| Index: src/sksl/sksl_frag.include
|
| diff --git a/src/sksl/sksl_frag.include b/src/sksl/sksl_frag.include
|
| index 98ea65fe97403b7b7943d078fe903c1efe022ef1..b4047fe09199801824cc38897c717bf6032df32b 100644
|
| --- a/src/sksl/sksl_frag.include
|
| +++ b/src/sksl/sksl_frag.include
|
| @@ -4,16 +4,4 @@
|
|
|
| layout(builtin=15) in vec4 gl_FragCoord;
|
|
|
| -// 9999 is a temporary value that causes us to ignore these declarations beyond
|
| -// adding them to the symbol table. This works fine in GLSL (where they do not
|
| -// require any further handling) but will fail in SPIR-V. We'll have a better
|
| -// solution for this soon.
|
| -layout(builtin=9999) vec4 gl_LastFragData[1];
|
| -layout(builtin=9999) vec4 gl_LastFragColor;
|
| -layout(builtin=9999) vec4 gl_LastFragColorARM;
|
| -layout(builtin=9999) int gl_SampleMaskIn[];
|
| -layout(builtin=9999) out int gl_SampleMask[];
|
| -
|
| -layout(location=0,index=0,builtin=10001) out vec4 sk_FragColor;
|
| -
|
| )
|
|
|