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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ | 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ |
| 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ | 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/timer/timer.h" | 11 #include "base/timer/timer.h" |
| 12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
| 13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 class CompositorFrame; | 16 class CompositorFrame; |
| 17 class CopyOutputRequest; | 17 class CopyOutputRequest; |
| 18 class RenderPass; | 18 class RenderPass; |
| 19 } | 19 } |
| 20 | 20 |
| 21 namespace gpu { | 21 namespace gpu { |
| 22 class GpuChannelHost; | 22 class GpuChannelHost; |
| 23 } | 23 } |
| 24 | 24 |
| 25 namespace ui { | 25 namespace ui { |
| 26 | 26 |
| 27 namespace surfaces { |
| 28 class CompositorFrameSink; |
| 27 class DisplayCompositor; | 29 class DisplayCompositor; |
| 28 class SurfacesState; | 30 } |
| 29 | 31 |
| 30 namespace ws { | 32 namespace ws { |
| 31 | 33 |
| 32 namespace test { | 34 namespace test { |
| 33 class FrameGeneratorTest; | 35 class FrameGeneratorTest; |
| 34 } | 36 } |
| 35 | 37 |
| 36 class FrameGeneratorDelegate; | 38 class FrameGeneratorDelegate; |
| 37 class ServerWindow; | 39 class ServerWindow; |
| 38 | 40 |
| 39 // Responsible for redrawing the display in response to the redraw requests by | 41 // Responsible for redrawing the display in response to the redraw requests by |
| 40 // submitting CompositorFrames to the owned DisplayCompositor. | 42 // submitting CompositorFrames to the owned CompositorFrameSink. |
| 41 class FrameGenerator { | 43 class FrameGenerator { |
| 42 public: | 44 public: |
| 43 FrameGenerator(FrameGeneratorDelegate* delegate, | 45 FrameGenerator(FrameGeneratorDelegate* delegate, |
| 44 scoped_refptr<SurfacesState> surfaces_state); | 46 scoped_refptr<surfaces::DisplayCompositor> display_compositor); |
| 45 virtual ~FrameGenerator(); | 47 virtual ~FrameGenerator(); |
| 46 | 48 |
| 47 void OnGpuChannelEstablished(scoped_refptr<gpu::GpuChannelHost> gpu_channel); | 49 void OnGpuChannelEstablished(scoped_refptr<gpu::GpuChannelHost> gpu_channel); |
| 48 | 50 |
| 49 // Schedules a redraw for the provided region. | 51 // Schedules a redraw for the provided region. |
| 50 void RequestRedraw(const gfx::Rect& redraw_region); | 52 void RequestRedraw(const gfx::Rect& redraw_region); |
| 51 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); | 53 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); |
| 52 void RequestCopyOfOutput( | 54 void RequestCopyOfOutput( |
| 53 std::unique_ptr<cc::CopyOutputRequest> output_request); | 55 std::unique_ptr<cc::CopyOutputRequest> output_request); |
| 54 | 56 |
| 55 bool is_frame_pending() { return frame_pending_; } | 57 bool is_frame_pending() { return frame_pending_; } |
| 56 | 58 |
| 57 private: | 59 private: |
| 58 friend class ui::ws::test::FrameGeneratorTest; | 60 friend class ui::ws::test::FrameGeneratorTest; |
| 59 | 61 |
| 60 void WantToDraw(); | 62 void WantToDraw(); |
| 61 | 63 |
| 62 // This method initiates a top level redraw of the display. | 64 // This method initiates a top level redraw of the display. |
| 63 // TODO(fsamuel): This should use vblank as a signal rather than a timer | 65 // TODO(fsamuel): This should use vblank as a signal rather than a timer |
| 64 // http://crbug.com/533042 | 66 // http://crbug.com/533042 |
| 65 void Draw(); | 67 void Draw(); |
| 66 | 68 |
| 67 // This is called after the DisplayCompositor has completed generating a new | 69 // This is called after the CompositorFrameSink has completed generating a new |
| 68 // frame for the display. TODO(fsamuel): Idle time processing should happen | 70 // frame for the display. TODO(fsamuel): Idle time processing should happen |
| 69 // here if there is budget for it. | 71 // here if there is budget for it. |
| 70 void DidDraw(); | 72 void DidDraw(); |
| 71 | 73 |
| 72 // Generates the CompositorFrame for the current |dirty_rect_|. | 74 // Generates the CompositorFrame for the current |dirty_rect_|. |
| 73 cc::CompositorFrame GenerateCompositorFrame( | 75 cc::CompositorFrame GenerateCompositorFrame( |
| 74 const gfx::Rect& output_rect) const; | 76 const gfx::Rect& output_rect) const; |
| 75 | 77 |
| 76 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad | 78 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad |
| 77 // for each that lacks one. | 79 // for each that lacks one. |
| 78 void DrawWindowTree(cc::RenderPass* pass, | 80 void DrawWindowTree(cc::RenderPass* pass, |
| 79 ServerWindow* window, | 81 ServerWindow* window, |
| 80 const gfx::Vector2d& parent_to_root_origin_offset, | 82 const gfx::Vector2d& parent_to_root_origin_offset, |
| 81 float opacity, | 83 float opacity, |
| 82 bool* may_contain_video) const; | 84 bool* may_contain_video) const; |
| 83 | 85 |
| 84 FrameGeneratorDelegate* delegate_; | 86 FrameGeneratorDelegate* delegate_; |
| 85 scoped_refptr<SurfacesState> surfaces_state_; | 87 scoped_refptr<surfaces::DisplayCompositor> display_compositor_; |
| 86 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; | 88 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; |
| 87 | 89 |
| 88 std::unique_ptr<DisplayCompositor> display_compositor_; | 90 std::unique_ptr<surfaces::CompositorFrameSink> compositor_frame_sink_; |
| 89 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget; | 91 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget; |
| 90 | 92 |
| 91 // The region that needs to be redrawn next time the compositor frame is | 93 // The region that needs to be redrawn next time the compositor frame is |
| 92 // generated. | 94 // generated. |
| 93 gfx::Rect dirty_rect_; | 95 gfx::Rect dirty_rect_; |
| 94 base::Timer draw_timer_; | 96 base::Timer draw_timer_; |
| 95 bool frame_pending_ = false; | 97 bool frame_pending_ = false; |
| 96 bool may_contain_video_ = false; | 98 bool may_contain_video_ = false; |
| 97 | 99 |
| 98 base::WeakPtrFactory<FrameGenerator> weak_factory_; | 100 base::WeakPtrFactory<FrameGenerator> weak_factory_; |
| 99 | 101 |
| 100 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); | 102 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); |
| 101 }; | 103 }; |
| 102 | 104 |
| 103 } // namespace ws | 105 } // namespace ws |
| 104 | 106 |
| 105 } // namespace ui | 107 } // namespace ui |
| 106 | 108 |
| 107 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ | 109 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ |
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