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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
7 | 7 |
8 #include "cc/surfaces/display_client.h" | 8 #include <stdint.h> |
9 #include "cc/surfaces/surface.h" | 9 |
10 #include "cc/surfaces/surface_factory.h" | 10 #include "base/macros.h" |
11 #include "cc/surfaces/surface_factory_client.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "cc/surfaces/surface_id_allocator.h" | 12 #include "cc/surfaces/surface_manager.h" |
13 #include "services/ui/surfaces/surfaces_state.h" | |
14 #include "ui/gfx/native_widget_types.h" | |
15 | 13 |
16 namespace cc { | 14 namespace cc { |
17 class Display; | 15 class SurfaceHittest; |
18 } | 16 class SurfaceManager; |
19 | 17 } // namespace cc |
20 namespace gpu { | |
21 class GpuChannelHost; | |
22 } | |
23 | 18 |
24 namespace ui { | 19 namespace ui { |
| 20 namespace surfaces { |
25 | 21 |
26 // TODO(fsamuel): This should become a mojo interface for the mus-gpu split. | 22 class DisplayCompositorClient; |
27 // TODO(fsamuel): This should not be a SurfaceFactoryClient. | 23 |
28 // The DisplayCompositor receives CompositorFrames from all sources, | 24 // The DisplayCompositor object is an object global to the Window Manager app |
29 // creates a top-level CompositorFrame once per tick, and generates graphical | 25 // that holds the SurfaceManager and allocates new Surfaces namespaces. |
30 // output. | 26 // This object lives on the main thread of the Window Manager. |
31 class DisplayCompositor : public cc::SurfaceFactoryClient, | 27 // TODO(rjkroege, fsamuel): This object will need to change to support multiple |
32 public cc::DisplayClient { | 28 // displays. |
| 29 class DisplayCompositor : public base::RefCounted<DisplayCompositor>, |
| 30 public cc::SurfaceManager::Delegate { |
33 public: | 31 public: |
34 DisplayCompositor(scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 32 explicit DisplayCompositor(DisplayCompositorClient* client); |
35 gfx::AcceleratedWidget widget, | 33 |
36 scoped_refptr<gpu::GpuChannelHost> gpu_channel, | 34 uint32_t next_client_id() { return next_client_id_++; } |
37 const scoped_refptr<SurfacesState>& surfaces_state); | 35 |
| 36 cc::SurfaceManager* manager() { return &manager_; } |
| 37 |
| 38 private: |
| 39 friend class base::RefCounted<DisplayCompositor>; |
38 ~DisplayCompositor() override; | 40 ~DisplayCompositor() override; |
39 | 41 |
40 // DisplayCompositor embedders submit a CompositorFrame when content on the | 42 // cc::SurfaceManager::Delegate: |
41 // display should be changed. A well-behaving embedder should only submit | 43 void OnSurfaceCreated(const gfx::Size& size, |
42 // a CompositorFrame once per BeginFrame tick. The callback is called the | 44 float device_scale_factor, |
43 // first time this frame is used to draw, or if the frame is discarded. | 45 const cc::SurfaceId& surface_id) override; |
44 void SubmitCompositorFrame(cc::CompositorFrame frame, | |
45 const base::Callback<void()>& callback); | |
46 | 46 |
47 // TODO(fsamuel): This is used for surface hittesting and should not be | 47 DisplayCompositorClient* const client_; |
48 // exposed outside of DisplayCompositor. | 48 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated |
49 const cc::SurfaceId& surface_id() const { return surface_id_; } | 49 // by the Surfaces service, and the low 32-bits are generated by the process |
| 50 // that requested the Surface. |
| 51 uint32_t next_client_id_; |
| 52 cc::SurfaceManager manager_; |
50 | 53 |
51 // This requests the display CompositorFrame be rendered and given to the | |
52 // callback within CopyOutputRequest. | |
53 void RequestCopyOfOutput( | |
54 std::unique_ptr<cc::CopyOutputRequest> output_request); | |
55 | |
56 // TODO(fsamuel): Invent an async way to create a SurfaceNamespace | |
57 // A SurfaceNamespace can create CompositorFrameSinks where the client can | |
58 // make up the ID. | |
59 | |
60 private: | |
61 // SurfaceFactoryClient implementation. | |
62 void ReturnResources(const cc::ReturnedResourceArray& resources) override; | |
63 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override; | |
64 | |
65 // DisplayClient implementation. | |
66 void DisplayOutputSurfaceLost() override; | |
67 void DisplayWillDrawAndSwap(bool will_draw_and_swap, | |
68 const cc::RenderPassList& render_passes) override; | |
69 void DisplayDidDrawAndSwap() override; | |
70 | |
71 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
72 scoped_refptr<SurfacesState> surfaces_state_; | |
73 cc::SurfaceFactory factory_; | |
74 cc::SurfaceIdAllocator allocator_; | |
75 cc::SurfaceId surface_id_; | |
76 | |
77 gfx::Size display_size_; | |
78 std::unique_ptr<cc::Display> display_; | |
79 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); | 54 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); |
80 }; | 55 }; |
81 | 56 |
| 57 } // namespace surfaces |
82 } // namespace ui | 58 } // namespace ui |
83 | 59 |
84 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 60 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
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