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Side by Side Diff: gm/blurrect.cpp

Issue 23701006: Push sigma-based blur interface into our GMs/benches/tests/samplecode (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: cleaned up Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBlurMask.h"
9 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkPath.h" 12 #include "SkPath.h"
13 13
14 #define STROKE_WIDTH SkIntToScalar(10) 14 #define STROKE_WIDTH SkIntToScalar(10)
15 15
16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&); 16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
17 17
18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) { 18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
19 canvas->drawRect(r, p); 19 canvas->drawRect(r, p);
20 } 20 }
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 }; 65 };
66 66
67 class BlurRectGM : public skiagm::GM { 67 class BlurRectGM : public skiagm::GM {
68 SkAutoTUnref<SkMaskFilter> fMaskFilter; 68 SkAutoTUnref<SkMaskFilter> fMaskFilter;
69 SkString fName; 69 SkString fName;
70 PaintProc fPProc; 70 PaintProc fPProc;
71 SkAlpha fAlpha; 71 SkAlpha fAlpha;
72 public: 72 public:
73 BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha, 73 BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha,
74 SkBlurMaskFilter::BlurStyle bs) 74 SkBlurMaskFilter::BlurStyle bs)
75 : fMaskFilter(SkBlurMaskFilter::Create(STROKE_WIDTH/2, bs, 75 : fMaskFilter(SkBlurMaskFilter::Create(bs,
76 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STRO KE_WIDTH/2)),
76 SkBlurMaskFilter::kHighQuality_BlurFlag)) 77 SkBlurMaskFilter::kHighQuality_BlurFlag))
77 , fName(name) 78 , fName(name)
78 , fPProc(pproc) 79 , fPProc(pproc)
79 , fAlpha(SkToU8(alpha)) { 80 , fAlpha(SkToU8(alpha)) {
80 fName.appendf("_%s", gBlurStyle2Name[bs]); 81 fName.appendf("_%s", gBlurStyle2Name[bs]);
81 } 82 }
82 83
83 protected: 84 protected:
84 virtual SkString onShortName() { 85 virtual SkString onShortName() {
85 return fName; 86 return fName;
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 private: 134 private:
134 typedef GM INHERITED; 135 typedef GM INHERITED;
135 }; 136 };
136 137
137 class BlurRectCompareGM : public skiagm::GM { 138 class BlurRectCompareGM : public skiagm::GM {
138 SkString fName; 139 SkString fName;
139 unsigned int fRectWidth, fRectHeight; 140 unsigned int fRectWidth, fRectHeight;
140 SkScalar fRadius; 141 SkScalar fRadius;
141 SkBlurMask::Style fStyle; 142 SkBlurMask::Style fStyle;
142 public: 143 public:
143 BlurRectCompareGM(const char name[], unsigned int rectWidth, unsigned int re ctHeight, float radius, SkBlurMask::Style style) 144 BlurRectCompareGM(const char name[], unsigned int rectWidth,
145 unsigned int rectHeight, float radius,
146 SkBlurMask::Style style)
144 : fName(name) 147 : fName(name)
145 , fRectWidth(rectWidth) 148 , fRectWidth(rectWidth)
146 , fRectHeight(rectHeight) 149 , fRectHeight(rectHeight)
147 , fRadius(radius) 150 , fRadius(radius)
148 , fStyle(style) 151 , fStyle(style) {
149 {} 152 }
150
151 int width() const { 153 int width() const {
152 return fRectWidth; 154 return fRectWidth;
153 } 155 }
154 int height() const { 156 int height() const {
155 return fRectHeight; 157 return fRectHeight;
156 } 158 }
157 SkScalar radius() const { 159 SkScalar radius() const {
158 return fRadius; 160 return fRadius;
159 } 161 }
160 SkBlurMask::Style style() const { 162 SkBlurMask::Style style() const {
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
209 class BlurRectFastGM: public BlurRectCompareGM { 211 class BlurRectFastGM: public BlurRectCompareGM {
210 public: 212 public:
211 BlurRectFastGM(const char name[], unsigned int rectWidth, 213 BlurRectFastGM(const char name[], unsigned int rectWidth,
212 unsigned int rectHeight, float blurRadius, 214 unsigned int rectHeight, float blurRadius,
213 SkBlurMask::Style style) : 215 SkBlurMask::Style style) :
214 INHERITED(name, rectWidth, rectHeight, blurRadius, style) { 216 INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
215 } 217 }
216 218
217 protected: 219 protected:
218 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { 220 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
219 return SkBlurMask::BlurRect(m, r, this->radius(), this->style()); 221 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radiu s()),
222 m, r, this->style());
220 } 223 }
221 private: 224 private:
222 typedef BlurRectCompareGM INHERITED; 225 typedef BlurRectCompareGM INHERITED;
223 }; 226 };
224 227
225 class BlurRectSlowGM: public BlurRectCompareGM { 228 class BlurRectSlowGM: public BlurRectCompareGM {
226 public: 229 public:
227 BlurRectSlowGM(const char name[], unsigned int rect_width, unsigned int rect _height, 230 BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectH eight,
228 float blur_radius, SkBlurMask::Style style) : 231 float blurRadius, SkBlurMask::Style style)
229 INHERITED(name, rect_width, rect_height, blur_radius, style) 232 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
230 { 233 }
231 234
232 }
233 protected: 235 protected:
234 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { 236 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
235 SkMask src; 237 SkMask src;
236 r.roundOut(&src.fBounds); 238 r.roundOut(&src.fBounds);
237 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o rigin 239 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o rigin
238 src.fFormat = SkMask::kA8_Format; 240 src.fFormat = SkMask::kA8_Format;
239 src.fRowBytes = src.fBounds.width(); 241 src.fRowBytes = src.fBounds.width();
240 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); 242 src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
241 SkAutoMaskFreeImage amfi(src.fImage); 243 SkAutoMaskFreeImage amfi(src.fImage);
242 244
243 memset(src.fImage, 0xff, src.computeTotalImageSize()); 245 memset(src.fImage, 0xff, src.computeTotalImageSize());
244 246
245 return SkBlurMask::Blur(m, src, this->radius(), this->style(), this->get Quality()); 247 return SkBlurMask::BoxBlur(m, src,
248 SkBlurMask::ConvertRadiusToSigma(this->radius ()),
249 this->style(), this->getQuality());
246 } 250 }
247 251
248 virtual SkBlurMask::Quality getQuality() { 252 virtual SkBlurMask::Quality getQuality() {
249 return SkBlurMask::kHigh_Quality; 253 return SkBlurMask::kHigh_Quality;
250 } 254 }
251 private: 255 private:
252 typedef BlurRectCompareGM INHERITED; 256 typedef BlurRectCompareGM INHERITED;
253 }; 257 };
254 258
255 class BlurRectSlowLowGM: public BlurRectSlowGM { 259 class BlurRectSlowLowGM: public BlurRectSlowGM {
256 public: 260 public:
257 BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int re ctHeight, 261 BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int re ctHeight,
258 float blurRadius, SkBlurMask::Style style) : 262 float blurRadius, SkBlurMask::Style style)
259 INHERITED(name, rectWidth, rectHeight, blurRadius, style) 263 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
260 { 264 }
261 265
262 }
263 protected: 266 protected:
264 virtual SkBlurMask::Quality getQuality() SK_OVERRIDE { 267 virtual SkBlurMask::Quality getQuality() SK_OVERRIDE {
265 return SkBlurMask::kLow_Quality; 268 return SkBlurMask::kLow_Quality;
266 } 269 }
267 private: 270 private:
268 typedef BlurRectSlowGM INHERITED; 271 typedef BlurRectSlowGM INHERITED;
269 }; 272 };
270 273
271 class BlurRectGroundTruthGM: public BlurRectCompareGM { 274 class BlurRectGroundTruthGM: public BlurRectCompareGM {
272 public: 275 public:
273 BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned in t rectHeight, 276 BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned in t rectHeight,
274 float blurRadius, SkBlurMask::Style style) : 277 float blurRadius, SkBlurMask::Style style)
275 INHERITED(name, rectWidth, rectHeight, blurRadius, style) 278 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
276 { 279 }
277 280
278 }
279 protected: 281 protected:
280 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { 282 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
281 SkMask src; 283 SkMask src;
282 r.roundOut(&src.fBounds); 284 r.roundOut(&src.fBounds);
283 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o rigin 285 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o rigin
284 src.fFormat = SkMask::kA8_Format; 286 src.fFormat = SkMask::kA8_Format;
285 src.fRowBytes = src.fBounds.width(); 287 src.fRowBytes = src.fBounds.width();
286 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); 288 src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
287 SkAutoMaskFreeImage amfi(src.fImage); 289 SkAutoMaskFreeImage amfi(src.fImage);
288 290
289 memset(src.fImage, 0xff, src.computeTotalImageSize()); 291 memset(src.fImage, 0xff, src.computeTotalImageSize());
290 292
291 return SkBlurMask::BlurGroundTruth(m, src, this->radius(), this->style() ); 293 return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this ->radius()),
294 m, src, this->style());
292 } 295 }
293 296
294 virtual SkBlurMask::Quality getQuality() { 297 virtual SkBlurMask::Quality getQuality() {
295 return SkBlurMask::kHigh_Quality; 298 return SkBlurMask::kHigh_Quality;
296 } 299 }
297 private: 300 private:
298 typedef BlurRectCompareGM INHERITED; 301 typedef BlurRectCompareGM INHERITED;
299 }; 302 };
300 303
301 304
302 ////////////////////////////////////////////////////////////////////////////// 305 //////////////////////////////////////////////////////////////////////////////
303 306
304 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kNormal_B lurStyle);) 307 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kNormal_B lurStyle);)
305 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kSolid_Bl urStyle);) 308 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kSolid_Bl urStyle);)
306 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_Bl urStyle);) 309 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_Bl urStyle);)
307 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_Bl urStyle);) 310 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_Bl urStyle);)
308 311
312 static const SkScalar kBig = SkFloatToScalar(20);
313 static const SkScalar kSmall = SkFloatToScalar(2);
314
309 // regular size rects, blurs should be small enough not to completely overlap. 315 // regular size rects, blurs should be small enough not to completely overlap.
310 316
311 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, 2, SkBlurMask::kNormal_Style);) 317 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSma ll, SkBlurMask::kNormal_Style);)
312 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, 20, SkBlurMask::kNormal_Style);) 318 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig , SkBlurMask::kNormal_Style);)
313 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, 2, SkBlurMask::kNormal_Style);) 319 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSma ll, SkBlurMask::kNormal_Style);)
314 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, 20, SkBlurMask::kNormal_Style);) 320 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig , SkBlurMask::kNormal_Style);)
315 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, 2, S kBlurMask::kInner_Style);) 321 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmal l, SkBlurMask::kInner_Style);)
316 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, 20, S kBlurMask::kInner_Style);) 322 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig, SkBlurMask::kInner_Style);)
317 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, 2, S kBlurMask::kInner_Style);) 323 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmal l, SkBlurMask::kInner_Style);)
318 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, 20, S kBlurMask::kInner_Style);) 324 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig, SkBlurMask::kInner_Style);)
319 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, 2, S kBlurMask::kOuter_Style);) 325 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmal l, SkBlurMask::kOuter_Style);)
320 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, 20, S kBlurMask::kOuter_Style);) 326 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig, SkBlurMask::kOuter_Style);)
321 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, 2, S kBlurMask::kOuter_Style);) 327 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmal l, SkBlurMask::kOuter_Style);)
322 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, 20, S kBlurMask::kOuter_Style);) 328 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig, SkBlurMask::kOuter_Style);)
323 329
324 // skinny tall rects, blurs overlap in X but not y 330 // skinny tall rects, blurs overlap in X but not y
325 331
326 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, 2 , Sk BlurMask::kNormal_Style);) 332 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall , SkBlurMask::kNormal_Style);)
327 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, 20, Sk BlurMask::kNormal_Style);) 333 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig, SkBlurMask::kNormal_Style);)
328 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, 2 , Sk BlurMask::kNormal_Style);) 334 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall , SkBlurMask::kNormal_Style);)
329 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, 20, Sk BlurMask::kNormal_Style);) 335 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig, SkBlurMask::kNormal_Style);)
330 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, 2 , SkB lurMask::kInner_Style);) 336 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall, SkBlurMask::kInner_Style);)
331 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, 20, SkB lurMask::kInner_Style);) 337 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, S kBlurMask::kInner_Style);)
332 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, 2 , SkB lurMask::kInner_Style);) 338 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall, SkBlurMask::kInner_Style);)
333 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, 20, SkB lurMask::kInner_Style);) 339 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, S kBlurMask::kInner_Style);)
334 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, 2 , SkB lurMask::kOuter_Style);) 340 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
335 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, 20, SkB lurMask::kOuter_Style);) 341 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, S kBlurMask::kOuter_Style);)
336 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, 2 , SkB lurMask::kOuter_Style);) 342 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
337 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, 20, SkB lurMask::kOuter_Style);) 343 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, S kBlurMask::kOuter_Style);)
338 344
339 // tiny rects, blurs overlap in X and Y 345 // tiny rects, blurs overlap in X and Y
340 346
341 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, 2 , SkBlur Mask::kNormal_Style);) 347 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, Sk BlurMask::kNormal_Style);)
342 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, 20, SkBlur Mask::kNormal_Style);) 348 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, SkBl urMask::kNormal_Style);)
343 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, 2 , SkBlur Mask::kNormal_Style);) 349 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, Sk BlurMask::kNormal_Style);)
344 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, 20, SkBlur Mask::kNormal_Style);) 350 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, SkBl urMask::kNormal_Style);)
345 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, 2 , SkBlurM ask::kInner_Style);) 351 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, SkB lurMask::kInner_Style);)
346 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, 20, SkBlurM ask::kInner_Style);) 352 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, SkBlu rMask::kInner_Style);)
347 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, 2 , SkBlurM ask::kInner_Style);) 353 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, SkB lurMask::kInner_Style);)
348 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, 20, SkBlurM ask::kInner_Style);) 354 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, SkBlu rMask::kInner_Style);)
349 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, 2 , SkBlurM ask::kOuter_Style);) 355 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, SkB lurMask::kOuter_Style);)
350 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, 20, SkBlurM ask::kOuter_Style);) 356 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, SkBlu rMask::kOuter_Style);)
351 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, 2 , SkBlurM ask::kOuter_Style);) 357 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, SkB lurMask::kOuter_Style);)
352 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, 20, SkBlurM ask::kOuter_Style);) 358 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, SkBlu rMask::kOuter_Style);)
353 359
354 360
355 #if 0 361 #if 0
356 // dont' need to GM the gaussian convolution; it's slow and intended 362 // dont' need to GM the gaussian convolution; it's slow and intended
357 // as a ground truth comparison only. Leaving these here in case we 363 // as a ground truth comparison only. Leaving these here in case we
358 // ever want to turn these back on for debugging reasons. 364 // ever want to turn these back on for debugging reasons.
359 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1) ;) 365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1) ;)
360 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2) ;) 366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2) ;)
361 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3) ;) 367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3) ;)
362 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4) ;) 368 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4) ;)
363 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5) ;) 369 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5) ;)
364 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6) ;) 370 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6) ;)
365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7) ;) 371 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7) ;)
366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8) ;) 372 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8) ;)
367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9) ;) 373 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9) ;)
368 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10 );) 374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10 );)
369 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11 );) 375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11 );)
370 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12 );) 376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12 );)
371 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13 );) 377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13 );)
372 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14 );) 378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14 );)
373 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15 );) 379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15 );)
374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16 );) 380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16 );)
375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17 );) 381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17 );)
376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18 );) 382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18 );)
377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19 );) 383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19 );)
378 #endif 384 #endif
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