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Side by Side Diff: cc/surfaces/surface_manager.h

Issue 2369793002: WIP: Propagate SurfaceID up window tree hierarchy
Patch Set: Fix input events: EventDispatcher ignores container windows Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_ 5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_
6 #define CC_SURFACES_SURFACE_MANAGER_H_ 6 #define CC_SURFACES_SURFACE_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <list> 10 #include <list>
11 #include <memory> 11 #include <memory>
12 #include <unordered_map> 12 #include <unordered_map>
13 #include <unordered_set> 13 #include <unordered_set>
14 #include <vector> 14 #include <vector>
15 15
16 #include "base/macros.h" 16 #include "base/macros.h"
17 #include "base/observer_list.h" 17 #include "base/observer_list.h"
18 #include "base/threading/thread_checker.h" 18 #include "base/threading/thread_checker.h"
19 #include "cc/surfaces/frame_sink_id.h"
19 #include "cc/surfaces/surface_damage_observer.h" 20 #include "cc/surfaces/surface_damage_observer.h"
20 #include "cc/surfaces/surface_id.h" 21 #include "cc/surfaces/surface_id.h"
21 #include "cc/surfaces/surface_sequence.h" 22 #include "cc/surfaces/surface_sequence.h"
22 #include "cc/surfaces/surfaces_export.h" 23 #include "cc/surfaces/surfaces_export.h"
23 24
25 namespace gfx {
26 class Size;
27 } // namespace gfx
28
24 namespace cc { 29 namespace cc {
25 class BeginFrameSource; 30 class BeginFrameSource;
26 class CompositorFrame; 31 class CompositorFrame;
27 class Surface; 32 class Surface;
28 class SurfaceFactoryClient; 33 class SurfaceFactoryClient;
29 34
30 class CC_SURFACES_EXPORT SurfaceManager { 35 class CC_SURFACES_EXPORT SurfaceManager {
31 public: 36 public:
32 SurfaceManager(); 37 class Delegate {
38 public:
39 virtual ~Delegate() = default;
40 virtual void OnSurfaceCreated(const gfx::Size& size,
41 float device_scale_factor,
42 const SurfaceId& surface_id) = 0;
43 };
44
45 explicit SurfaceManager(Delegate* delegate);
33 ~SurfaceManager(); 46 ~SurfaceManager();
34 47
35 void RegisterSurface(Surface* surface); 48 void RegisterSurface(Surface* surface);
36 void DeregisterSurface(const SurfaceId& surface_id); 49 void DeregisterSurface(const SurfaceId& surface_id);
37 50
38 // Destroy the Surface once a set of sequence numbers has been satisfied. 51 // Destroy the Surface once a set of sequence numbers has been satisfied.
39 void Destroy(std::unique_ptr<Surface> surface); 52 void Destroy(std::unique_ptr<Surface> surface);
40 53
41 Surface* GetSurfaceForId(const SurfaceId& surface_id); 54 Surface* GetSurfaceForId(const SurfaceId& surface_id);
42 55
43 void AddObserver(SurfaceDamageObserver* obs) { 56 void AddObserver(SurfaceDamageObserver* obs) {
44 observer_list_.AddObserver(obs); 57 observer_list_.AddObserver(obs);
45 } 58 }
46 59
47 void RemoveObserver(SurfaceDamageObserver* obs) { 60 void RemoveObserver(SurfaceDamageObserver* obs) {
48 observer_list_.RemoveObserver(obs); 61 observer_list_.RemoveObserver(obs);
49 } 62 }
50 63
51 bool SurfaceModified(const SurfaceId& surface_id); 64 bool SurfaceModified(const SurfaceId& surface_id);
52 65
66 void DidCreateNewSurface(const gfx::Size& size,
67 float device_scale_factor,
68 const SurfaceId& surface_id);
69
53 // A frame for a surface satisfies a set of sequence numbers in a particular 70 // A frame for a surface satisfies a set of sequence numbers in a particular
54 // id namespace. 71 // id namespace.
55 void DidSatisfySequences(uint32_t client_id, std::vector<uint32_t>* sequence); 72 void DidSatisfySequences(const FrameSinkId& frame_sink_id,
73 std::vector<uint32_t>* sequence);
56 74
57 void RegisterSurfaceClientId(uint32_t client_id); 75 void RegisterFrameSinkId(const FrameSinkId& frame_sink_id);
58 76
59 // Invalidate a namespace that might still have associated sequences, 77 // Invalidate a frame_sink_id that might still have associated sequences,
60 // possibly because a renderer process has crashed. 78 // possibly because a renderer process has crashed.
61 void InvalidateSurfaceClientId(uint32_t client_id); 79 void InvalidateFrameSinkId(const FrameSinkId& frame_sink_id);
62 80
63 // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered 81 // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered
64 // and unregistered in any order with respect to each other. 82 // and unregistered in any order with respect to each other.
65 // 83 //
66 // This happens in practice, e.g. the relationship to between ui::Compositor / 84 // This happens in practice, e.g. the relationship to between ui::Compositor /
67 // DelegatedFrameHost is known before ui::Compositor has a surface/client). 85 // DelegatedFrameHost is known before ui::Compositor has a surface/client).
68 // However, DelegatedFrameHost can register itself as a client before its 86 // However, DelegatedFrameHost can register itself as a client before its
69 // relationship with the ui::Compositor is known. 87 // relationship with the ui::Compositor is known.
70 88
71 // Associates a SurfaceFactoryClient with the surface id namespace it uses. 89 // Associates a SurfaceFactoryClient with the surface id frame_sink_id it
90 // uses.
72 // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. 91 // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping.
73 // Caller guarantees the client is alive between register/unregister. 92 // Caller guarantees the client is alive between register/unregister.
74 // Reregistering the same namespace when a previous client is active is not 93 // Reregistering the same namespace when a previous client is active is not
75 // valid. 94 // valid.
76 void RegisterSurfaceFactoryClient(uint32_t client_id, 95 void RegisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id,
77 SurfaceFactoryClient* client); 96 SurfaceFactoryClient* client);
78 void UnregisterSurfaceFactoryClient(uint32_t client_id); 97 void UnregisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id);
79 98
80 // Associates a |source| with a particular namespace. That namespace and 99 // Associates a |source| with a particular namespace. That namespace and
81 // any children of that namespace with valid clients can potentially use 100 // any children of that namespace with valid clients can potentially use
82 // that |source|. 101 // that |source|.
83 void RegisterBeginFrameSource(BeginFrameSource* source, uint32_t client_id); 102 void RegisterBeginFrameSource(BeginFrameSource* source,
103 const FrameSinkId& frame_sink_id);
84 void UnregisterBeginFrameSource(BeginFrameSource* source); 104 void UnregisterBeginFrameSource(BeginFrameSource* source);
85 105
86 // Register a relationship between two namespaces. This relationship means 106 // Register a relationship between two namespaces. This relationship means
87 // that surfaces from the child namespace will be displayed in the parent. 107 // that surfaces from the child namespace will be displayed in the parent.
88 // Children are allowed to use any begin frame source that their parent can 108 // Children are allowed to use any begin frame source that their parent can
89 // use. 109 // use.
90 void RegisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, 110 void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id,
91 uint32_t child_namespace); 111 const FrameSinkId& child_frame_sink_id);
92 void UnregisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, 112 void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id,
93 uint32_t child_namespace); 113 const FrameSinkId& child_frame_sink_id);
94 114
95 private: 115 private:
96 void RecursivelyAttachBeginFrameSource(uint32_t client_id, 116 void RecursivelyAttachBeginFrameSource(const FrameSinkId& frame_sink_id,
97 BeginFrameSource* source); 117 BeginFrameSource* source);
98 void RecursivelyDetachBeginFrameSource(uint32_t client_id, 118 void RecursivelyDetachBeginFrameSource(const FrameSinkId& frame_sink_id,
99 BeginFrameSource* source); 119 BeginFrameSource* source);
100 // Returns true if |child namespace| is or has |search_namespace| as a child. 120 // Returns true if |child namespace| is or has |search_frame_sink_id| as a
101 bool ChildContains(uint32_t child_namespace, uint32_t search_namespace) const; 121 // child.
122 bool ChildContains(const FrameSinkId& child_frame_sink_id,
123 const FrameSinkId& search_frame_sink_id) const;
102 124
103 void GarbageCollectSurfaces(); 125 void GarbageCollectSurfaces();
104 126
127 Delegate* const delegate_;
128
105 using SurfaceMap = std::unordered_map<SurfaceId, Surface*, SurfaceIdHash>; 129 using SurfaceMap = std::unordered_map<SurfaceId, Surface*, SurfaceIdHash>;
106 SurfaceMap surface_map_; 130 SurfaceMap surface_map_;
107 base::ObserverList<SurfaceDamageObserver> observer_list_; 131 base::ObserverList<SurfaceDamageObserver> observer_list_;
108 base::ThreadChecker thread_checker_; 132 base::ThreadChecker thread_checker_;
109 133
110 // List of surfaces to be destroyed, along with what sequences they're still 134 // List of surfaces to be destroyed, along with what sequences they're still
111 // waiting on. 135 // waiting on.
112 using SurfaceDestroyList = std::list<std::unique_ptr<Surface>>; 136 using SurfaceDestroyList = std::list<std::unique_ptr<Surface>>;
113 SurfaceDestroyList surfaces_to_destroy_; 137 SurfaceDestroyList surfaces_to_destroy_;
114 138
115 // Set of SurfaceSequences that have been satisfied by a frame but not yet 139 // Set of SurfaceSequences that have been satisfied by a frame but not yet
116 // waited on. 140 // waited on.
117 std::unordered_set<SurfaceSequence, SurfaceSequenceHash> satisfied_sequences_; 141 std::unordered_set<SurfaceSequence, SurfaceSequenceHash> satisfied_sequences_;
118 142
119 // Set of valid surface ID namespaces. When a namespace is removed from 143 // Set of valid surface ID namespaces. When a namespace is removed from
120 // this set, any remaining sequences with that namespace are considered 144 // this set, any remaining sequences with that namespace are considered
121 // satisfied. 145 // satisfied.
122 std::unordered_set<uint32_t> valid_surface_client_ids_; 146 std::unordered_set<FrameSinkId, FrameSinkIdHash> valid_frame_sink_ids_;
123 147
124 // Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient 148 // Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient
125 // pointers guaranteed alive by callers until unregistered. 149 // pointers guaranteed alive by callers until unregistered.
126 struct ClientSourceMapping { 150 struct ClientSourceMapping {
127 ClientSourceMapping(); 151 ClientSourceMapping();
128 ClientSourceMapping(const ClientSourceMapping& other); 152 ClientSourceMapping(const ClientSourceMapping& other);
129 ~ClientSourceMapping(); 153 ~ClientSourceMapping();
130 bool is_empty() const { return !client && children.empty(); } 154 bool is_empty() const { return !client && children.empty(); }
131 // The client that's responsible for creating this namespace. Never null. 155 // The client that's responsible for creating this namespace. Never null.
132 SurfaceFactoryClient* client; 156 SurfaceFactoryClient* client;
133 // The currently assigned begin frame source for this client. 157 // The currently assigned begin frame source for this client.
134 BeginFrameSource* source; 158 BeginFrameSource* source;
135 // This represents a dag of parent -> children mapping. 159 // This represents a dag of parent -> children mapping.
136 std::vector<uint32_t> children; 160 std::vector<FrameSinkId> children;
137 }; 161 };
138 std::unordered_map<uint32_t, ClientSourceMapping> namespace_client_map_; 162 std::unordered_map<FrameSinkId, ClientSourceMapping, FrameSinkIdHash>
163 namespace_client_map_;
139 // Set of which sources are registered to which namespace. Any child 164 // Set of which sources are registered to which namespace. Any child
140 // that is implicitly using this namespace must be reachable by the 165 // that is implicitly using this namespace must be reachable by the
141 // parent in the dag. 166 // parent in the dag.
142 std::unordered_map<BeginFrameSource*, uint32_t> registered_sources_; 167 std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_;
143 168
144 DISALLOW_COPY_AND_ASSIGN(SurfaceManager); 169 DISALLOW_COPY_AND_ASSIGN(SurfaceManager);
145 }; 170 };
146 171
147 } // namespace cc 172 } // namespace cc
148 173
149 #endif // CC_SURFACES_SURFACE_MANAGER_H_ 174 #endif // CC_SURFACES_SURFACE_MANAGER_H_
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