcplus/include/hardware/fb.h
|
| diff --git a/third_party/hwcplus/include/hardware/fb.h b/third_party/hwcplus/include/hardware/fb.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..135e4aa39926c8fa78e0edeec7fb73331a32427e
|
| --- /dev/null
|
| +++ b/third_party/hwcplus/include/hardware/fb.h
|
| @@ -0,0 +1,167 @@
|
| +/*
|
| + * Copyright (C) 2008 The Android Open Source Project
|
| + *
|
| + * Licensed under the Apache License, Version 2.0 (the "License");
|
| + * you may not use this file except in compliance with the License.
|
| + * You may obtain a copy of the License at
|
| + *
|
| + * http://www.apache.org/licenses/LICENSE-2.0
|
| + *
|
| + * Unless required by applicable law or agreed to in writing, software
|
| + * distributed under the License is distributed on an "AS IS" BASIS,
|
| + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| + * See the License for the specific language governing permissions and
|
| + * limitations under the License.
|
| + */
|
| +
|
| +
|
| +#ifndef ANDROID_FB_INTERFACE_H
|
| +#define ANDROID_FB_INTERFACE_H
|
| +
|
| +#include <stdint.h>
|
| +#include <sys/cdefs.h>
|
| +#include <sys/types.h>
|
| +
|
| +#include <cutils/native_handle.h>
|
| +
|
| +#include <hardware/hardware.h>
|
| +
|
| +__BEGIN_DECLS
|
| +
|
| +#define GRALLOC_HARDWARE_FB0 "fb0"
|
| +
|
| +/*****************************************************************************/
|
| +
|
| +
|
| +/*****************************************************************************/
|
| +
|
| +typedef struct framebuffer_device_t {
|
| + struct hw_device_t common;
|
| +
|
| + /* flags describing some attributes of the framebuffer */
|
| + const uint32_t flags;
|
| +
|
| + /* dimensions of the framebuffer in pixels */
|
| + const uint32_t width;
|
| + const uint32_t height;
|
| +
|
| + /* frambuffer stride in pixels */
|
| + const int stride;
|
| +
|
| + /* framebuffer pixel format */
|
| + const int format;
|
| +
|
| + /* resolution of the framebuffer's display panel in pixel per inch*/
|
| + const float xdpi;
|
| + const float ydpi;
|
| +
|
| + /* framebuffer's display panel refresh rate in frames per second */
|
| + const float fps;
|
| +
|
| + /* min swap interval supported by this framebuffer */
|
| + const int minSwapInterval;
|
| +
|
| + /* max swap interval supported by this framebuffer */
|
| + const int maxSwapInterval;
|
| +
|
| + /* Number of framebuffers supported*/
|
| + const int numFramebuffers;
|
| +
|
| + int reserved[7];
|
| +
|
| + /*
|
| + * requests a specific swap-interval (same definition than EGL)
|
| + *
|
| + * Returns 0 on success or -errno on error.
|
| + */
|
| + int (*setSwapInterval)(struct framebuffer_device_t* window,
|
| + int interval);
|
| +
|
| + /*
|
| + * This hook is OPTIONAL.
|
| + *
|
| + * It is non NULL If the framebuffer driver supports "update-on-demand"
|
| + * and the given rectangle is the area of the screen that gets
|
| + * updated during (*post)().
|
| + *
|
| + * This is useful on devices that are able to DMA only a portion of
|
| + * the screen to the display panel, upon demand -- as opposed to
|
| + * constantly refreshing the panel 60 times per second, for instance.
|
| + *
|
| + * Only the area defined by this rectangle is guaranteed to be valid, that
|
| + * is, the driver is not allowed to post anything outside of this
|
| + * rectangle.
|
| + *
|
| + * The rectangle evaluated during (*post)() and specifies which area
|
| + * of the buffer passed in (*post)() shall to be posted.
|
| + *
|
| + * return -EINVAL if width or height <=0, or if left or top < 0
|
| + */
|
| + int (*setUpdateRect)(struct framebuffer_device_t* window,
|
| + int left, int top, int width, int height);
|
| +
|
| + /*
|
| + * Post <buffer> to the display (display it on the screen)
|
| + * The buffer must have been allocated with the
|
| + * GRALLOC_USAGE_HW_FB usage flag.
|
| + * buffer must be the same width and height as the display and must NOT
|
| + * be locked.
|
| + *
|
| + * The buffer is shown during the next VSYNC.
|
| + *
|
| + * If the same buffer is posted again (possibly after some other buffer),
|
| + * post() will block until the the first post is completed.
|
| + *
|
| + * Internally, post() is expected to lock the buffer so that a
|
| + * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
|
| + * USAGE_*_WRITE will block until it is safe; that is typically once this
|
| + * buffer is shown and another buffer has been posted.
|
| + *
|
| + * Returns 0 on success or -errno on error.
|
| + */
|
| + int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
|
| +
|
| +
|
| + /*
|
| + * The (*compositionComplete)() method must be called after the
|
| + * compositor has finished issuing GL commands for client buffers.
|
| + */
|
| +
|
| + int (*compositionComplete)(struct framebuffer_device_t* dev);
|
| +
|
| + /*
|
| + * This hook is OPTIONAL.
|
| + *
|
| + * If non NULL it will be caused by SurfaceFlinger on dumpsys
|
| + */
|
| + void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
|
| +
|
| + /*
|
| + * (*enableScreen)() is used to either blank (enable=0) or
|
| + * unblank (enable=1) the screen this framebuffer is attached to.
|
| + *
|
| + * Returns 0 on success or -errno on error.
|
| + */
|
| + int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
|
| +
|
| + void* reserved_proc[6];
|
| +
|
| +} framebuffer_device_t;
|
| +
|
| +
|
| +/** convenience API for opening and closing a supported device */
|
| +
|
| +static inline int framebuffer_open(const struct hw_module_t* module,
|
| + struct framebuffer_device_t** device) {
|
| + return module->methods->open(module,
|
| + GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
|
| +}
|
| +
|
| +static inline int framebuffer_close(struct framebuffer_device_t* device) {
|
| + return device->common.close(&device->common);
|
| +}
|
| +
|
| +
|
| +__END_DECLS
|
| +
|
| +#endif // ANDROID_FB_INTERFACE_H
|
|
|