Index: content/browser/memory/memory_coordinator_impl.cc |
diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..bc8816413ad0296efb0f5ff5829608a586dc68ec |
--- /dev/null |
+++ b/content/browser/memory/memory_coordinator_impl.cc |
@@ -0,0 +1,153 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/memory/memory_coordinator_impl.h" |
+ |
+#include "base/threading/thread_task_runner_handle.h" |
+#include "content/browser/memory/memory_monitor.h" |
+#include "content/public/common/content_features.h" |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+#if defined(OS_ANDROID) |
+static const int kDefaultPredictedRendererSizeMB = 40; |
+#else |
+static const int kDefaultPredictedRendererSizeMB = 80; |
+#endif |
+ |
+mojom::MemoryState ToMojomMemoryState(base::MemoryState state) { |
+ switch (state) { |
+ case base::MemoryState::UNKNOWN: |
+ return mojom::MemoryState::UNKNOWN; |
+ case base::MemoryState::NORMAL: |
+ return mojom::MemoryState::NORMAL; |
+ case base::MemoryState::THROTTLED: |
+ return mojom::MemoryState::THROTTLED; |
+ case base::MemoryState::SUSPENDED: |
+ return mojom::MemoryState::SUSPENDED; |
+ default: |
+ NOTREACHED(); |
+ return mojom::MemoryState::UNKNOWN; |
+ } |
+} |
+ |
+} // namespace |
+ |
+// SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl |
+// as an actual instance. |
+struct MemoryCoordinatorSingletonTraits |
+ : public base::LeakySingletonTraits<MemoryCoordinator> { |
+ static MemoryCoordinator* New() { |
+ return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(), |
+ CreateMemoryMonitor()); |
+ } |
+}; |
+ |
+// static |
+MemoryCoordinator* MemoryCoordinator::GetInstance() { |
+ if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator)) |
+ return nullptr; |
+ return base::Singleton<MemoryCoordinator, |
+ MemoryCoordinatorSingletonTraits>::get(); |
+} |
+ |
+MemoryCoordinatorImpl::MemoryCoordinatorImpl( |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
+ std::unique_ptr<MemoryMonitor> memory_monitor) |
+ : task_runner_(task_runner), memory_monitor_(std::move(memory_monitor)) { |
+ DCHECK(memory_monitor_.get()); |
+ timer_.SetTaskRunner(task_runner_); |
+ // Set default configuration. |
+ // TODO(bashi): Provide a way to change these configuration. |
+ config_.predicted_renderer_size = kDefaultPredictedRendererSizeMB; |
+ config_.num_children_until_throttled = 4; |
+ config_.num_children_until_suspended = 2; |
+ config_.minimum_transition_period = base::TimeDelta::FromSeconds(30); |
+ config_.monitoring_iterval = base::TimeDelta::FromSeconds(5); |
+} |
+ |
+MemoryCoordinatorImpl::~MemoryCoordinatorImpl() { |
+ timer_.Stop(); |
+} |
+ |
+void MemoryCoordinatorImpl::Start() { |
+ timer_.Start(FROM_HERE, config_.monitoring_iterval, |
chrisha
2016/10/04 20:00:53
Don't use a repeating timer? Or a timer at all?
I
bashi
2016/10/06 03:55:45
Removed timer.
|
+ this, &MemoryCoordinatorImpl::UpdateState); |
+} |
+ |
+void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) { |
+ // Populate the global state as an initial state of a newly created process. |
+ SetMemoryState(render_process_id, ToMojomMemoryState(current_state_)); |
+} |
+ |
+base::MemoryState MemoryCoordinatorImpl::CalculateNextState() { |
+ using MemoryState = base::MemoryState; |
+ |
+ int available = memory_monitor_->GetFreeMemoryUntilCriticalMB(); |
+ if (available <= 0) |
+ return MemoryState::SUSPENDED; |
+ |
+ int num_children_until_critical = available / config_.predicted_renderer_size; |
+ switch (current_state_) { |
+ case MemoryState::NORMAL: |
+ if (num_children_until_critical < config_.num_children_until_suspended) |
chrisha
2016/10/04 20:00:53
I'd want some hysteresis here. For example, shift
bashi
2016/10/06 03:55:45
I see. Added variables for deadbands.
|
+ return MemoryState::SUSPENDED; |
+ if (num_children_until_critical < config_.num_children_until_throttled) |
+ return MemoryState::THROTTLED; |
+ return MemoryState::NORMAL; |
+ case MemoryState::THROTTLED: |
+ if (num_children_until_critical < config_.num_children_until_suspended) |
+ return MemoryState::SUSPENDED; |
+ if (num_children_until_critical >= config_.num_children_until_throttled) |
+ return MemoryState::NORMAL; |
+ return MemoryState::THROTTLED; |
+ case MemoryState::SUSPENDED: |
+ if (num_children_until_critical >= config_.num_children_until_throttled) |
+ return MemoryState::NORMAL; |
+ if (num_children_until_critical >= config_.num_children_until_suspended) |
+ return MemoryState::THROTTLED; |
+ return MemoryState::SUSPENDED; |
+ case MemoryState::UNKNOWN: |
+ // Fall through |
+ default: |
+ NOTREACHED(); |
+ return MemoryState::UNKNOWN; |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::UpdateState() { |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ if (!last_state_change_.is_null() && |
+ now - last_state_change_ < config_.minimum_transition_period) { |
+ return; |
+ } |
+ |
+ MemoryState next_state = CalculateNextState(); |
+ if (current_state_ != next_state) { |
+ current_state_ = next_state; |
+ last_state_change_ = now; |
+ NotifyStateToClients(); |
+ NotifyStateToChildren(); |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::NotifyStateToClients() { |
+ // SUSPENDED state may not make sense to the browser process. Use THROTTLED |
+ // instead when the global state is SUSPENDED. |
+ // TODO(bashi): Maybe worth considering another state for the browser. |
chrisha
2016/10/04 20:00:53
We also need to consider tabs that can't be suspen
bashi
2016/10/06 03:55:45
I missed that. Maybe we need to add logic both bro
|
+ auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED |
+ : current_state_; |
+ base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); |
+} |
+ |
+void MemoryCoordinatorImpl::NotifyStateToChildren() { |
+ // TODO(bashi): Don't send SUSPENDED state to the foreground renderer. |
+ auto mojo_state = ToMojomMemoryState(current_state_); |
+ for (auto& iter : children()) |
+ SetMemoryState(iter.first, mojo_state); |
+} |
+ |
+} // namespace content |