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Unified Diff: content/browser/memory/memory_coordinator_impl.cc

Issue 2374343002: Add MemoryCoordinatorImpl (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: content/browser/memory/memory_coordinator_impl.cc
diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b65da8b3f3191f54ad109bce76207c530ecc2766
--- /dev/null
+++ b/content/browser/memory/memory_coordinator_impl.cc
@@ -0,0 +1,126 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/memory/memory_coordinator_impl.h"
+
+#include "content/browser/memory/memory_monitor.h"
+#include "content/public/common/content_features.h"
+
+namespace content {
+
+namespace {
+
+mojom::MemoryState ToMojomMemoryState(base::MemoryState state) {
+ switch (state) {
+ case base::MemoryState::UNKNOWN:
+ return mojom::MemoryState::UNKNOWN;
+ case base::MemoryState::NORMAL:
+ return mojom::MemoryState::NORMAL;
+ case base::MemoryState::THROTTLED:
+ return mojom::MemoryState::THROTTLED;
+ case base::MemoryState::SUSPENDED:
+ return mojom::MemoryState::SUSPENDED;
+ default:
+ NOTREACHED();
+ return mojom::MemoryState::UNKNOWN;
+ }
+}
+
+} // namespace
+
+// SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl
+// as an actual instance.
+struct MemoryCoordinatorSingletonTraits
+ : public base::LeakySingletonTraits<MemoryCoordinator> {
+ static MemoryCoordinator* New() {
+ return new MemoryCoordinatorImpl(CreateMemoryMonitor());
+ }
+};
+
+// static
+MemoryCoordinator* MemoryCoordinator::GetInstance() {
+ if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator))
+ return nullptr;
+ return base::Singleton<MemoryCoordinator,
+ MemoryCoordinatorSingletonTraits>::get();
+}
+
+MemoryCoordinatorImpl::MemoryCoordinatorImpl(
+ std::unique_ptr<MemoryMonitor> memory_monitor)
+ : memory_monitor_(std::move(memory_monitor)) {
+ DCHECK(memory_monitor_.get());
+ // Set default configuration.
+ // TODO(bashi): Provide a way to change these configuration.
+ config_.pressure_threshold_mb = 0;
+ config_.num_children_until_suspended = 2;
+ config_.minimum_transition_period = base::TimeDelta::FromSeconds(30);
+}
+
+MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {}
+
+void MemoryCoordinatorImpl::OnChildAdded() {
+ UpdateState();
+}
+
+void MemoryCoordinatorImpl::OnChildRemoved() {
+ UpdateState();
+}
+
+void MemoryCoordinatorImpl::UpdateState() {
+ base::TimeTicks now = base::TimeTicks::Now();
+ if (!last_state_change_.is_null() &&
+ now - last_state_change_ < config_.minimum_transition_period)
+ return;
+
+ // TODO(bashi): Come up with a good strategy.
+ // The current strategy is that:
+ // * There is only one global memory state.
+ // * When avaiable free memory is below a certain threshold (default to
+ // zero), enter either THROTTLED or SUSPENDED state based on the number
+ // of child processes.
haraken 2016/09/30 02:29:42 I'm curious what Chris has in mind, but I'd define
+ base::MemoryState previous_state = current_state_;
+ int available = memory_monitor_->GetFreeMemoryUntilCriticalMB();
+ if (available > config_.pressure_threshold_mb) {
+ if (current_state_ != MemoryState::NORMAL) {
+ current_state_ = MemoryState::NORMAL;
+ }
+ } else {
+ if (children().size() <= config_.num_children_until_suspended) {
+ current_state_ = MemoryState::SUSPENDED;
+ } else {
+ current_state_ = MemoryState::THROTTLED;
+ }
+ }
+
+ if (current_state_ != previous_state) {
+ last_state_change_ = now;
+ NotifyStateToClients();
+ NotifyStateToChildren();
+ }
+}
+
+void MemoryCoordinatorImpl::NotifyStateToClients() {
+ // SUSPENDED state may not make sense to the browser process. Use THROTTLED
+ // instead when the global state is SUSPENDED.
+ // TODO(bashi): Maybe worth considering another state for the browser.
+ auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED
+ : current_state_;
+ base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state);
+}
+
+void MemoryCoordinatorImpl::NotifyStateToChildren() {
+ // TODO(bashi): Don't send SUSPENDED state to the foreground renderer.
+ for (auto& iter : children()) {
+ auto& child_info = iter.second;
+ mojom::MemoryState state = ToMojomMemoryState(current_state_);
+ child_info.memory_state = state;
+ // TODO(bashi): We shouldn't check these conditions but checking them
+ // otherwise crashes. Find & fix the root cause.
+ if (child_info.handle->child().get() &&
+ child_info.handle->child().is_bound())
+ child_info.handle->child()->OnStateChange(state);
+ }
+}
+
+} // namespace content

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