Index: content/browser/memory/memory_coordinator_impl.cc |
diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d7051c2b94adea17835e946835d495973209ab5d |
--- /dev/null |
+++ b/content/browser/memory/memory_coordinator_impl.cc |
@@ -0,0 +1,191 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/memory/memory_coordinator_impl.h" |
+ |
+#include "base/threading/thread_task_runner_handle.h" |
+#include "content/browser/memory/memory_monitor.h" |
+#include "content/public/common/content_features.h" |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+// A expected renderer size. These values come from the median of appropriate |
+// UMA stats. |
+#if defined(OS_ANDROID) || defined(OS_IOS) |
+const int kDefaultExpectedRendererSizeMB = 40; |
+#elif defined(OS_WIN) |
+const int kDefaultExpectedRendererSizeMB = 70; |
+#else // Mac, Linux, and ChromeOS |
+const int kDefaultExpectedRendererSizeMB = 120; |
+#endif |
+ |
+// Default values for parameters to determine the global state. |
+const int kDefaultNewRenderersUntilThrottled = 4; |
+const int kDefaultNewRenderersUntilSuspended = 2; |
+const int kDefaultNewRenderersBackToNormal = 5; |
+const int kDefaultNewRenderersBackToThrottled = 3; |
+const int kDefaultMinimumTransitionPeriodSeconds = 30; |
+const int kDefaultMonitoringIntervalSeconds = 5; |
+ |
+mojom::MemoryState ToMojomMemoryState(base::MemoryState state) { |
+ switch (state) { |
+ case base::MemoryState::UNKNOWN: |
+ return mojom::MemoryState::UNKNOWN; |
+ case base::MemoryState::NORMAL: |
+ return mojom::MemoryState::NORMAL; |
+ case base::MemoryState::THROTTLED: |
+ return mojom::MemoryState::THROTTLED; |
+ case base::MemoryState::SUSPENDED: |
+ return mojom::MemoryState::SUSPENDED; |
+ default: |
+ NOTREACHED(); |
+ return mojom::MemoryState::UNKNOWN; |
+ } |
+} |
+ |
+} // namespace |
+ |
+// SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl |
+// as an actual instance. |
+struct MemoryCoordinatorSingletonTraits |
+ : public base::LeakySingletonTraits<MemoryCoordinator> { |
+ static MemoryCoordinator* New() { |
+ return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(), |
+ CreateMemoryMonitor()); |
+ } |
+}; |
+ |
+// static |
+MemoryCoordinator* MemoryCoordinator::GetInstance() { |
+ if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator)) |
+ return nullptr; |
+ return base::Singleton<MemoryCoordinator, |
+ MemoryCoordinatorSingletonTraits>::get(); |
+} |
+ |
+MemoryCoordinatorImpl::MemoryCoordinatorImpl( |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
+ std::unique_ptr<MemoryMonitor> memory_monitor) |
+ : task_runner_(task_runner), |
+ memory_monitor_(std::move(memory_monitor)), |
+ weak_ptr_factory_(this) { |
+ DCHECK(memory_monitor_.get()); |
+ update_state_callback_ = base::Bind(&MemoryCoordinatorImpl::UpdateState, |
+ weak_ptr_factory_.GetWeakPtr()); |
+ |
+ // Set initial parameters for calculating the global state. |
+ expected_renderer_size_ = kDefaultExpectedRendererSizeMB; |
+ new_renderers_until_throttled_ = kDefaultNewRenderersUntilThrottled; |
+ new_renderers_until_suspended_ = kDefaultNewRenderersUntilSuspended; |
+ new_renderers_back_to_normal_ = kDefaultNewRenderersBackToNormal; |
+ new_renderers_back_to_throttled_ = kDefaultNewRenderersBackToThrottled; |
+ minimum_transition_period_ = |
+ base::TimeDelta::FromSeconds(kDefaultMinimumTransitionPeriodSeconds); |
+ monitoring_interval_ = |
+ base::TimeDelta::FromSeconds(kDefaultMonitoringIntervalSeconds); |
+} |
+ |
+MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {} |
+ |
+void MemoryCoordinatorImpl::Start() { |
+ DCHECK(CalledOnValidThread()); |
+ DCHECK(last_state_change_.is_null()); |
+ DCHECK(ValidateParameters()); |
+ ScheduleUpdateState(base::TimeDelta()); |
+} |
+ |
+void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) { |
+ // Populate the global state as an initial state of a newly created process. |
+ SetMemoryState(render_process_id, ToMojomMemoryState(current_state_)); |
+} |
+ |
+base::MemoryState MemoryCoordinatorImpl::CalculateNextState() { |
+ using MemoryState = base::MemoryState; |
+ |
+ int available = memory_monitor_->GetFreeMemoryUntilCriticalMB(); |
+ if (available <= 0) |
+ return MemoryState::SUSPENDED; |
+ |
+ int expected_renderer_count = available / expected_renderer_size_; |
+ |
+ switch (current_state_) { |
+ case MemoryState::NORMAL: |
+ if (expected_renderer_count <= new_renderers_until_suspended_) |
+ return MemoryState::SUSPENDED; |
+ if (expected_renderer_count <= new_renderers_until_throttled_) |
+ return MemoryState::THROTTLED; |
+ return MemoryState::NORMAL; |
+ case MemoryState::THROTTLED: |
+ if (expected_renderer_count <= new_renderers_until_suspended_) |
+ return MemoryState::SUSPENDED; |
+ if (expected_renderer_count >= new_renderers_back_to_normal_) |
+ return MemoryState::NORMAL; |
+ return MemoryState::THROTTLED; |
+ case MemoryState::SUSPENDED: |
+ if (expected_renderer_count >= new_renderers_back_to_normal_) |
+ return MemoryState::NORMAL; |
+ if (expected_renderer_count >= new_renderers_back_to_throttled_) |
+ return MemoryState::THROTTLED; |
+ return MemoryState::SUSPENDED; |
+ case MemoryState::UNKNOWN: |
+ // Fall through |
+ default: |
+ NOTREACHED(); |
+ return MemoryState::UNKNOWN; |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::UpdateState() { |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ MemoryState prev_state = current_state_; |
+ MemoryState next_state = CalculateNextState(); |
+ |
+ if (last_state_change_.is_null() || current_state_ != next_state) { |
+ current_state_ = next_state; |
+ last_state_change_ = now; |
+ } |
+ |
+ if (next_state != prev_state) { |
+ NotifyStateToClients(); |
+ NotifyStateToChildren(); |
+ ScheduleUpdateState(minimum_transition_period_); |
+ } else { |
+ ScheduleUpdateState(monitoring_interval_); |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::NotifyStateToClients() { |
+ // SUSPENDED state may not make sense to the browser process. Use THROTTLED |
+ // instead when the global state is SUSPENDED. |
+ // TODO(bashi): Maybe worth considering another state for the browser. |
+ auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED |
+ : current_state_; |
+ base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); |
+} |
+ |
+void MemoryCoordinatorImpl::NotifyStateToChildren() { |
+ auto mojo_state = ToMojomMemoryState(current_state_); |
+ // It's OK to call SetMemoryState() unconditionally because it checks whether |
+ // this state transition is valid. |
+ // TODO(bashi): In SUSPENDED state, we should update children's state |
+ // accordingly when the foreground tab is changed (e.g. resume a renderer |
+ // which becomes foreground and suspend a renderer which goes to background). |
+ for (auto& iter : children()) |
+ SetMemoryState(iter.first, mojo_state); |
+} |
+ |
+void MemoryCoordinatorImpl::ScheduleUpdateState(base::TimeDelta delta) { |
+ task_runner_->PostDelayedTask(FROM_HERE, update_state_callback_, delta); |
+} |
+ |
+bool MemoryCoordinatorImpl::ValidateParameters() { |
+ return (new_renderers_until_throttled_ > new_renderers_until_suspended_) && |
+ (new_renderers_back_to_normal_ > new_renderers_back_to_throttled_) && |
+ (new_renderers_back_to_normal_ > new_renderers_until_throttled_) && |
+ (new_renderers_back_to_throttled_ > new_renderers_until_suspended_); |
+} |
+ |
+} // namespace content |