| Index: android_webview/browser/render_thread_manager.cc
|
| diff --git a/android_webview/browser/render_thread_manager.cc b/android_webview/browser/render_thread_manager.cc
|
| index 71327783ead520ea52553d5abe4b32461dac017a..8e36d997891ebc32c0b8febf0fa9e6957f5ded75 100644
|
| --- a/android_webview/browser/render_thread_manager.cc
|
| +++ b/android_webview/browser/render_thread_manager.cc
|
| @@ -286,20 +286,10 @@ void RenderThreadManager::DrawGL(AwDrawGLInfo* draw_info) {
|
| draw_info->mode == AwDrawGLInfo::kModeDraw
|
| ? ScopedAppGLStateRestore::MODE_DRAW
|
| : ScopedAppGLStateRestore::MODE_RESOURCE_MANAGEMENT);
|
| - // Set the correct FBO before kModeDraw. The GL commands run in kModeDraw
|
| - // require a correctly bound FBO. The FBO remains until the next kModeDraw.
|
| - // So kModeProcess between kModeDraws has correctly bound FBO, too.
|
| - if (hardware_renderer_) {
|
| - hardware_renderer_->SetBackingFrameBufferObject(
|
| - state_restore.framebuffer_binding_ext());
|
| - }
|
| -
|
| ScopedAllowGL allow_gl;
|
| if (!hardware_renderer_ && draw_info->mode == AwDrawGLInfo::kModeDraw &&
|
| !IsInsideHardwareRelease() && HasFrameForHardwareRendererOnRT()) {
|
| hardware_renderer_.reset(new HardwareRenderer(this));
|
| - hardware_renderer_->SetBackingFrameBufferObject(
|
| - state_restore.framebuffer_binding_ext());
|
| hardware_renderer_->CommitFrame();
|
| }
|
|
|
|
|