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Unified Diff: gm/blurrect.cpp

Issue 23701006: Push sigma-based blur interface into our GMs/benches/tests/samplecode (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: cleaned up Created 7 years, 3 months ago
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Index: gm/blurrect.cpp
===================================================================
--- gm/blurrect.cpp (revision 11108)
+++ gm/blurrect.cpp (working copy)
@@ -6,8 +6,8 @@
*/
#include "gm.h"
+#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
-#include "SkBlurMask.h"
#include "SkCanvas.h"
#include "SkPath.h"
@@ -72,7 +72,8 @@
public:
BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha,
SkBlurMaskFilter::BlurStyle bs)
- : fMaskFilter(SkBlurMaskFilter::Create(STROKE_WIDTH/2, bs,
+ : fMaskFilter(SkBlurMaskFilter::Create(bs,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
SkBlurMaskFilter::kHighQuality_BlurFlag))
, fName(name)
, fPProc(pproc)
@@ -140,14 +141,15 @@
SkScalar fRadius;
SkBlurMask::Style fStyle;
public:
- BlurRectCompareGM(const char name[], unsigned int rectWidth, unsigned int rectHeight, float radius, SkBlurMask::Style style)
+ BlurRectCompareGM(const char name[], unsigned int rectWidth,
+ unsigned int rectHeight, float radius,
+ SkBlurMask::Style style)
: fName(name)
, fRectWidth(rectWidth)
, fRectHeight(rectHeight)
, fRadius(radius)
- , fStyle(style)
- {}
-
+ , fStyle(style) {
+ }
int width() const {
return fRectWidth;
}
@@ -216,7 +218,8 @@
protected:
virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
- return SkBlurMask::BlurRect(m, r, this->radius(), this->style());
+ return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()),
+ m, r, this->style());
}
private:
typedef BlurRectCompareGM INHERITED;
@@ -224,12 +227,11 @@
class BlurRectSlowGM: public BlurRectCompareGM {
public:
- BlurRectSlowGM(const char name[], unsigned int rect_width, unsigned int rect_height,
- float blur_radius, SkBlurMask::Style style) :
- INHERITED(name, rect_width, rect_height, blur_radius, style)
- {
+ BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
+ float blurRadius, SkBlurMask::Style style)
+ : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
+ }
- }
protected:
virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
SkMask src;
@@ -242,7 +244,9 @@
memset(src.fImage, 0xff, src.computeTotalImageSize());
- return SkBlurMask::Blur(m, src, this->radius(), this->style(), this->getQuality());
+ return SkBlurMask::BoxBlur(m, src,
+ SkBlurMask::ConvertRadiusToSigma(this->radius()),
+ this->style(), this->getQuality());
}
virtual SkBlurMask::Quality getQuality() {
@@ -255,11 +259,10 @@
class BlurRectSlowLowGM: public BlurRectSlowGM {
public:
BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
- float blurRadius, SkBlurMask::Style style) :
- INHERITED(name, rectWidth, rectHeight, blurRadius, style)
- {
+ float blurRadius, SkBlurMask::Style style)
+ : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
+ }
- }
protected:
virtual SkBlurMask::Quality getQuality() SK_OVERRIDE {
return SkBlurMask::kLow_Quality;
@@ -271,11 +274,10 @@
class BlurRectGroundTruthGM: public BlurRectCompareGM {
public:
BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
- float blurRadius, SkBlurMask::Style style) :
- INHERITED(name, rectWidth, rectHeight, blurRadius, style)
- {
+ float blurRadius, SkBlurMask::Style style)
+ : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
+ }
- }
protected:
virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
SkMask src;
@@ -288,7 +290,8 @@
memset(src.fImage, 0xff, src.computeTotalImageSize());
- return SkBlurMask::BlurGroundTruth(m, src, this->radius(), this->style());
+ return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()),
+ m, src, this->style());
}
virtual SkBlurMask::Quality getQuality() {
@@ -306,50 +309,53 @@
DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_BlurStyle);)
DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_BlurStyle);)
+static const SkScalar kBig = SkFloatToScalar(20);
+static const SkScalar kSmall = SkFloatToScalar(2);
+
// regular size rects, blurs should be small enough not to completely overlap.
-DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, 2, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, 2, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, 2, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, 2, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, 2, SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, 20, SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, 2, SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, 20, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig, SkBlurMask::kOuter_Style);)
// skinny tall rects, blurs overlap in X but not y
-DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, 2 , SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, 2 , SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, 2 , SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, 2 , SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, 2 , SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, 20, SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, 2 , SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, 20, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, SkBlurMask::kOuter_Style);)
// tiny rects, blurs overlap in X and Y
-DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, 2 , SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, 2 , SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, 20, SkBlurMask::kNormal_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, 2 , SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, 2 , SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, 20, SkBlurMask::kInner_Style);)
-DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, 2 , SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, 20, SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, 2 , SkBlurMask::kOuter_Style);)
-DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, 20, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, SkBlurMask::kNormal_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, SkBlurMask::kInner_Style);)
+DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
+DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, SkBlurMask::kOuter_Style);)
#if 0
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