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Side by Side Diff: google_apis/gcm/base/socket_stream.h

Issue 23684017: [GCM] Initial work to set up directory structure and introduce socket integration (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Self review Created 7 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a
6 // net::StreamSocket. Built to work with Protobuf CodedStreams.
7 // Note that any caller must first check the state() of the stream before
8 // using it. It is not valid to use a CLOSED stream.
9
10 #ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
11 #define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
12
13 #include "base/basictypes.h"
14 #include "base/callback_forward.h"
15 #include "base/compiler_specific.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/weak_ptr.h"
19 #include "google/protobuf/io/zero_copy_stream.h"
20 #include "google_apis/gcm/base/gcm_export.h"
21
22 namespace base {
23 class RunLoop;
24 }
25
26 namespace net {
27 class DrainableIOBuffer;
28 class IOBufferWithSize;
29 class StreamSocket;
30 }
31
32 namespace gcm {
33
34 class GCM_EXPORT_PRIVATE SocketInputStream
35 : public google::protobuf::io::ZeroCopyInputStream {
Ryan Sleevi 2013/09/03 23:04:08 So, as I mentioned over Chat, I think we need to b
Nicolas Zea 2013/09/04 00:43:33 How does Chromoting make use of the message length
Nicolas Zea 2013/09/07 01:07:52 Went ahead and made SocketStream completely asynch
36 public:
37 enum State {
38 // No valid data to read. This means the buffer is either empty or all data
39 // in the buffer has already been consumed.
40 EMPTY,
41 // Valid data to read.
42 READY,
43 // In the process of reading new data from the socket.
44 READING,
45 // An permanent error occurred and the stream is now closed.
46 CLOSED,
47 };
48
49 // |socket| should already be connected.
50 SocketInputStream(base::TimeDelta read_timeout,
51 net::StreamSocket* socket);
52 virtual ~SocketInputStream();
53
54 // ZeroCopyInputStream implementation.
55 // Note: it is okay to poll on Next(..) calls while it returns true if more
56 // data is expected. The input stream will internally time out if no data
57 // arrives, at which point Next(..) calls will return false. The socket must
58 // then be reconnected.
59 virtual bool Next(const void** data, int* size) OVERRIDE;
60 virtual void BackUp(int count) OVERRIDE;
61 virtual bool Skip(int count) OVERRIDE;
62 virtual int64 ByteCount() const OVERRIDE;
63
64 // Reads and appends the next set of data from the socket into the existing
65 // buffer (max read size is dependent on the current limit and available
66 // buffer space).
67 void Refresh(const base::Closure& callback);
68
69 // Resets the buffer state by copying over any unread data to the beginning
70 // of the buffer and resetting the buffer position.
71 // Note: it is not valid to call Reset() if state() == CLOSED. The stream
72 // must be recreated in such a scenario.
73 void Reset();
74
75 // Sets the read limit which upon having read |limit| bytes Next(..) will
76 // return false. This is useful when the size of a message is known ahead of
77 // time. The stream will remain valid after the limit has been reached, but
78 // Reset() must be called or a new limit must be set before more data can
79 // be consumed.
80 void SetLimit(int limit);
81
82 // Returns the current buffer position (in bytes) within the stream.
83 int GetCurrentPosition() const;
84
85 // Returns the last fatal error encountered. Only valid if state() == CLOSED.
86 int last_error() const;
87
88 // Returns the current state.
89 State state() const;
90
91 private:
92 // Callback for Socket::Read calls.
93 void RefreshCompletionCallback(const base::Closure& callback, int result);
94
95 // Clears the local state.
96 void ResetInternal();
97
98 // Permanently closes the stream.
99 void CloseStream(int error, const base::Closure& callback);
100
101 // Internal net components.
102 net::StreamSocket* socket_;
103 scoped_refptr<net::IOBufferWithSize> io_buffer_;
104 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_;
105
106 // The amount of data within |io_buffer_| that has already been read.
107 int buffer_pos_;
108
109 // The amount of valid data within |io_buffer_|.
110 int buffer_size_;
111
112 // The |buffer_pos_| limit at which Next(..) will no longer trigger Refresh
113 // calls.
114 int limit_;
115
116 // The number of bytes we've backed up by. These bytes need to be returned
117 // on the subsequent Next(..) call. 0 <= backup_bytes_ <= buffer_pos_
118 int backup_bytes_;
119
120 // The number of bytes to skip from the next successful refresh.
121 int skipped_bytes_;
122
123 // If < net::OK, the last net error received.
124 int last_error_;
125
126 // The current state.
127 State state_;
128
129 // Run loop for handling callers who would otherwise continuously poll
130 // Next(..).
131 scoped_ptr<base::RunLoop> run_loop_;
132
133 // Timeout when performing synchronous reads.
134 base::TimeDelta read_timeout_;
135
136 base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_;
137
138 DISALLOW_COPY_AND_ASSIGN(SocketInputStream);
139 };
140
141 class GCM_EXPORT_PRIVATE SocketOutputStream
142 : public google::protobuf::io::ZeroCopyOutputStream {
143 public:
144 enum State {
145 // No valid data yet.
146 EMPTY,
147 // Ready for flushing (some data is present).
148 READY,
149 // In the process of flushing into the socket.
150 FLUSHING,
151 // A permanent error occurred, and the stream is now closed.
152 CLOSED,
153 };
154
155 // |socket| should already be connected.
156 SocketOutputStream(net::StreamSocket* socket);
157 virtual ~SocketOutputStream();
158
159 // ZeroCopyOutputStream implementation.
160 virtual bool Next(void** data, int* size) OVERRIDE;
161 virtual void BackUp(int count) OVERRIDE;
162 virtual int64 ByteCount() const OVERRIDE;
163
164 // Writes the buffer into the Socket.
165 void Flush(const base::Closure& callback);
166
167 // Returns the current state.
168 State state() const;
169
170 // Returns the last fatal error encountered. Only valid if state() == CLOSED.
171 int last_error() const;
172
173 private:
174 void FlushCompletionCallback(const base::Closure& callback, int result);
175
176 net::StreamSocket* socket_;
177 scoped_refptr<net::IOBufferWithSize> io_buffer_;
178 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_;
179
180 // The amount of valid buffer data. This is the amount of data written on the
181 // next call to Flush().
182 int buffer_used_;
183
184 // If < net::OK, the last net error received.
185 int last_error_;
186
187 // The current state.
188 State state_;
189
190 base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_;
191
192 DISALLOW_COPY_AND_ASSIGN(SocketOutputStream);
193 };
194
195 } // namespace gcm
196
197 #endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
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