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Unified Diff: cc/surfaces/surface_manager.cc

Issue 2369793002: WIP: Propagate SurfaceID up window tree hierarchy
Patch Set: Fix input events: EventDispatcher ignores container windows Created 4 years, 3 months ago
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Index: cc/surfaces/surface_manager.cc
diff --git a/cc/surfaces/surface_manager.cc b/cc/surfaces/surface_manager.cc
index e34bb63a40970e6632440d6c40eede3b1f5e61b1..6d78d0a1f1ff28b1096ce15e53bc0f291bc356e1 100644
--- a/cc/surfaces/surface_manager.cc
+++ b/cc/surfaces/surface_manager.cc
@@ -25,7 +25,7 @@ SurfaceManager::ClientSourceMapping::~ClientSourceMapping() {
<< ", children: " << children.size();
}
-SurfaceManager::SurfaceManager() {
+SurfaceManager::SurfaceManager(Delegate* delegate) : delegate_(delegate) {
thread_checker_.DetachFromThread();
}
@@ -65,25 +65,25 @@ void SurfaceManager::Destroy(std::unique_ptr<Surface> surface) {
GarbageCollectSurfaces();
}
-void SurfaceManager::DidSatisfySequences(uint32_t client_id,
+void SurfaceManager::DidSatisfySequences(const FrameSinkId& frame_sink_id,
std::vector<uint32_t>* sequence) {
DCHECK(thread_checker_.CalledOnValidThread());
for (std::vector<uint32_t>::iterator it = sequence->begin();
it != sequence->end();
++it) {
- satisfied_sequences_.insert(SurfaceSequence(client_id, *it));
+ satisfied_sequences_.insert(SurfaceSequence(frame_sink_id, *it));
}
sequence->clear();
GarbageCollectSurfaces();
}
-void SurfaceManager::RegisterSurfaceClientId(uint32_t client_id) {
- bool inserted = valid_surface_client_ids_.insert(client_id).second;
+void SurfaceManager::RegisterFrameSinkId(const FrameSinkId& frame_sink_id) {
+ bool inserted = valid_frame_sink_ids_.insert(frame_sink_id).second;
DCHECK(inserted);
}
-void SurfaceManager::InvalidateSurfaceClientId(uint32_t client_id) {
- valid_surface_client_ids_.erase(client_id);
+void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) {
+ valid_frame_sink_ids_.erase(frame_sink_id);
GarbageCollectSurfaces();
}
@@ -97,8 +97,8 @@ void SurfaceManager::GarbageCollectSurfaces() {
// GC roots are surfaces that have not been destroyed, or have not had all
// their destruction dependencies satisfied.
for (auto& map_entry : surface_map_) {
- map_entry.second->SatisfyDestructionDependencies(
- &satisfied_sequences_, &valid_surface_client_ids_);
+ map_entry.second->SatisfyDestructionDependencies(&satisfied_sequences_,
+ &valid_frame_sink_ids_);
if (!map_entry.second->destroyed() ||
map_entry.second->GetDestructionDependencyCount()) {
live_surfaces_set.insert(map_entry.first);
@@ -143,16 +143,16 @@ void SurfaceManager::GarbageCollectSurfaces() {
}
void SurfaceManager::RegisterSurfaceFactoryClient(
- uint32_t client_id,
+ const FrameSinkId& frame_sink_id,
SurfaceFactoryClient* client) {
DCHECK(client);
- DCHECK(!namespace_client_map_[client_id].client);
- DCHECK_EQ(valid_surface_client_ids_.count(client_id), 1u);
+ DCHECK(!namespace_client_map_[frame_sink_id].client);
+ DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u);
- auto iter = namespace_client_map_.find(client_id);
+ auto iter = namespace_client_map_.find(frame_sink_id);
if (iter == namespace_client_map_.end()) {
auto insert_result = namespace_client_map_.insert(
- std::make_pair(client_id, ClientSourceMapping()));
+ std::make_pair(frame_sink_id, ClientSourceMapping()));
DCHECK(insert_result.second);
iter = insert_result.first;
}
@@ -163,11 +163,12 @@ void SurfaceManager::RegisterSurfaceFactoryClient(
client->SetBeginFrameSource(iter->second.source);
}
-void SurfaceManager::UnregisterSurfaceFactoryClient(uint32_t client_id) {
- DCHECK_EQ(valid_surface_client_ids_.count(client_id), 1u);
- DCHECK_EQ(namespace_client_map_.count(client_id), 1u);
+void SurfaceManager::UnregisterSurfaceFactoryClient(
+ const FrameSinkId& frame_sink_id) {
+ DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u);
+ DCHECK_EQ(namespace_client_map_.count(frame_sink_id), 1u);
- auto iter = namespace_client_map_.find(client_id);
+ auto iter = namespace_client_map_.find(frame_sink_id);
if (iter->second.source)
iter->second.client->SetBeginFrameSource(nullptr);
iter->second.client = nullptr;
@@ -179,29 +180,30 @@ void SurfaceManager::UnregisterSurfaceFactoryClient(uint32_t client_id) {
namespace_client_map_.erase(iter);
}
-void SurfaceManager::RegisterBeginFrameSource(BeginFrameSource* source,
- uint32_t client_id) {
+void SurfaceManager::RegisterBeginFrameSource(
+ BeginFrameSource* source,
+ const FrameSinkId& frame_sink_id) {
DCHECK(source);
DCHECK_EQ(registered_sources_.count(source), 0u);
- DCHECK_EQ(valid_surface_client_ids_.count(client_id), 1u);
+ DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u);
- registered_sources_[source] = client_id;
- RecursivelyAttachBeginFrameSource(client_id, source);
+ registered_sources_[source] = frame_sink_id;
+ RecursivelyAttachBeginFrameSource(frame_sink_id, source);
}
void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) {
DCHECK(source);
DCHECK_EQ(registered_sources_.count(source), 1u);
- uint32_t client_id = registered_sources_[source];
+ const FrameSinkId& frame_sink_id = registered_sources_[source];
registered_sources_.erase(source);
- if (namespace_client_map_.count(client_id) == 0u)
+ if (namespace_client_map_.count(frame_sink_id) == 0u)
return;
// TODO(enne): these walks could be done in one step.
// Remove this begin frame source from its subtree.
- RecursivelyDetachBeginFrameSource(client_id, source);
+ RecursivelyDetachBeginFrameSource(frame_sink_id, source);
// Then flush every remaining registered source to fix any sources that
// became null because of the previous step but that have an alternative.
for (auto source_iter : registered_sources_)
@@ -209,9 +211,9 @@ void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) {
}
void SurfaceManager::RecursivelyAttachBeginFrameSource(
- uint32_t client_id,
+ const FrameSinkId& frame_sink_id,
BeginFrameSource* source) {
- ClientSourceMapping& mapping = namespace_client_map_[client_id];
+ ClientSourceMapping& mapping = namespace_client_map_[frame_sink_id];
if (!mapping.source) {
mapping.source = source;
if (mapping.client)
@@ -222,9 +224,9 @@ void SurfaceManager::RecursivelyAttachBeginFrameSource(
}
void SurfaceManager::RecursivelyDetachBeginFrameSource(
- uint32_t client_id,
+ const FrameSinkId& frame_sink_id,
BeginFrameSource* source) {
- auto iter = namespace_client_map_.find(client_id);
+ auto iter = namespace_client_map_.find(frame_sink_id);
if (iter == namespace_client_map_.end())
return;
if (iter->second.source == source) {
@@ -238,71 +240,72 @@ void SurfaceManager::RecursivelyDetachBeginFrameSource(
return;
}
- std::vector<uint32_t>& children = iter->second.children;
+ std::vector<FrameSinkId>& children = iter->second.children;
for (size_t i = 0; i < children.size(); ++i) {
RecursivelyDetachBeginFrameSource(children[i], source);
}
}
-bool SurfaceManager::ChildContains(uint32_t child_namespace,
- uint32_t search_namespace) const {
- auto iter = namespace_client_map_.find(child_namespace);
+bool SurfaceManager::ChildContains(
+ const FrameSinkId& child_frame_sink_id,
+ const FrameSinkId& search_frame_sink_id) const {
+ auto iter = namespace_client_map_.find(child_frame_sink_id);
if (iter == namespace_client_map_.end())
return false;
- const std::vector<uint32_t>& children = iter->second.children;
+ const std::vector<FrameSinkId>& children = iter->second.children;
for (size_t i = 0; i < children.size(); ++i) {
- if (children[i] == search_namespace)
+ if (children[i] == search_frame_sink_id)
return true;
- if (ChildContains(children[i], search_namespace))
+ if (ChildContains(children[i], search_frame_sink_id))
return true;
}
return false;
}
-void SurfaceManager::RegisterSurfaceNamespaceHierarchy(
- uint32_t parent_namespace,
- uint32_t child_namespace) {
- DCHECK_EQ(valid_surface_client_ids_.count(parent_namespace), 1u);
- DCHECK_EQ(valid_surface_client_ids_.count(child_namespace), 1u);
+void SurfaceManager::RegisterFrameSinkHierarchy(
+ const FrameSinkId& parent_frame_sink_id,
+ const FrameSinkId& child_frame_sink_id) {
+ DCHECK_EQ(valid_frame_sink_ids_.count(parent_frame_sink_id), 1u);
+ DCHECK_EQ(valid_frame_sink_ids_.count(child_frame_sink_id), 1u);
// If it's possible to reach the parent through the child's descendant chain,
// then this will create an infinite loop. Might as well just crash here.
- CHECK(!ChildContains(child_namespace, parent_namespace));
+ CHECK(!ChildContains(child_frame_sink_id, parent_frame_sink_id));
- std::vector<uint32_t>& children =
- namespace_client_map_[parent_namespace].children;
+ std::vector<FrameSinkId>& children =
+ namespace_client_map_[parent_frame_sink_id].children;
for (size_t i = 0; i < children.size(); ++i)
- DCHECK_NE(children[i], child_namespace);
- children.push_back(child_namespace);
+ DCHECK(children[i] == child_frame_sink_id);
+ children.push_back(child_frame_sink_id);
// If the parent has no source, then attaching it to this child will
// not change any downstream sources.
BeginFrameSource* parent_source =
- namespace_client_map_[parent_namespace].source;
+ namespace_client_map_[parent_frame_sink_id].source;
if (!parent_source)
return;
DCHECK_EQ(registered_sources_.count(parent_source), 1u);
- RecursivelyAttachBeginFrameSource(child_namespace, parent_source);
+ RecursivelyAttachBeginFrameSource(child_frame_sink_id, parent_source);
}
-void SurfaceManager::UnregisterSurfaceNamespaceHierarchy(
- uint32_t parent_namespace,
- uint32_t child_namespace) {
+void SurfaceManager::UnregisterFrameSinkHierarchy(
+ const FrameSinkId& parent_frame_sink_id,
+ const FrameSinkId& child_frame_sink_id) {
// Deliberately do not check validity of either parent or child namespace
// here. They were valid during the registration, so were valid at some
// point in time. This makes it possible to invalidate parent and child
// namespaces independently of each other and not have an ordering dependency
// of unregistering the hierarchy first before either of them.
- DCHECK_EQ(namespace_client_map_.count(parent_namespace), 1u);
+ DCHECK_EQ(namespace_client_map_.count(parent_frame_sink_id), 1u);
- auto iter = namespace_client_map_.find(parent_namespace);
+ auto iter = namespace_client_map_.find(parent_frame_sink_id);
- std::vector<uint32_t>& children = iter->second.children;
+ std::vector<FrameSinkId>& children = iter->second.children;
bool found_child = false;
for (size_t i = 0; i < children.size(); ++i) {
- if (children[i] == child_namespace) {
+ if (children[i] == child_frame_sink_id) {
found_child = true;
children[i] = children.back();
children.resize(children.size() - 1);
@@ -326,7 +329,7 @@ void SurfaceManager::UnregisterSurfaceNamespaceHierarchy(
return;
// TODO(enne): these walks could be done in one step.
- RecursivelyDetachBeginFrameSource(child_namespace, parent_source);
+ RecursivelyDetachBeginFrameSource(child_frame_sink_id, parent_source);
for (auto source_iter : registered_sources_)
RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first);
}
@@ -347,4 +350,11 @@ bool SurfaceManager::SurfaceModified(const SurfaceId& surface_id) {
return changed;
}
+void SurfaceManager::DidCreateNewSurface(const gfx::Size& size,
+ float device_scale_factor,
+ const SurfaceId& surface_id) {
+ if (delegate_)
+ delegate_->OnSurfaceCreated(size, device_scale_factor, surface_id);
+}
+
} // namespace cc
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