Chromium Code Reviews| Index: google_apis/gcm/base/socket_stream.h |
| diff --git a/google_apis/gcm/base/socket_stream.h b/google_apis/gcm/base/socket_stream.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..8e162804f01557d4c3d2bc52435ebec14960015f |
| --- /dev/null |
| +++ b/google_apis/gcm/base/socket_stream.h |
| @@ -0,0 +1,194 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a |
| +// net::StreamSocket. Built to work with Protobuf CodedStreams. |
| + |
| +#ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
| +#define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
| + |
| +#include "base/basictypes.h" |
| +#include "base/callback_forward.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "google/protobuf/io/zero_copy_stream.h" |
| +#include "google_apis/gcm/base/gcm_export.h" |
| +#include "net/base/net_errors.h" |
| + |
| +namespace net { |
| +class DrainableIOBuffer; |
| +class IOBuffer; |
| +class StreamSocket; |
| +} // namespace net |
| + |
| +namespace gcm { |
| + |
| +// A helper class for interacting with a net::StreamSocket that is receiving |
| +// protobuf encoded messages. A SocketInputStream does not take ownership of |
| +// the socket itself, and it is expected that the life of the input stream |
| +// should match the life of the socket itself (while the socket remains |
| +// connected). If an error is encounters, the input stream will store the error |
| +// in |last_error_|, and state() will be set to CLOSED. |
| +// Typical usage: |
| +// 1. Check the state() of the input stream before using it. If CLOSED, the |
| +// input stream must be rebuilt (and the socket likely needs to be |
| +// reconnected as an error was encountered). |
| +// 2. If state() is EMPTY, call Refresh(..), passing the maximum byte size for |
| +// a message, and wait until the callback is invoked. It is invalid to |
| +// attempt to Refresh or read data while another Refresh is pending. |
| +// 3. Check state() again to ensure the Refresh was successful. |
| +// 4. Use a CodedInputStream to read from the ZeroCopyInputStream interface of |
| +// the SocketInputStream. Next(..) will return true until there is no data |
| +// remaining. |
| +// 5. Call RebuildBuffer when done reading, to shift any unread data to the |
| +// start of the buffer. |
| +// 6. Repeat as necessary. |
| +class GCM_EXPORT SocketInputStream |
| + : public google::protobuf::io::ZeroCopyInputStream { |
| + public: |
| + enum State { |
| + // No valid data to read. This means the buffer is either empty or all data |
| + // in the buffer has already been consumed. |
| + EMPTY, |
| + // Valid data to read. |
| + READY, |
| + // In the process of reading new data from the socket. |
| + READING, |
| + // An permanent error occurred and the stream is now closed. |
| + CLOSED, |
| + }; |
| + |
| + // |socket| should already be connected. |
| + explicit SocketInputStream(net::StreamSocket* socket); |
| + virtual ~SocketInputStream(); |
| + |
| + // ZeroCopyInputStream implementation. |
| + virtual bool Next(const void** data, int* size) OVERRIDE; |
| + virtual void BackUp(int count) OVERRIDE; |
| + virtual bool Skip(int count) OVERRIDE; // Not implemented. |
| + virtual int64 ByteCount() const OVERRIDE; |
| + |
| + // Reads and appends a max of |byte_limit| bytes onto the read buffer. |
| + // |callback| is invoked upon read completion, even if an error was |
| + // encountered (state() and ByteCount() must be checked to see if forward |
| + // progress was made). |
| + void Refresh(const base::Closure& callback, int byte_limit); |
| + |
| + // Rebuilds the buffer state by copying over any unread data to the beginning |
| + // of the buffer and resetting the buffer read/write positions. |
| + // Note: it is not valid to call Rebuild() if state() == CLOSED. The stream |
| + // must be recreated from scratch in such a scenario. |
| + void RebuildBuffer(); |
| + |
| + // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
| + net::Error last_error() const; |
| + |
| + // Returns the current state. |
| + State state() const; |
| + |
| + private: |
| + // Clears the local state. |
| + void ResetInternal(); |
| + |
| + // Callback for Socket::Read calls. |
| + void RefreshCompletionCallback(const base::Closure& callback, int result); |
| + |
| + // Permanently closes the stream. |
| + void CloseStream(net::Error error, const base::Closure& callback); |
| + |
| + // Internal net components. |
| + net::StreamSocket* const socket_; |
| + scoped_refptr<net::IOBuffer> io_buffer_; |
|
akalin
2013/10/07 23:00:08
const scoped_refptr
Nicolas Zea
2013/10/09 00:44:22
Done.
|
| + scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
|
akalin
2013/10/07 23:00:08
const scoped_refptr
akalin
2013/10/07 23:00:08
can this be given a better name? read_buffer_ perh
Nicolas Zea
2013/10/09 00:44:22
Can't due to having to rebuild this periodically (
Nicolas Zea
2013/10/09 00:44:22
Done (and write_buffer_ in the output stream imple
|
| + |
| + // The amount of data within |io_buffer_| that has already been read. |
| + int buffer_read_pos_; |
|
akalin
2013/10/07 23:00:08
a bit confusing since this is separate from the of
Nicolas Zea
2013/10/09 00:44:22
Done.
|
| + |
| + // If < net::OK, the last net error received. |
| + net::Error last_error_; |
| + |
| + // The current state. |
| + State state_; |
| + |
| + base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SocketInputStream); |
| +}; |
| + |
| +// A helper class for writing to a SocketStream with protobuf encoded data. |
| +// A SocketOutputStream does not take ownership of the socket itself, and it is |
| +// expected that the life of the output stream should match the life of the |
| +// socket itself (while the socket remains connected). |
| +// Typical usage: |
| +// 1. Check the state() of the output stream before using it. If CLOSED, the |
| +// output stream must be rebuilt (and the socket likely needs to be |
| +// reconnected, as an error was encountered). |
| +// 2. If EMPTY, the output stream can be written via a CodedOutputStream using |
| +// the ZeroCopyOutputStream interface. |
| +// 3. Once done writing, state() should be READY, so call Flush(..) to write |
| +// the buffer into the StreamSocket. Wait for the callback to be invoked |
| +// (it's invalid to write to an output stream while it's flushing). |
| +// 4. Check the state() again to ensure the Flush was successful. state() should |
| +// be EMPTY again. |
| +// 5. Repeat. |
| +class GCM_EXPORT SocketOutputStream |
| + : public google::protobuf::io::ZeroCopyOutputStream { |
| + public: |
| + enum State { |
| + // No valid data yet. |
| + EMPTY, |
| + // Ready for flushing (some data is present). |
| + READY, |
| + // In the process of flushing into the socket. |
| + FLUSHING, |
| + // A permanent error occurred, and the stream is now closed. |
| + CLOSED, |
| + }; |
| + |
| + // |socket| should already be connected. |
| + explicit SocketOutputStream(net::StreamSocket* socket); |
| + virtual ~SocketOutputStream(); |
| + |
| + // ZeroCopyOutputStream implementation. |
| + virtual bool Next(void** data, int* size) OVERRIDE; |
| + virtual void BackUp(int count) OVERRIDE; |
| + virtual int64 ByteCount() const OVERRIDE; |
| + |
| + // Writes the buffer into the Socket. |
| + void Flush(const base::Closure& callback); |
| + |
| + // Returns the current state. |
| + State state() const; |
| + |
| + // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
| + net::Error last_error() const; |
| + |
| + private: |
| + void FlushCompletionCallback(const base::Closure& callback, int result); |
| + |
| + // Internal net components. |
| + net::StreamSocket* const socket_; |
| + scoped_refptr<net::IOBuffer> io_buffer_; |
| + scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
| + |
| + // The amount of valid buffer data. This is the amount of data written on the |
| + // next call to Flush(). |
| + int buffer_used_; |
| + |
| + // If < net::OK, the last net error received. |
| + net::Error last_error_; |
| + |
| + // The current state. |
| + State state_; |
| + |
| + base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SocketOutputStream); |
| +}; |
| + |
| +} // namespace gcm |
| + |
| +#endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |