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Unified Diff: ui/compositor/test/in_process_context_factory.h

Issue 2369793002: WIP: Propagate SurfaceID up window tree hierarchy
Patch Set: Fix input events: EventDispatcher ignores container windows Created 4 years, 3 months ago
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Index: ui/compositor/test/in_process_context_factory.h
diff --git a/ui/compositor/test/in_process_context_factory.h b/ui/compositor/test/in_process_context_factory.h
index 924d3dfe2f0437eb19e6c96715fdcb1722179201..4388f5f3a5f7bbebdff3c560fc19d790557e49fb 100644
--- a/ui/compositor/test/in_process_context_factory.h
+++ b/ui/compositor/test/in_process_context_factory.h
@@ -60,7 +60,7 @@ class InProcessContextFactory : public ContextFactory {
cc::SharedBitmapManager* GetSharedBitmapManager() override;
gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() override;
cc::TaskGraphRunner* GetTaskGraphRunner() override;
- uint32_t AllocateSurfaceClientId() override;
+ cc::FrameSinkId AllocateFrameSinkId() override;
cc::SurfaceManager* GetSurfaceManager() override;
void SetDisplayVisible(ui::Compositor* compositor, bool visible) override;
void ResizeDisplay(ui::Compositor* compositor,
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