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Unified Diff: content/browser/memory/memory_coordinator_impl.cc

Issue 2374343002: Add MemoryCoordinatorImpl (Closed)
Patch Set: Implement #msg4 Created 4 years, 2 months ago
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Index: content/browser/memory/memory_coordinator_impl.cc
diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc
new file mode 100644
index 0000000000000000000000000000000000000000..bc8816413ad0296efb0f5ff5829608a586dc68ec
--- /dev/null
+++ b/content/browser/memory/memory_coordinator_impl.cc
@@ -0,0 +1,153 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/memory/memory_coordinator_impl.h"
+
+#include "base/threading/thread_task_runner_handle.h"
+#include "content/browser/memory/memory_monitor.h"
+#include "content/public/common/content_features.h"
+
+namespace content {
+
+namespace {
+
+#if defined(OS_ANDROID)
+static const int kDefaultPredictedRendererSizeMB = 40;
+#else
+static const int kDefaultPredictedRendererSizeMB = 80;
+#endif
+
+mojom::MemoryState ToMojomMemoryState(base::MemoryState state) {
+ switch (state) {
+ case base::MemoryState::UNKNOWN:
+ return mojom::MemoryState::UNKNOWN;
+ case base::MemoryState::NORMAL:
+ return mojom::MemoryState::NORMAL;
+ case base::MemoryState::THROTTLED:
+ return mojom::MemoryState::THROTTLED;
+ case base::MemoryState::SUSPENDED:
+ return mojom::MemoryState::SUSPENDED;
+ default:
+ NOTREACHED();
+ return mojom::MemoryState::UNKNOWN;
+ }
+}
+
+} // namespace
+
+// SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl
+// as an actual instance.
+struct MemoryCoordinatorSingletonTraits
+ : public base::LeakySingletonTraits<MemoryCoordinator> {
+ static MemoryCoordinator* New() {
+ return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(),
+ CreateMemoryMonitor());
+ }
+};
+
+// static
+MemoryCoordinator* MemoryCoordinator::GetInstance() {
+ if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator))
+ return nullptr;
+ return base::Singleton<MemoryCoordinator,
+ MemoryCoordinatorSingletonTraits>::get();
+}
+
+MemoryCoordinatorImpl::MemoryCoordinatorImpl(
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner,
+ std::unique_ptr<MemoryMonitor> memory_monitor)
+ : task_runner_(task_runner), memory_monitor_(std::move(memory_monitor)) {
+ DCHECK(memory_monitor_.get());
+ timer_.SetTaskRunner(task_runner_);
+ // Set default configuration.
+ // TODO(bashi): Provide a way to change these configuration.
+ config_.predicted_renderer_size = kDefaultPredictedRendererSizeMB;
+ config_.num_children_until_throttled = 4;
+ config_.num_children_until_suspended = 2;
+ config_.minimum_transition_period = base::TimeDelta::FromSeconds(30);
+ config_.monitoring_iterval = base::TimeDelta::FromSeconds(5);
+}
+
+MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {
+ timer_.Stop();
+}
+
+void MemoryCoordinatorImpl::Start() {
+ timer_.Start(FROM_HERE, config_.monitoring_iterval,
chrisha 2016/10/04 20:00:53 Don't use a repeating timer? Or a timer at all? I
bashi 2016/10/06 03:55:45 Removed timer.
+ this, &MemoryCoordinatorImpl::UpdateState);
+}
+
+void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) {
+ // Populate the global state as an initial state of a newly created process.
+ SetMemoryState(render_process_id, ToMojomMemoryState(current_state_));
+}
+
+base::MemoryState MemoryCoordinatorImpl::CalculateNextState() {
+ using MemoryState = base::MemoryState;
+
+ int available = memory_monitor_->GetFreeMemoryUntilCriticalMB();
+ if (available <= 0)
+ return MemoryState::SUSPENDED;
+
+ int num_children_until_critical = available / config_.predicted_renderer_size;
+ switch (current_state_) {
+ case MemoryState::NORMAL:
+ if (num_children_until_critical < config_.num_children_until_suspended)
chrisha 2016/10/04 20:00:53 I'd want some hysteresis here. For example, shift
bashi 2016/10/06 03:55:45 I see. Added variables for deadbands.
+ return MemoryState::SUSPENDED;
+ if (num_children_until_critical < config_.num_children_until_throttled)
+ return MemoryState::THROTTLED;
+ return MemoryState::NORMAL;
+ case MemoryState::THROTTLED:
+ if (num_children_until_critical < config_.num_children_until_suspended)
+ return MemoryState::SUSPENDED;
+ if (num_children_until_critical >= config_.num_children_until_throttled)
+ return MemoryState::NORMAL;
+ return MemoryState::THROTTLED;
+ case MemoryState::SUSPENDED:
+ if (num_children_until_critical >= config_.num_children_until_throttled)
+ return MemoryState::NORMAL;
+ if (num_children_until_critical >= config_.num_children_until_suspended)
+ return MemoryState::THROTTLED;
+ return MemoryState::SUSPENDED;
+ case MemoryState::UNKNOWN:
+ // Fall through
+ default:
+ NOTREACHED();
+ return MemoryState::UNKNOWN;
+ }
+}
+
+void MemoryCoordinatorImpl::UpdateState() {
+ base::TimeTicks now = base::TimeTicks::Now();
+ if (!last_state_change_.is_null() &&
+ now - last_state_change_ < config_.minimum_transition_period) {
+ return;
+ }
+
+ MemoryState next_state = CalculateNextState();
+ if (current_state_ != next_state) {
+ current_state_ = next_state;
+ last_state_change_ = now;
+ NotifyStateToClients();
+ NotifyStateToChildren();
+ }
+}
+
+void MemoryCoordinatorImpl::NotifyStateToClients() {
+ // SUSPENDED state may not make sense to the browser process. Use THROTTLED
+ // instead when the global state is SUSPENDED.
+ // TODO(bashi): Maybe worth considering another state for the browser.
chrisha 2016/10/04 20:00:53 We also need to consider tabs that can't be suspen
bashi 2016/10/06 03:55:45 I missed that. Maybe we need to add logic both bro
+ auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED
+ : current_state_;
+ base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state);
+}
+
+void MemoryCoordinatorImpl::NotifyStateToChildren() {
+ // TODO(bashi): Don't send SUSPENDED state to the foreground renderer.
+ auto mojo_state = ToMojomMemoryState(current_state_);
+ for (auto& iter : children())
+ SetMemoryState(iter.first, mojo_state);
+}
+
+} // namespace content

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