Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
index a54ab2664945e616005998d8b3f324064f5e701a..582d3a649ae0b24448bec5e1a9f658913342c74e 100644 |
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
@@ -112,8 +112,6 @@ class WebGLConformanceExpectations(GpuTestExpectations): |
['win', 'linux', 'nvidia', 'opengl'], bug=1007) # angle bug ID |
# Win failures |
- self.Fail('conformance/extensions/oes-texture-half-float.html', |
- ['win'], bug=607283) |
# Note that the following test seems to pass, but it may still be flaky. |
self.Fail('conformance/glsl/constructors/' + |
'glsl-construct-vec-mat-index.html', |
@@ -248,10 +246,6 @@ class WebGLConformanceExpectations(GpuTestExpectations): |
'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
['linux'], bug=627525) |
- # OpenGL |
- self.Fail('conformance/extensions/oes-texture-half-float.html', |
- ['linux', 'opengl'], bug=607283) |
- |
# NVIDIA |
self.Fail('conformance/extensions/angle-instanced-arrays.html', |
['linux', 'nvidia'], bug=544989) # Too flaky to retry |