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Issue 2369793002: WIP: Propagate SurfaceID up window tree hierarchy
Patch Set: Fix input events: EventDispatcher ignores container windows Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/surfaces/display_compositor.h" 5 #include "services/ui/surfaces/compositor_frame_sink.h"
6 6
7 #include "cc/output/copy_output_request.h" 7 #include "cc/output/copy_output_request.h"
8 #include "cc/output/output_surface.h" 8 #include "cc/output/output_surface.h"
9 #include "cc/output/renderer_settings.h" 9 #include "cc/output/renderer_settings.h"
10 #include "cc/output/texture_mailbox_deleter.h" 10 #include "cc/output/texture_mailbox_deleter.h"
11 #include "cc/scheduler/begin_frame_source.h" 11 #include "cc/scheduler/begin_frame_source.h"
12 #include "cc/scheduler/delay_based_time_source.h" 12 #include "cc/scheduler/delay_based_time_source.h"
13 #include "cc/surfaces/display.h" 13 #include "cc/surfaces/display.h"
14 #include "cc/surfaces/display_scheduler.h" 14 #include "cc/surfaces/display_scheduler.h"
15 #include "gpu/ipc/client/gpu_channel_host.h" 15 #include "gpu/ipc/client/gpu_channel_host.h"
16 #include "services/ui/surfaces/direct_output_surface.h" 16 #include "services/ui/surfaces/direct_output_surface.h"
17 #include "services/ui/surfaces/surfaces_context_provider.h" 17 #include "services/ui/surfaces/surfaces_context_provider.h"
18 18
19 #if defined(USE_OZONE) 19 #if defined(USE_OZONE)
20 #include "gpu/command_buffer/client/gles2_interface.h" 20 #include "gpu/command_buffer/client/gles2_interface.h"
21 #include "services/ui/surfaces/direct_output_surface_ozone.h" 21 #include "services/ui/surfaces/direct_output_surface_ozone.h"
22 #endif 22 #endif
23 23
24 namespace ui { 24 namespace ui {
25 namespace surfaces {
25 26
26 DisplayCompositor::DisplayCompositor( 27 CompositorFrameSink::CompositorFrameSink(
27 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 28 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
28 gfx::AcceleratedWidget widget, 29 gfx::AcceleratedWidget widget,
29 scoped_refptr<gpu::GpuChannelHost> gpu_channel, 30 scoped_refptr<gpu::GpuChannelHost> gpu_channel,
30 const scoped_refptr<SurfacesState>& surfaces_state) 31 const scoped_refptr<DisplayCompositor>& display_compositor)
31 : task_runner_(task_runner), 32 : task_runner_(task_runner),
32 surfaces_state_(surfaces_state), 33 display_compositor_(display_compositor),
33 factory_(surfaces_state->manager(), this), 34 factory_(display_compositor->manager(), this),
34 allocator_(surfaces_state->next_client_id()) { 35 // TODO(fsamuel): Use the WindowId as the FrameSinkId
35 surfaces_state_->manager()->RegisterSurfaceClientId(allocator_.client_id()); 36 allocator_(cc::FrameSinkId(display_compositor->next_client_id(), 0)) {
36 surfaces_state_->manager()->RegisterSurfaceFactoryClient( 37 display_compositor_->manager()->RegisterFrameSinkId(
37 allocator_.client_id(), this); 38 allocator_.frame_sink_id());
39 display_compositor_->manager()->RegisterSurfaceFactoryClient(
40 allocator_.frame_sink_id(), this);
38 41
39 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = 42 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager =
40 gpu_channel->gpu_memory_buffer_manager(); 43 gpu_channel->gpu_memory_buffer_manager();
41 scoped_refptr<SurfacesContextProvider> surfaces_context_provider( 44 scoped_refptr<SurfacesContextProvider> surfaces_context_provider(
42 new SurfacesContextProvider(widget, std::move(gpu_channel))); 45 new SurfacesContextProvider(widget, std::move(gpu_channel)));
43 // TODO(rjkroege): If there is something better to do than CHECK, add it. 46 // TODO(rjkroege): If there is something better to do than CHECK, add it.
44 CHECK(surfaces_context_provider->BindToCurrentThread()); 47 CHECK(surfaces_context_provider->BindToCurrentThread());
45 48
46 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source( 49 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source(
47 new cc::DelayBasedBeginFrameSource( 50 new cc::DelayBasedBeginFrameSource(
(...skipping 19 matching lines...) Expand all
67 70
68 std::unique_ptr<cc::DisplayScheduler> scheduler( 71 std::unique_ptr<cc::DisplayScheduler> scheduler(
69 new cc::DisplayScheduler(synthetic_begin_frame_source.get(), 72 new cc::DisplayScheduler(synthetic_begin_frame_source.get(),
70 task_runner_.get(), max_frames_pending)); 73 task_runner_.get(), max_frames_pending));
71 74
72 display_.reset(new cc::Display( 75 display_.reset(new cc::Display(
73 nullptr /* bitmap_manager */, gpu_memory_buffer_manager, 76 nullptr /* bitmap_manager */, gpu_memory_buffer_manager,
74 cc::RendererSettings(), std::move(synthetic_begin_frame_source), 77 cc::RendererSettings(), std::move(synthetic_begin_frame_source),
75 std::move(display_output_surface), std::move(scheduler), 78 std::move(display_output_surface), std::move(scheduler),
76 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); 79 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())));
77 display_->Initialize(this, surfaces_state_->manager(), 80 display_->Initialize(this, display_compositor_->manager(),
78 allocator_.client_id()); 81 allocator_.frame_sink_id());
79 display_->SetVisible(true); 82 display_->SetVisible(true);
80 } 83 }
81 84
82 DisplayCompositor::~DisplayCompositor() { 85 CompositorFrameSink::~CompositorFrameSink() {
83 surfaces_state_->manager()->UnregisterSurfaceFactoryClient( 86 display_compositor_->manager()->UnregisterSurfaceFactoryClient(
84 allocator_.client_id()); 87 allocator_.frame_sink_id());
85 surfaces_state_->manager()->InvalidateSurfaceClientId(allocator_.client_id()); 88 display_compositor_->manager()->InvalidateFrameSinkId(
89 allocator_.frame_sink_id());
86 } 90 }
87 91
88 void DisplayCompositor::SubmitCompositorFrame( 92 void CompositorFrameSink::SubmitCompositorFrame(
89 cc::CompositorFrame frame, 93 cc::CompositorFrame frame,
90 const base::Callback<void()>& callback) { 94 const base::Callback<void()>& callback) {
91 gfx::Size frame_size = 95 gfx::Size frame_size =
92 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); 96 frame.delegated_frame_data->render_pass_list.back()->output_rect.size();
93 if (frame_size.IsEmpty() || frame_size != display_size_) { 97 if (frame_size.IsEmpty() || frame_size != display_size_) {
94 if (!surface_id_.is_null()) 98 if (!surface_id_.is_null())
95 factory_.Destroy(surface_id_); 99 factory_.Destroy(surface_id_);
96 surface_id_ = allocator_.GenerateId(); 100 surface_id_ = allocator_.GenerateId();
97 factory_.Create(surface_id_); 101 factory_.Create(surface_id_);
98 display_size_ = frame_size; 102 display_size_ = frame_size;
99 display_->Resize(display_size_); 103 display_->Resize(display_size_);
100 } 104 }
101 display_->SetSurfaceId(surface_id_, frame.metadata.device_scale_factor); 105 display_->SetSurfaceId(surface_id_, frame.metadata.device_scale_factor);
102 factory_.SubmitCompositorFrame(surface_id_, std::move(frame), callback); 106 factory_.SubmitCompositorFrame(surface_id_, std::move(frame), callback);
103 } 107 }
104 108
105 void DisplayCompositor::RequestCopyOfOutput( 109 void CompositorFrameSink::RequestCopyOfOutput(
106 std::unique_ptr<cc::CopyOutputRequest> output_request) { 110 std::unique_ptr<cc::CopyOutputRequest> output_request) {
107 factory_.RequestCopyOfSurface(surface_id_, std::move(output_request)); 111 factory_.RequestCopyOfSurface(surface_id_, std::move(output_request));
108 } 112 }
109 113
110 void DisplayCompositor::ReturnResources( 114 void CompositorFrameSink::ReturnResources(
111 const cc::ReturnedResourceArray& resources) { 115 const cc::ReturnedResourceArray& resources) {
112 // TODO(fsamuel): Implement this. 116 // TODO(fsamuel): Implement this.
113 } 117 }
114 118
115 void DisplayCompositor::SetBeginFrameSource( 119 void CompositorFrameSink::SetBeginFrameSource(
116 cc::BeginFrameSource* begin_frame_source) { 120 cc::BeginFrameSource* begin_frame_source) {
117 // TODO(fsamuel): Implement this. 121 // TODO(fsamuel): Implement this.
118 } 122 }
119 123
120 void DisplayCompositor::DisplayOutputSurfaceLost() { 124 void CompositorFrameSink::DisplayOutputSurfaceLost() {
121 // TODO(fsamuel): This looks like it would crash if a frame was in flight and 125 // TODO(fsamuel): This looks like it would crash if a frame was in flight and
122 // will be submitted. 126 // will be submitted.
123 display_.reset(); 127 display_.reset();
124 } 128 }
125 129
126 void DisplayCompositor::DisplayWillDrawAndSwap( 130 void CompositorFrameSink::DisplayWillDrawAndSwap(
127 bool will_draw_and_swap, 131 bool will_draw_and_swap,
128 const cc::RenderPassList& render_passes) { 132 const cc::RenderPassList& render_passes) {
129 // This notification is not relevant to our client outside of tests. 133 // This notification is not relevant to our client outside of tests.
130 } 134 }
131 135
132 void DisplayCompositor::DisplayDidDrawAndSwap() { 136 void CompositorFrameSink::DisplayDidDrawAndSwap() {
133 // This notification is not relevant to our client outside of tests. We 137 // This notification is not relevant to our client outside of tests. We
134 // unblock the client from the DrawCallback when the surface is going to 138 // unblock the client from the DrawCallback when the surface is going to
135 // be drawn. 139 // be drawn.
136 } 140 }
137 141
142 } // namespace surfaces
138 } // namespace ui 143 } // namespace ui
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