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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/memory/memory_coordinator_impl.h" | |
6 | |
7 #include "content/browser/memory/memory_monitor.h" | |
8 #include "content/public/common/content_features.h" | |
9 | |
10 namespace content { | |
11 | |
12 namespace { | |
13 | |
14 mojom::MemoryState ToMojomMemoryState(base::MemoryState state) { | |
15 switch (state) { | |
16 case base::MemoryState::UNKNOWN: | |
17 return mojom::MemoryState::UNKNOWN; | |
18 case base::MemoryState::NORMAL: | |
19 return mojom::MemoryState::NORMAL; | |
20 case base::MemoryState::THROTTLED: | |
21 return mojom::MemoryState::THROTTLED; | |
22 case base::MemoryState::SUSPENDED: | |
23 return mojom::MemoryState::SUSPENDED; | |
24 default: | |
25 NOTREACHED(); | |
26 return mojom::MemoryState::UNKNOWN; | |
27 } | |
28 } | |
29 | |
30 } // namespace | |
31 | |
32 // SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl | |
33 // as an actual instance. | |
34 struct MemoryCoordinatorSingletonTraits | |
35 : public base::LeakySingletonTraits<MemoryCoordinator> { | |
36 static MemoryCoordinator* New() { | |
37 return new MemoryCoordinatorImpl(CreateMemoryMonitor()); | |
38 } | |
39 }; | |
40 | |
41 // static | |
42 MemoryCoordinator* MemoryCoordinator::GetInstance() { | |
43 if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator)) | |
44 return nullptr; | |
45 return base::Singleton<MemoryCoordinator, | |
46 MemoryCoordinatorSingletonTraits>::get(); | |
47 } | |
48 | |
49 MemoryCoordinatorImpl::MemoryCoordinatorImpl( | |
50 std::unique_ptr<MemoryMonitor> memory_monitor) | |
51 : memory_monitor_(std::move(memory_monitor)) { | |
52 DCHECK(memory_monitor_.get()); | |
53 // Set default configuration. | |
54 // TODO(bashi): Provide a way to change these configuration. | |
55 config_.pressure_threshold_mb = 0; | |
56 config_.num_children_until_suspended = 2; | |
57 config_.minimum_transition_period = base::TimeDelta::FromSeconds(30); | |
58 } | |
59 | |
60 MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {} | |
61 | |
62 void MemoryCoordinatorImpl::OnChildAdded() { | |
63 UpdateState(); | |
64 } | |
65 | |
66 void MemoryCoordinatorImpl::OnChildRemoved() { | |
67 UpdateState(); | |
68 } | |
69 | |
70 void MemoryCoordinatorImpl::UpdateState() { | |
71 base::TimeTicks now = base::TimeTicks::Now(); | |
72 if (!last_state_change_.is_null() && | |
73 now - last_state_change_ < config_.minimum_transition_period) | |
74 return; | |
75 | |
76 // TODO(bashi): Come up with a good strategy. | |
77 // The current strategy is that: | |
78 // * There is only one global memory state. | |
79 // * When avaiable free memory is below a certain threshold (default to | |
80 // zero), enter either THROTTLED or SUSPENDED state based on the number | |
81 // of child processes. | |
haraken
2016/09/30 02:29:42
I'm curious what Chris has in mind, but I'd define
| |
82 base::MemoryState previous_state = current_state_; | |
83 int available = memory_monitor_->GetFreeMemoryUntilCriticalMB(); | |
84 if (available > config_.pressure_threshold_mb) { | |
85 if (current_state_ != MemoryState::NORMAL) { | |
86 current_state_ = MemoryState::NORMAL; | |
87 } | |
88 } else { | |
89 if (children().size() <= config_.num_children_until_suspended) { | |
90 current_state_ = MemoryState::SUSPENDED; | |
91 } else { | |
92 current_state_ = MemoryState::THROTTLED; | |
93 } | |
94 } | |
95 | |
96 if (current_state_ != previous_state) { | |
97 last_state_change_ = now; | |
98 NotifyStateToClients(); | |
99 NotifyStateToChildren(); | |
100 } | |
101 } | |
102 | |
103 void MemoryCoordinatorImpl::NotifyStateToClients() { | |
104 // SUSPENDED state may not make sense to the browser process. Use THROTTLED | |
105 // instead when the global state is SUSPENDED. | |
106 // TODO(bashi): Maybe worth considering another state for the browser. | |
107 auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED | |
108 : current_state_; | |
109 base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); | |
110 } | |
111 | |
112 void MemoryCoordinatorImpl::NotifyStateToChildren() { | |
113 // TODO(bashi): Don't send SUSPENDED state to the foreground renderer. | |
114 for (auto& iter : children()) { | |
115 auto& child_info = iter.second; | |
116 mojom::MemoryState state = ToMojomMemoryState(current_state_); | |
117 child_info.memory_state = state; | |
118 // TODO(bashi): We shouldn't check these conditions but checking them | |
119 // otherwise crashes. Find & fix the root cause. | |
120 if (child_info.handle->child().get() && | |
121 child_info.handle->child().is_bound()) | |
122 child_info.handle->child()->OnStateChange(state); | |
123 } | |
124 } | |
125 | |
126 } // namespace content | |
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