| Index: content/browser/memory/memory_coordinator_impl.cc
|
| diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d7051c2b94adea17835e946835d495973209ab5d
|
| --- /dev/null
|
| +++ b/content/browser/memory/memory_coordinator_impl.cc
|
| @@ -0,0 +1,191 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/memory/memory_coordinator_impl.h"
|
| +
|
| +#include "base/threading/thread_task_runner_handle.h"
|
| +#include "content/browser/memory/memory_monitor.h"
|
| +#include "content/public/common/content_features.h"
|
| +
|
| +namespace content {
|
| +
|
| +namespace {
|
| +
|
| +// A expected renderer size. These values come from the median of appropriate
|
| +// UMA stats.
|
| +#if defined(OS_ANDROID) || defined(OS_IOS)
|
| +const int kDefaultExpectedRendererSizeMB = 40;
|
| +#elif defined(OS_WIN)
|
| +const int kDefaultExpectedRendererSizeMB = 70;
|
| +#else // Mac, Linux, and ChromeOS
|
| +const int kDefaultExpectedRendererSizeMB = 120;
|
| +#endif
|
| +
|
| +// Default values for parameters to determine the global state.
|
| +const int kDefaultNewRenderersUntilThrottled = 4;
|
| +const int kDefaultNewRenderersUntilSuspended = 2;
|
| +const int kDefaultNewRenderersBackToNormal = 5;
|
| +const int kDefaultNewRenderersBackToThrottled = 3;
|
| +const int kDefaultMinimumTransitionPeriodSeconds = 30;
|
| +const int kDefaultMonitoringIntervalSeconds = 5;
|
| +
|
| +mojom::MemoryState ToMojomMemoryState(base::MemoryState state) {
|
| + switch (state) {
|
| + case base::MemoryState::UNKNOWN:
|
| + return mojom::MemoryState::UNKNOWN;
|
| + case base::MemoryState::NORMAL:
|
| + return mojom::MemoryState::NORMAL;
|
| + case base::MemoryState::THROTTLED:
|
| + return mojom::MemoryState::THROTTLED;
|
| + case base::MemoryState::SUSPENDED:
|
| + return mojom::MemoryState::SUSPENDED;
|
| + default:
|
| + NOTREACHED();
|
| + return mojom::MemoryState::UNKNOWN;
|
| + }
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +// SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl
|
| +// as an actual instance.
|
| +struct MemoryCoordinatorSingletonTraits
|
| + : public base::LeakySingletonTraits<MemoryCoordinator> {
|
| + static MemoryCoordinator* New() {
|
| + return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(),
|
| + CreateMemoryMonitor());
|
| + }
|
| +};
|
| +
|
| +// static
|
| +MemoryCoordinator* MemoryCoordinator::GetInstance() {
|
| + if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator))
|
| + return nullptr;
|
| + return base::Singleton<MemoryCoordinator,
|
| + MemoryCoordinatorSingletonTraits>::get();
|
| +}
|
| +
|
| +MemoryCoordinatorImpl::MemoryCoordinatorImpl(
|
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner,
|
| + std::unique_ptr<MemoryMonitor> memory_monitor)
|
| + : task_runner_(task_runner),
|
| + memory_monitor_(std::move(memory_monitor)),
|
| + weak_ptr_factory_(this) {
|
| + DCHECK(memory_monitor_.get());
|
| + update_state_callback_ = base::Bind(&MemoryCoordinatorImpl::UpdateState,
|
| + weak_ptr_factory_.GetWeakPtr());
|
| +
|
| + // Set initial parameters for calculating the global state.
|
| + expected_renderer_size_ = kDefaultExpectedRendererSizeMB;
|
| + new_renderers_until_throttled_ = kDefaultNewRenderersUntilThrottled;
|
| + new_renderers_until_suspended_ = kDefaultNewRenderersUntilSuspended;
|
| + new_renderers_back_to_normal_ = kDefaultNewRenderersBackToNormal;
|
| + new_renderers_back_to_throttled_ = kDefaultNewRenderersBackToThrottled;
|
| + minimum_transition_period_ =
|
| + base::TimeDelta::FromSeconds(kDefaultMinimumTransitionPeriodSeconds);
|
| + monitoring_interval_ =
|
| + base::TimeDelta::FromSeconds(kDefaultMonitoringIntervalSeconds);
|
| +}
|
| +
|
| +MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {}
|
| +
|
| +void MemoryCoordinatorImpl::Start() {
|
| + DCHECK(CalledOnValidThread());
|
| + DCHECK(last_state_change_.is_null());
|
| + DCHECK(ValidateParameters());
|
| + ScheduleUpdateState(base::TimeDelta());
|
| +}
|
| +
|
| +void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) {
|
| + // Populate the global state as an initial state of a newly created process.
|
| + SetMemoryState(render_process_id, ToMojomMemoryState(current_state_));
|
| +}
|
| +
|
| +base::MemoryState MemoryCoordinatorImpl::CalculateNextState() {
|
| + using MemoryState = base::MemoryState;
|
| +
|
| + int available = memory_monitor_->GetFreeMemoryUntilCriticalMB();
|
| + if (available <= 0)
|
| + return MemoryState::SUSPENDED;
|
| +
|
| + int expected_renderer_count = available / expected_renderer_size_;
|
| +
|
| + switch (current_state_) {
|
| + case MemoryState::NORMAL:
|
| + if (expected_renderer_count <= new_renderers_until_suspended_)
|
| + return MemoryState::SUSPENDED;
|
| + if (expected_renderer_count <= new_renderers_until_throttled_)
|
| + return MemoryState::THROTTLED;
|
| + return MemoryState::NORMAL;
|
| + case MemoryState::THROTTLED:
|
| + if (expected_renderer_count <= new_renderers_until_suspended_)
|
| + return MemoryState::SUSPENDED;
|
| + if (expected_renderer_count >= new_renderers_back_to_normal_)
|
| + return MemoryState::NORMAL;
|
| + return MemoryState::THROTTLED;
|
| + case MemoryState::SUSPENDED:
|
| + if (expected_renderer_count >= new_renderers_back_to_normal_)
|
| + return MemoryState::NORMAL;
|
| + if (expected_renderer_count >= new_renderers_back_to_throttled_)
|
| + return MemoryState::THROTTLED;
|
| + return MemoryState::SUSPENDED;
|
| + case MemoryState::UNKNOWN:
|
| + // Fall through
|
| + default:
|
| + NOTREACHED();
|
| + return MemoryState::UNKNOWN;
|
| + }
|
| +}
|
| +
|
| +void MemoryCoordinatorImpl::UpdateState() {
|
| + base::TimeTicks now = base::TimeTicks::Now();
|
| + MemoryState prev_state = current_state_;
|
| + MemoryState next_state = CalculateNextState();
|
| +
|
| + if (last_state_change_.is_null() || current_state_ != next_state) {
|
| + current_state_ = next_state;
|
| + last_state_change_ = now;
|
| + }
|
| +
|
| + if (next_state != prev_state) {
|
| + NotifyStateToClients();
|
| + NotifyStateToChildren();
|
| + ScheduleUpdateState(minimum_transition_period_);
|
| + } else {
|
| + ScheduleUpdateState(monitoring_interval_);
|
| + }
|
| +}
|
| +
|
| +void MemoryCoordinatorImpl::NotifyStateToClients() {
|
| + // SUSPENDED state may not make sense to the browser process. Use THROTTLED
|
| + // instead when the global state is SUSPENDED.
|
| + // TODO(bashi): Maybe worth considering another state for the browser.
|
| + auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED
|
| + : current_state_;
|
| + base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state);
|
| +}
|
| +
|
| +void MemoryCoordinatorImpl::NotifyStateToChildren() {
|
| + auto mojo_state = ToMojomMemoryState(current_state_);
|
| + // It's OK to call SetMemoryState() unconditionally because it checks whether
|
| + // this state transition is valid.
|
| + // TODO(bashi): In SUSPENDED state, we should update children's state
|
| + // accordingly when the foreground tab is changed (e.g. resume a renderer
|
| + // which becomes foreground and suspend a renderer which goes to background).
|
| + for (auto& iter : children())
|
| + SetMemoryState(iter.first, mojo_state);
|
| +}
|
| +
|
| +void MemoryCoordinatorImpl::ScheduleUpdateState(base::TimeDelta delta) {
|
| + task_runner_->PostDelayedTask(FROM_HERE, update_state_callback_, delta);
|
| +}
|
| +
|
| +bool MemoryCoordinatorImpl::ValidateParameters() {
|
| + return (new_renderers_until_throttled_ > new_renderers_until_suspended_) &&
|
| + (new_renderers_back_to_normal_ > new_renderers_back_to_throttled_) &&
|
| + (new_renderers_back_to_normal_ > new_renderers_until_throttled_) &&
|
| + (new_renderers_back_to_throttled_ > new_renderers_until_suspended_);
|
| +}
|
| +
|
| +} // namespace content
|
|
|