Chromium Code Reviews| Index: google_apis/gcm/base/socket_stream.h |
| diff --git a/google_apis/gcm/base/socket_stream.h b/google_apis/gcm/base/socket_stream.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cad83182604abd46cd7459b52239ee469ed15072 |
| --- /dev/null |
| +++ b/google_apis/gcm/base/socket_stream.h |
| @@ -0,0 +1,197 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a |
| +// net::StreamSocket. Built to work with Protobuf CodedStreams. |
| +// Note that any caller must first check the state() of the stream before |
| +// using it. It is not valid to use a CLOSED stream. |
| + |
| +#ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
| +#define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |
| + |
| +#include "base/basictypes.h" |
| +#include "base/callback_forward.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "google/protobuf/io/zero_copy_stream.h" |
| +#include "google_apis/gcm/base/gcm_export.h" |
| + |
| +namespace base { |
| +class RunLoop; |
| +} |
| + |
| +namespace net { |
| +class DrainableIOBuffer; |
| +class IOBufferWithSize; |
| +class StreamSocket; |
| +} |
| + |
| +namespace gcm { |
| + |
| +class GCM_EXPORT_PRIVATE SocketInputStream |
| + : public google::protobuf::io::ZeroCopyInputStream { |
|
Ryan Sleevi
2013/09/03 23:04:08
So, as I mentioned over Chat, I think we need to b
Nicolas Zea
2013/09/04 00:43:33
How does Chromoting make use of the message length
Nicolas Zea
2013/09/07 01:07:52
Went ahead and made SocketStream completely asynch
|
| + public: |
| + enum State { |
| + // No valid data to read. This means the buffer is either empty or all data |
| + // in the buffer has already been consumed. |
| + EMPTY, |
| + // Valid data to read. |
| + READY, |
| + // In the process of reading new data from the socket. |
| + READING, |
| + // An permanent error occurred and the stream is now closed. |
| + CLOSED, |
| + }; |
| + |
| + // |socket| should already be connected. |
| + SocketInputStream(base::TimeDelta read_timeout, |
| + net::StreamSocket* socket); |
| + virtual ~SocketInputStream(); |
| + |
| + // ZeroCopyInputStream implementation. |
| + // Note: it is okay to poll on Next(..) calls while it returns true if more |
| + // data is expected. The input stream will internally time out if no data |
| + // arrives, at which point Next(..) calls will return false. The socket must |
| + // then be reconnected. |
| + virtual bool Next(const void** data, int* size) OVERRIDE; |
| + virtual void BackUp(int count) OVERRIDE; |
| + virtual bool Skip(int count) OVERRIDE; |
| + virtual int64 ByteCount() const OVERRIDE; |
| + |
| + // Reads and appends the next set of data from the socket into the existing |
| + // buffer (max read size is dependent on the current limit and available |
| + // buffer space). |
| + void Refresh(const base::Closure& callback); |
| + |
| + // Resets the buffer state by copying over any unread data to the beginning |
| + // of the buffer and resetting the buffer position. |
| + // Note: it is not valid to call Reset() if state() == CLOSED. The stream |
| + // must be recreated in such a scenario. |
| + void Reset(); |
| + |
| + // Sets the read limit which upon having read |limit| bytes Next(..) will |
| + // return false. This is useful when the size of a message is known ahead of |
| + // time. The stream will remain valid after the limit has been reached, but |
| + // Reset() must be called or a new limit must be set before more data can |
| + // be consumed. |
| + void SetLimit(int limit); |
| + |
| + // Returns the current buffer position (in bytes) within the stream. |
| + int GetCurrentPosition() const; |
| + |
| + // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
| + int last_error() const; |
| + |
| + // Returns the current state. |
| + State state() const; |
| + |
| + private: |
| + // Callback for Socket::Read calls. |
| + void RefreshCompletionCallback(const base::Closure& callback, int result); |
| + |
| + // Clears the local state. |
| + void ResetInternal(); |
| + |
| + // Permanently closes the stream. |
| + void CloseStream(int error, const base::Closure& callback); |
| + |
| + // Internal net components. |
| + net::StreamSocket* socket_; |
| + scoped_refptr<net::IOBufferWithSize> io_buffer_; |
| + scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
| + |
| + // The amount of data within |io_buffer_| that has already been read. |
| + int buffer_pos_; |
| + |
| + // The amount of valid data within |io_buffer_|. |
| + int buffer_size_; |
| + |
| + // The |buffer_pos_| limit at which Next(..) will no longer trigger Refresh |
| + // calls. |
| + int limit_; |
| + |
| + // The number of bytes we've backed up by. These bytes need to be returned |
| + // on the subsequent Next(..) call. 0 <= backup_bytes_ <= buffer_pos_ |
| + int backup_bytes_; |
| + |
| + // The number of bytes to skip from the next successful refresh. |
| + int skipped_bytes_; |
| + |
| + // If < net::OK, the last net error received. |
| + int last_error_; |
| + |
| + // The current state. |
| + State state_; |
| + |
| + // Run loop for handling callers who would otherwise continuously poll |
| + // Next(..). |
| + scoped_ptr<base::RunLoop> run_loop_; |
| + |
| + // Timeout when performing synchronous reads. |
| + base::TimeDelta read_timeout_; |
| + |
| + base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SocketInputStream); |
| +}; |
| + |
| +class GCM_EXPORT_PRIVATE SocketOutputStream |
| + : public google::protobuf::io::ZeroCopyOutputStream { |
| + public: |
| + enum State { |
| + // No valid data yet. |
| + EMPTY, |
| + // Ready for flushing (some data is present). |
| + READY, |
| + // In the process of flushing into the socket. |
| + FLUSHING, |
| + // A permanent error occurred, and the stream is now closed. |
| + CLOSED, |
| + }; |
| + |
| + // |socket| should already be connected. |
| + SocketOutputStream(net::StreamSocket* socket); |
| + virtual ~SocketOutputStream(); |
| + |
| + // ZeroCopyOutputStream implementation. |
| + virtual bool Next(void** data, int* size) OVERRIDE; |
| + virtual void BackUp(int count) OVERRIDE; |
| + virtual int64 ByteCount() const OVERRIDE; |
| + |
| + // Writes the buffer into the Socket. |
| + void Flush(const base::Closure& callback); |
| + |
| + // Returns the current state. |
| + State state() const; |
| + |
| + // Returns the last fatal error encountered. Only valid if state() == CLOSED. |
| + int last_error() const; |
| + |
| + private: |
| + void FlushCompletionCallback(const base::Closure& callback, int result); |
| + |
| + net::StreamSocket* socket_; |
| + scoped_refptr<net::IOBufferWithSize> io_buffer_; |
| + scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; |
| + |
| + // The amount of valid buffer data. This is the amount of data written on the |
| + // next call to Flush(). |
| + int buffer_used_; |
| + |
| + // If < net::OK, the last net error received. |
| + int last_error_; |
| + |
| + // The current state. |
| + State state_; |
| + |
| + base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SocketOutputStream); |
| +}; |
| + |
| +} // namespace gcm |
| + |
| +#endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ |