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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 // | |
| 5 // Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a | |
| 6 // net::StreamSocket. Built to work with Protobuf CodedStreams. | |
| 7 // Note that any caller must first check the state() of the stream before | |
| 8 // using it. It is not valid to use a CLOSED stream. | |
| 9 | |
| 10 #ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
| 11 #define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
| 12 | |
| 13 #include "base/basictypes.h" | |
| 14 #include "base/callback_forward.h" | |
| 15 #include "base/compiler_specific.h" | |
| 16 #include "base/memory/ref_counted.h" | |
| 17 #include "base/memory/scoped_ptr.h" | |
| 18 #include "base/memory/weak_ptr.h" | |
| 19 #include "google/protobuf/io/zero_copy_stream.h" | |
| 20 #include "google_apis/gcm/base/gcm_export.h" | |
| 21 | |
| 22 namespace base { | |
| 23 class RunLoop; | |
| 24 } | |
| 25 | |
| 26 namespace net { | |
| 27 class DrainableIOBuffer; | |
| 28 class IOBufferWithSize; | |
| 29 class StreamSocket; | |
| 30 } | |
| 31 | |
| 32 namespace gcm { | |
| 33 | |
| 34 class GCM_EXPORT_PRIVATE SocketInputStream | |
| 35 : public google::protobuf::io::ZeroCopyInputStream { | |
|
Ryan Sleevi
2013/09/03 23:04:08
So, as I mentioned over Chat, I think we need to b
Nicolas Zea
2013/09/04 00:43:33
How does Chromoting make use of the message length
Nicolas Zea
2013/09/07 01:07:52
Went ahead and made SocketStream completely asynch
| |
| 36 public: | |
| 37 enum State { | |
| 38 // No valid data to read. This means the buffer is either empty or all data | |
| 39 // in the buffer has already been consumed. | |
| 40 EMPTY, | |
| 41 // Valid data to read. | |
| 42 READY, | |
| 43 // In the process of reading new data from the socket. | |
| 44 READING, | |
| 45 // An permanent error occurred and the stream is now closed. | |
| 46 CLOSED, | |
| 47 }; | |
| 48 | |
| 49 // |socket| should already be connected. | |
| 50 SocketInputStream(base::TimeDelta read_timeout, | |
| 51 net::StreamSocket* socket); | |
| 52 virtual ~SocketInputStream(); | |
| 53 | |
| 54 // ZeroCopyInputStream implementation. | |
| 55 // Note: it is okay to poll on Next(..) calls while it returns true if more | |
| 56 // data is expected. The input stream will internally time out if no data | |
| 57 // arrives, at which point Next(..) calls will return false. The socket must | |
| 58 // then be reconnected. | |
| 59 virtual bool Next(const void** data, int* size) OVERRIDE; | |
| 60 virtual void BackUp(int count) OVERRIDE; | |
| 61 virtual bool Skip(int count) OVERRIDE; | |
| 62 virtual int64 ByteCount() const OVERRIDE; | |
| 63 | |
| 64 // Reads and appends the next set of data from the socket into the existing | |
| 65 // buffer (max read size is dependent on the current limit and available | |
| 66 // buffer space). | |
| 67 void Refresh(const base::Closure& callback); | |
| 68 | |
| 69 // Resets the buffer state by copying over any unread data to the beginning | |
| 70 // of the buffer and resetting the buffer position. | |
| 71 // Note: it is not valid to call Reset() if state() == CLOSED. The stream | |
| 72 // must be recreated in such a scenario. | |
| 73 void Reset(); | |
| 74 | |
| 75 // Sets the read limit which upon having read |limit| bytes Next(..) will | |
| 76 // return false. This is useful when the size of a message is known ahead of | |
| 77 // time. The stream will remain valid after the limit has been reached, but | |
| 78 // Reset() must be called or a new limit must be set before more data can | |
| 79 // be consumed. | |
| 80 void SetLimit(int limit); | |
| 81 | |
| 82 // Returns the current buffer position (in bytes) within the stream. | |
| 83 int GetCurrentPosition() const; | |
| 84 | |
| 85 // Returns the last fatal error encountered. Only valid if state() == CLOSED. | |
| 86 int last_error() const; | |
| 87 | |
| 88 // Returns the current state. | |
| 89 State state() const; | |
| 90 | |
| 91 private: | |
| 92 // Callback for Socket::Read calls. | |
| 93 void RefreshCompletionCallback(const base::Closure& callback, int result); | |
| 94 | |
| 95 // Clears the local state. | |
| 96 void ResetInternal(); | |
| 97 | |
| 98 // Permanently closes the stream. | |
| 99 void CloseStream(int error, const base::Closure& callback); | |
| 100 | |
| 101 // Internal net components. | |
| 102 net::StreamSocket* socket_; | |
| 103 scoped_refptr<net::IOBufferWithSize> io_buffer_; | |
| 104 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; | |
| 105 | |
| 106 // The amount of data within |io_buffer_| that has already been read. | |
| 107 int buffer_pos_; | |
| 108 | |
| 109 // The amount of valid data within |io_buffer_|. | |
| 110 int buffer_size_; | |
| 111 | |
| 112 // The |buffer_pos_| limit at which Next(..) will no longer trigger Refresh | |
| 113 // calls. | |
| 114 int limit_; | |
| 115 | |
| 116 // The number of bytes we've backed up by. These bytes need to be returned | |
| 117 // on the subsequent Next(..) call. 0 <= backup_bytes_ <= buffer_pos_ | |
| 118 int backup_bytes_; | |
| 119 | |
| 120 // The number of bytes to skip from the next successful refresh. | |
| 121 int skipped_bytes_; | |
| 122 | |
| 123 // If < net::OK, the last net error received. | |
| 124 int last_error_; | |
| 125 | |
| 126 // The current state. | |
| 127 State state_; | |
| 128 | |
| 129 // Run loop for handling callers who would otherwise continuously poll | |
| 130 // Next(..). | |
| 131 scoped_ptr<base::RunLoop> run_loop_; | |
| 132 | |
| 133 // Timeout when performing synchronous reads. | |
| 134 base::TimeDelta read_timeout_; | |
| 135 | |
| 136 base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_; | |
| 137 | |
| 138 DISALLOW_COPY_AND_ASSIGN(SocketInputStream); | |
| 139 }; | |
| 140 | |
| 141 class GCM_EXPORT_PRIVATE SocketOutputStream | |
| 142 : public google::protobuf::io::ZeroCopyOutputStream { | |
| 143 public: | |
| 144 enum State { | |
| 145 // No valid data yet. | |
| 146 EMPTY, | |
| 147 // Ready for flushing (some data is present). | |
| 148 READY, | |
| 149 // In the process of flushing into the socket. | |
| 150 FLUSHING, | |
| 151 // A permanent error occurred, and the stream is now closed. | |
| 152 CLOSED, | |
| 153 }; | |
| 154 | |
| 155 // |socket| should already be connected. | |
| 156 SocketOutputStream(net::StreamSocket* socket); | |
| 157 virtual ~SocketOutputStream(); | |
| 158 | |
| 159 // ZeroCopyOutputStream implementation. | |
| 160 virtual bool Next(void** data, int* size) OVERRIDE; | |
| 161 virtual void BackUp(int count) OVERRIDE; | |
| 162 virtual int64 ByteCount() const OVERRIDE; | |
| 163 | |
| 164 // Writes the buffer into the Socket. | |
| 165 void Flush(const base::Closure& callback); | |
| 166 | |
| 167 // Returns the current state. | |
| 168 State state() const; | |
| 169 | |
| 170 // Returns the last fatal error encountered. Only valid if state() == CLOSED. | |
| 171 int last_error() const; | |
| 172 | |
| 173 private: | |
| 174 void FlushCompletionCallback(const base::Closure& callback, int result); | |
| 175 | |
| 176 net::StreamSocket* socket_; | |
| 177 scoped_refptr<net::IOBufferWithSize> io_buffer_; | |
| 178 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_; | |
| 179 | |
| 180 // The amount of valid buffer data. This is the amount of data written on the | |
| 181 // next call to Flush(). | |
| 182 int buffer_used_; | |
| 183 | |
| 184 // If < net::OK, the last net error received. | |
| 185 int last_error_; | |
| 186 | |
| 187 // The current state. | |
| 188 State state_; | |
| 189 | |
| 190 base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_; | |
| 191 | |
| 192 DISALLOW_COPY_AND_ASSIGN(SocketOutputStream); | |
| 193 }; | |
| 194 | |
| 195 } // namespace gcm | |
| 196 | |
| 197 #endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
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