Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
index 582d3a649ae0b24448bec5e1a9f658913342c74e..a54ab2664945e616005998d8b3f324064f5e701a 100644 |
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
@@ -112,6 +112,8 @@ |
['win', 'linux', 'nvidia', 'opengl'], bug=1007) # angle bug ID |
# Win failures |
+ self.Fail('conformance/extensions/oes-texture-half-float.html', |
+ ['win'], bug=607283) |
# Note that the following test seems to pass, but it may still be flaky. |
self.Fail('conformance/glsl/constructors/' + |
'glsl-construct-vec-mat-index.html', |
@@ -245,6 +247,10 @@ |
self.Flaky('conformance/textures/video/' + |
'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', |
['linux'], bug=627525) |
+ |
+ # OpenGL |
+ self.Fail('conformance/extensions/oes-texture-half-float.html', |
+ ['linux', 'opengl'], bug=607283) |
# NVIDIA |
self.Fail('conformance/extensions/angle-instanced-arrays.html', |