Index: google_apis/gcm/base/socket_stream.h |
diff --git a/google_apis/gcm/base/socket_stream.h b/google_apis/gcm/base/socket_stream.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cad83182604abd46cd7459b52239ee469ed15072 |
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@@ -0,0 +1,197 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+// |
+// Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a |
+// net::StreamSocket. Built to work with Protobuf CodedStreams. |
+// Note that any caller must first check the state() of the stream before |
+// using it. It is not valid to use a CLOSED stream. |
+ |
+#ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
+#define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
+ |
+#include "base/basictypes.h" |
+#include "base/callback_forward.h" |
+#include "base/compiler_specific.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/weak_ptr.h" |
+#include "google/protobuf/io/zero_copy_stream.h" |
+#include "google_apis/gcm/base/gcm_export.h" |
+ |
+namespace base { |
+class RunLoop; |
+} |
+ |
+namespace net { |
+class DrainableIOBuffer; |
+class IOBufferWithSize; |
+class StreamSocket; |
+} |
+ |
+namespace gcm { |
+ |
+class GCM_EXPORT_PRIVATE SocketInputStream |
+ : public google::protobuf::io::ZeroCopyInputStream { |
Ryan Sleevi
2013/09/03 23:04:08
So, as I mentioned over Chat, I think we need to b
Nicolas Zea
2013/09/04 00:43:33
How does Chromoting make use of the message length
Nicolas Zea
2013/09/07 01:07:52
Went ahead and made SocketStream completely asynch
|
+ public: |
+ enum State { |
+ // No valid data to read. This means the buffer is either empty or all data |
+ // in the buffer has already been consumed. |
+ EMPTY, |
+ // Valid data to read. |
+ READY, |
+ // In the process of reading new data from the socket. |
+ READING, |
+ // An permanent error occurred and the stream is now closed. |
+ CLOSED, |
+ }; |
+ |
+ // |socket| should already be connected. |
+ SocketInputStream(base::TimeDelta read_timeout, |
+ net::StreamSocket* socket); |
+ virtual ~SocketInputStream(); |
+ |
+ // ZeroCopyInputStream implementation. |
+ // Note: it is okay to poll on Next(..) calls while it returns true if more |
+ // data is expected. The input stream will internally time out if no data |
+ // arrives, at which point Next(..) calls will return false. The socket must |
+ // then be reconnected. |
+ virtual bool Next(const void** data, int* size) OVERRIDE; |
+ virtual void BackUp(int count) OVERRIDE; |
+ virtual bool Skip(int count) OVERRIDE; |
+ virtual int64 ByteCount() const OVERRIDE; |
+ |
+ // Reads and appends the next set of data from the socket into the existing |
+ // buffer (max read size is dependent on the current limit and available |
+ // buffer space). |
+ void Refresh(const base::Closure& callback); |
+ |
+ // Resets the buffer state by copying over any unread data to the beginning |
+ // of the buffer and resetting the buffer position. |
+ // Note: it is not valid to call Reset() if state() == CLOSED. The stream |
+ // must be recreated in such a scenario. |
+ void Reset(); |
+ |
+ // Sets the read limit which upon having read |limit| bytes Next(..) will |
+ // return false. This is useful when the size of a message is known ahead of |
+ // time. The stream will remain valid after the limit has been reached, but |
+ // Reset() must be called or a new limit must be set before more data can |
+ // be consumed. |
+ void SetLimit(int limit); |
+ |
+ // Returns the current buffer position (in bytes) within the stream. |
+ int GetCurrentPosition() const; |
+ |
+ // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
+ int last_error() const; |
+ |
+ // Returns the current state. |
+ State state() const; |
+ |
+ private: |
+ // Callback for Socket::Read calls. |
+ void RefreshCompletionCallback(const base::Closure& callback, int result); |
+ |
+ // Clears the local state. |
+ void ResetInternal(); |
+ |
+ // Permanently closes the stream. |
+ void CloseStream(int error, const base::Closure& callback); |
+ |
+ // Internal net components. |
+ net::StreamSocket* socket_; |
+ scoped_refptr<net::IOBufferWithSize> io_buffer_; |
+ scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
+ |
+ // The amount of data within |io_buffer_| that has already been read. |
+ int buffer_pos_; |
+ |
+ // The amount of valid data within |io_buffer_|. |
+ int buffer_size_; |
+ |
+ // The |buffer_pos_| limit at which Next(..) will no longer trigger Refresh |
+ // calls. |
+ int limit_; |
+ |
+ // The number of bytes we've backed up by. These bytes need to be returned |
+ // on the subsequent Next(..) call. 0 <= backup_bytes_ <= buffer_pos_ |
+ int backup_bytes_; |
+ |
+ // The number of bytes to skip from the next successful refresh. |
+ int skipped_bytes_; |
+ |
+ // If < net::OK, the last net error received. |
+ int last_error_; |
+ |
+ // The current state. |
+ State state_; |
+ |
+ // Run loop for handling callers who would otherwise continuously poll |
+ // Next(..). |
+ scoped_ptr<base::RunLoop> run_loop_; |
+ |
+ // Timeout when performing synchronous reads. |
+ base::TimeDelta read_timeout_; |
+ |
+ base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SocketInputStream); |
+}; |
+ |
+class GCM_EXPORT_PRIVATE SocketOutputStream |
+ : public google::protobuf::io::ZeroCopyOutputStream { |
+ public: |
+ enum State { |
+ // No valid data yet. |
+ EMPTY, |
+ // Ready for flushing (some data is present). |
+ READY, |
+ // In the process of flushing into the socket. |
+ FLUSHING, |
+ // A permanent error occurred, and the stream is now closed. |
+ CLOSED, |
+ }; |
+ |
+ // |socket| should already be connected. |
+ SocketOutputStream(net::StreamSocket* socket); |
+ virtual ~SocketOutputStream(); |
+ |
+ // ZeroCopyOutputStream implementation. |
+ virtual bool Next(void** data, int* size) OVERRIDE; |
+ virtual void BackUp(int count) OVERRIDE; |
+ virtual int64 ByteCount() const OVERRIDE; |
+ |
+ // Writes the buffer into the Socket. |
+ void Flush(const base::Closure& callback); |
+ |
+ // Returns the current state. |
+ State state() const; |
+ |
+ // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
+ int last_error() const; |
+ |
+ private: |
+ void FlushCompletionCallback(const base::Closure& callback, int result); |
+ |
+ net::StreamSocket* socket_; |
+ scoped_refptr<net::IOBufferWithSize> io_buffer_; |
+ scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
+ |
+ // The amount of valid buffer data. This is the amount of data written on the |
+ // next call to Flush(). |
+ int buffer_used_; |
+ |
+ // If < net::OK, the last net error received. |
+ int last_error_; |
+ |
+ // The current state. |
+ State state_; |
+ |
+ base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SocketOutputStream); |
+}; |
+ |
+} // namespace gcm |
+ |
+#endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |