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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ | 5 #ifndef SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ |
6 #define SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ | 6 #define SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "cc/ipc/compositor_frame.mojom.h" | 11 #include "cc/ipc/compositor_frame.mojom.h" |
12 #include "cc/surfaces/surface_factory.h" | 12 #include "cc/surfaces/surface_factory.h" |
13 #include "cc/surfaces/surface_id.h" | 13 #include "cc/surfaces/surface_id.h" |
| 14 #include "cc/surfaces/surface_sequence_generator.h" |
14 #include "mojo/public/cpp/bindings/binding.h" | 15 #include "mojo/public/cpp/bindings/binding.h" |
15 #include "services/ui/public/interfaces/window_tree.mojom.h" | 16 #include "services/ui/public/interfaces/window_tree.mojom.h" |
16 | 17 |
17 namespace ui { | 18 namespace ui { |
18 namespace ws { | 19 namespace ws { |
19 | 20 |
20 class ServerWindow; | 21 class ServerWindow; |
21 class ServerWindowSurface; | 22 class ServerWindowSurface; |
22 class ServerWindowSurfaceManagerTestApi; | 23 class ServerWindowSurfaceManagerTestApi; |
23 | 24 |
24 // ServerWindowSurfaceManager tracks the surfaces associated with a | 25 // ServerWindowSurfaceManager tracks the surfaces associated with a |
25 // ServerWindow. | 26 // ServerWindow. |
26 class ServerWindowSurfaceManager { | 27 class ServerWindowSurfaceManager { |
27 public: | 28 public: |
28 explicit ServerWindowSurfaceManager(ServerWindow* window); | 29 explicit ServerWindowSurfaceManager(ServerWindow* window); |
29 ~ServerWindowSurfaceManager(); | 30 ~ServerWindowSurfaceManager(); |
30 | 31 |
31 // Returns true if the surfaces from this manager should be drawn. | 32 // Returns true if the surfaces from this manager should be drawn. |
32 bool ShouldDraw(); | 33 bool ShouldDraw(); |
33 | 34 |
34 // Creates a new surface of the specified type, replacing the existing one of | 35 // Creates a new surface of the specified type, replacing the existing one of |
35 // the specified type. | 36 // the specified type. |
36 void CreateSurface(mojom::SurfaceType surface_type, | 37 void CreateSurface(mojom::SurfaceType surface_type, |
37 mojo::InterfaceRequest<mojom::Surface> request, | 38 mojo::InterfaceRequest<mojom::Surface> request, |
38 mojom::SurfaceClientPtr client); | 39 mojom::SurfaceClientPtr client); |
39 | 40 |
| 41 // TODO(fsamuel): This is temporary until we replace SurfaceSequences with |
| 42 // refcounting. |
| 43 cc::SurfaceSequence CreateSurfaceSequence(); |
| 44 |
| 45 void SatisfySurfaceSequence(const cc::SurfaceSequence& sequence); |
| 46 |
40 ServerWindow* window() { return window_; } | 47 ServerWindow* window() { return window_; } |
41 | 48 |
42 ServerWindowSurface* GetDefaultSurface() const; | 49 ServerWindowSurface* GetDefaultSurface() const; |
43 ServerWindowSurface* GetUnderlaySurface() const; | 50 ServerWindowSurface* GetUnderlaySurface() const; |
44 ServerWindowSurface* GetSurfaceByType(mojom::SurfaceType type) const; | 51 ServerWindowSurface* GetSurfaceByType(mojom::SurfaceType type) const; |
45 bool HasSurfaceOfType(mojom::SurfaceType type) const; | 52 bool HasSurfaceOfType(mojom::SurfaceType type) const; |
46 bool HasAnySurface() const; | 53 bool HasAnySurface() const; |
47 | 54 |
48 cc::SurfaceManager* GetSurfaceManager(); | 55 cc::SurfaceManager* GetSurfaceManager(); |
49 | 56 |
50 private: | 57 private: |
51 friend class ServerWindowSurfaceManagerTestApi; | 58 friend class ServerWindowSurfaceManagerTestApi; |
52 friend class ServerWindowSurface; | 59 friend class ServerWindowSurface; |
53 | 60 |
54 // Returns true if a surface of |type| has been set and its size is greater | 61 // Returns true if a surface of |type| has been set and its size is greater |
55 // than the size of the window. | 62 // than the size of the window. |
56 bool IsSurfaceReadyAndNonEmpty(mojom::SurfaceType type) const; | 63 bool IsSurfaceReadyAndNonEmpty(mojom::SurfaceType type) const; |
57 | 64 |
58 ServerWindow* window_; | 65 ServerWindow* window_; |
| 66 cc::FrameSinkId frame_sink_id_; |
| 67 cc::SurfaceSequenceGenerator surface_sequence_generator_; |
59 | 68 |
60 using TypeToSurfaceMap = | 69 using TypeToSurfaceMap = |
61 std::map<mojom::SurfaceType, std::unique_ptr<ServerWindowSurface>>; | 70 std::map<mojom::SurfaceType, std::unique_ptr<ServerWindowSurface>>; |
62 | 71 |
63 TypeToSurfaceMap type_to_surface_map_; | 72 TypeToSurfaceMap type_to_surface_map_; |
64 | 73 |
65 // While true the window is not drawn. This is initially true if the window | 74 // While true the window is not drawn. This is initially true if the window |
66 // has the property |kWaitForUnderlay_Property|. This is set to false once | 75 // has the property |kWaitForUnderlay_Property|. This is set to false once |
67 // the underlay and default surface have been set *and* their size is at | 76 // the underlay and default surface have been set *and* their size is at |
68 // least that of the window. Ideally we would wait for sizes to match, but | 77 // least that of the window. Ideally we would wait for sizes to match, but |
69 // the underlay is not necessarily as big as the window. | 78 // the underlay is not necessarily as big as the window. |
70 bool waiting_for_initial_frames_; | 79 bool waiting_for_initial_frames_; |
71 | 80 |
72 DISALLOW_COPY_AND_ASSIGN(ServerWindowSurfaceManager); | 81 DISALLOW_COPY_AND_ASSIGN(ServerWindowSurfaceManager); |
73 }; | 82 }; |
74 | 83 |
75 } // namespace ws | 84 } // namespace ws |
76 } // namespace ui | 85 } // namespace ui |
77 | 86 |
78 #endif // SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ | 87 #endif // SERVICES_UI_WS_SERVER_WINDOW_SURFACE_MANAGER_H_ |
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