Chromium Code Reviews| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| index d97c9a85a77abd71a28cfce4c079bd2593759e95..46011a0a7bb4e7d2bfe08ba11c08b12de8914752 100644 |
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| @@ -11,6 +11,7 @@ |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/resources/returned_resource.h" |
| +#include "platform/RuntimeEnabledFeatures.h" |
| #include "public/platform/InterfaceProvider.h" |
| #include "public/platform/Platform.h" |
| #include "public/platform/modules/offscreencanvas/offscreen_canvas_surface.mojom-blink.h" |
| @@ -54,8 +55,9 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(RefPtr<StaticBitmapImage> |
| cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
| sqs->SetAll(gfx::Transform(), bounds.size(), bounds, bounds, false, 1.f, SkXfermode::kSrcOver_Mode, 0); |
| - if (!image->isTextureBacked()) { |
| - // TODO(xlai): Make unaccelerated 2d canvas work. See crbug.com/563858 |
| + if (!image->isTextureBacked() && !isMainThread()) { |
| + // TODO(xlai): Implement unaccelerated 2d canvas on worker. |
| + // See crbug.com/563858. |
| // This is a temporary code that submits a solidColor frame. |
| cc::SolidColorDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); |
| const bool forceAntialiasingOff = false; |
| @@ -67,18 +69,34 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(RefPtr<StaticBitmapImage> |
| // TODO(crbug.com/645590): filter should respect the image-rendering CSS property of associated canvas element. |
| resource.filter = GL_LINEAR; |
| resource.size = gfx::Size(m_width, m_height); |
| - image->ensureMailbox(); |
| - resource.mailbox_holder = gpu::MailboxHolder(image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D); |
| - resource.read_lock_fences_enabled = false; |
| - resource.is_software = false; |
| + if (!image->isTextureBacked() && !RuntimeEnabledFeatures::accelerated2dCanvasEnabled()) { |
|
Justin Novosad
2016/09/23 20:54:52
You do not need to check RuntimeEnabledFeatures::a
danakj
2016/09/23 20:56:02
Can the image be not hardware but the compositor i
xidachen
2016/09/24 01:20:20
danakj@: Yes, that is possible. I will have a CL i
xlai (Olivia)
2016/09/29 15:53:07
Done.
|
| + std::unique_ptr<cc::SharedBitmap> bitmap = Platform::current()->allocateSharedBitmap(IntSize(m_width, m_height)); |
| + if (!bitmap) |
| + return; |
| + unsigned char* pixels = bitmap->pixels(); |
| + DCHECK(pixels); |
| + SkImageInfo imageInfo = SkImageInfo::Make(m_width, m_height, kN32_SkColorType, image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType); |
| + image->imageForCurrentFrame()->readPixels(imageInfo, pixels, imageInfo.minRowBytes(), 0, 0); |
|
xidachen
2016/09/27 11:22:44
junov@: I have some thoughts about this line. Righ
|
| + resource.mailbox_holder.mailbox = bitmap->id(); |
| + resource.mailbox_holder.texture_target = 0; |
|
Justin Novosad
2016/09/23 20:54:52
Is this line really necessary?
xlai (Olivia)
2016/09/29 15:53:07
Done.
|
| + resource.is_software = true; |
| + |
| + m_sharedBitmaps.add(m_nextResourceId++, std::move(bitmap)); |
|
Justin Novosad
2016/09/23 20:54:52
I know this is not currently a bug, but could we d
xlai (Olivia)
2016/09/29 15:53:07
Done. Put that in the function getNextResourceIdAn
|
| + } else { |
| + image->ensureMailbox(); |
| + resource.mailbox_holder = gpu::MailboxHolder(image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D); |
| + resource.read_lock_fences_enabled = false; |
| + resource.is_software = false; |
| + |
| + // Hold ref to |image|, to keep it alive until the browser ReturnResources. |
| + // It guarantees that the resource is not re-used or deleted. |
|
Justin Novosad
2016/09/23 20:54:52
Improve this comment to explain why it is not nece
xidachen
2016/09/24 01:20:20
junov@: this is not software path, it is hardware
Justin Novosad
2016/09/27 15:11:15
Let me rephrase. Please explain, in the comments,
danakj
2016/09/27 19:05:20
I think it is needed. Deleting the shared memory b
xidachen
2016/09/27 20:17:23
In my opinion, this is not needed for software pat
xlai (Olivia)
2016/09/29 15:53:07
Exactly. In the software path, after pixels are fi
|
| + m_cachedImages.add(m_nextResourceId++, std::move(image)); |
| + } |
| // TODO(crbug.com/646022): making this overlay-able. |
| resource.is_overlay_candidate = false; |
|
xidachen
2016/09/24 01:20:20
This line should be inside the else block.
xidachen
2016/09/24 01:24:52
Oh, my bad, I believe your intention is to have th
|
| frame.delegated_frame_data->resource_list.push_back(std::move(resource)); |
| - // Hold ref to |image|, to keep it alive until the browser ReturnResources. |
| - // It guarantees that the resource is not re-used or deleted. |
| - m_cachedImages.add(m_nextResourceId++, std::move(image)); |
| cc::TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); |
| gfx::Size rectSize(m_width, m_height); |
| @@ -105,6 +123,8 @@ void OffscreenCanvasFrameDispatcherImpl::ReturnResources(Vector<cc::mojom::blink |
| { |
| for (const auto& resource : resources) |
| m_cachedImages.remove(resource->id); |
| + for (const auto& resource : resources) |
|
Justin Novosad
2016/09/23 20:54:52
You could have a single 'for' loop here.
Also, for
xlai (Olivia)
2016/09/29 15:53:07
I can't. The ReturnedResource does not have is_sof
|
| + m_sharedBitmaps.remove(resource->id); |
| } |
| bool OffscreenCanvasFrameDispatcherImpl::verifyImageSize(const sk_sp<SkImage>& image) |