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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module cc.mojom; | 5 module cc.mojom; |
6 | 6 |
| 7 import "cc/ipc/frame_sink_id.mojom"; |
| 8 |
7 // A surface ID is composed of three parts: a client ID, a local ID, and a | 9 // A surface ID is composed of three parts: a client ID, a local ID, and a |
8 // nonce. The local part and nonce are allocated by the client using any scheme | 10 // nonce. The local part and nonce are allocated by the client using any scheme |
9 // that avoids duplicates and makes IDs unguessable respectively. The client ID | 11 // that avoids duplicates and makes IDs unguessable respectively. The client ID |
10 // is allocated by the service and will be different for each client. | 12 // is allocated by the service and will be different for each client. |
11 // | 13 // |
12 // The special client_id value 0 is equivalent to the current client. | 14 // The special client_id value 0 is equivalent to the current client. |
13 // This can be used to create, destroy and submit frames to surfaces before | 15 // This can be used to create, destroy and submit frames to surfaces before |
14 // learning the client ID and to reference other surfaces owned by the same | 16 // learning the client ID and to reference other surfaces owned by the same |
15 // client. The actual client ID must be used to pass surface ids to other | 17 // client. The actual client ID must be used to pass surface ids to other |
16 // clients for them to reference. | 18 // clients for them to reference. |
17 struct SurfaceId { | 19 struct SurfaceId { |
18 // A service allocated ID identifying a client. | 20 FrameSinkId frame_sink_id; |
19 uint32 client_id; | |
20 | 21 |
21 // An identifier allocated by the client uniquely identifying a surface within | 22 // An identifier allocated by the client uniquely identifying a surface within |
22 // a client process. | 23 // a client process. |
23 uint32 local_id; | 24 uint32 local_id; |
24 | 25 |
25 // A cryptographically secure random int chosen to make the SurfaceId | 26 // A cryptographically secure random int chosen to make the SurfaceId |
26 // unguessable by other clients. | 27 // unguessable by other clients. |
27 uint64 nonce; | 28 uint64 nonce; |
28 }; | 29 }; |
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