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Unified Diff: src/core/SkBitmapProcShader.cpp

Issue 23591030: start to remove lockPixels from bitmapshader (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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Index: src/core/SkBitmapProcShader.cpp
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 3f657156f4f6f1d6333584a70e88905968d55167..e9d19e4d90c2f91b2b967e09f71ee0f67a287292 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -80,24 +80,39 @@ bool SkBitmapProcShader::isOpaque() const {
return fRawBitmap.isOpaque();
}
+static bool validForDrawing(const SkBitmap& bm) {
scroggo 2013/09/10 18:08:31 Style nit: valid_for_drawing
reed1 2013/09/10 20:28:11 Done.
+ if (0 == bm.width() || 0 == bm.height()) {
+ return false; // nothing to draw
+ }
+ if (NULL == bm.pixelRef()) {
+ return false; // no pixels to read
+ }
+ if (SkBitmap::kIndex8_Config == bm.config()) {
+ // ugh, I have to lock-pixels to inspect the colortable
+ bm.lockPixels();
scroggo 2013/09/10 18:08:31 AutoLockPixels?
reed1 2013/09/10 20:28:11 Done.
+ SkColorTable* ct = bm.getColorTable();
+ bm.unlockPixels();
+ if (!ct) {
+ return false;
+ }
+ }
+ return true;
+}
+
bool SkBitmapProcShader::setContext(const SkBitmap& device,
const SkPaint& paint,
const SkMatrix& matrix) {
- // do this first, so we have a correct inverse matrix
- if (!this->INHERITED::setContext(device, paint, matrix)) {
+ if (!fRawBitmap.getTexture() && !validForDrawing(fRawBitmap)) {
scroggo 2013/09/10 18:08:31 Should valid_for_drawing check bitmap.getTexture()
reed1 2013/09/10 20:28:11 Yes, though I don't see now why we could work with
return false;
}
- fState.fOrigBitmap = fRawBitmap;
- fState.fOrigBitmap.lockPixels();
- if (!fState.fOrigBitmap.getTexture() && !fState.fOrigBitmap.readyToDraw()) {
- fState.fOrigBitmap.unlockPixels();
- this->INHERITED::endContext();
+ // do this first, so we have a correct inverse matrix
+ if (!this->INHERITED::setContext(device, paint, matrix)) {
return false;
}
+ fState.fOrigBitmap = fRawBitmap;
if (!fState.chooseProcs(this->getTotalInverse(), paint)) {
- fState.fOrigBitmap.unlockPixels();
this->INHERITED::endContext();
return false;
}
@@ -147,7 +162,6 @@ bool SkBitmapProcShader::setContext(const SkBitmap& device,
}
void SkBitmapProcShader::endContext() {
- fState.fOrigBitmap.unlockPixels();
fState.endContext();
this->INHERITED::endContext();
}

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