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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkColorPriv.h" | 8 #include "SkColorPriv.h" |
9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
10 #include "SkPixelRef.h" | 10 #include "SkPixelRef.h" |
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73 | 73 |
74 static bool only_scale_and_translate(const SkMatrix& matrix) { | 74 static bool only_scale_and_translate(const SkMatrix& matrix) { |
75 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; | 75 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
76 return (matrix.getType() & ~mask) == 0; | 76 return (matrix.getType() & ~mask) == 0; |
77 } | 77 } |
78 | 78 |
79 bool SkBitmapProcShader::isOpaque() const { | 79 bool SkBitmapProcShader::isOpaque() const { |
80 return fRawBitmap.isOpaque(); | 80 return fRawBitmap.isOpaque(); |
81 } | 81 } |
82 | 82 |
83 static bool validForDrawing(const SkBitmap& bm) { | |
scroggo
2013/09/10 18:08:31
Style nit: valid_for_drawing
reed1
2013/09/10 20:28:11
Done.
| |
84 if (0 == bm.width() || 0 == bm.height()) { | |
85 return false; // nothing to draw | |
86 } | |
87 if (NULL == bm.pixelRef()) { | |
88 return false; // no pixels to read | |
89 } | |
90 if (SkBitmap::kIndex8_Config == bm.config()) { | |
91 // ugh, I have to lock-pixels to inspect the colortable | |
92 bm.lockPixels(); | |
scroggo
2013/09/10 18:08:31
AutoLockPixels?
reed1
2013/09/10 20:28:11
Done.
| |
93 SkColorTable* ct = bm.getColorTable(); | |
94 bm.unlockPixels(); | |
95 if (!ct) { | |
96 return false; | |
97 } | |
98 } | |
99 return true; | |
100 } | |
101 | |
83 bool SkBitmapProcShader::setContext(const SkBitmap& device, | 102 bool SkBitmapProcShader::setContext(const SkBitmap& device, |
84 const SkPaint& paint, | 103 const SkPaint& paint, |
85 const SkMatrix& matrix) { | 104 const SkMatrix& matrix) { |
105 if (!fRawBitmap.getTexture() && !validForDrawing(fRawBitmap)) { | |
scroggo
2013/09/10 18:08:31
Should valid_for_drawing check bitmap.getTexture()
reed1
2013/09/10 20:28:11
Yes, though I don't see now why we could work with
| |
106 return false; | |
107 } | |
108 | |
86 // do this first, so we have a correct inverse matrix | 109 // do this first, so we have a correct inverse matrix |
87 if (!this->INHERITED::setContext(device, paint, matrix)) { | 110 if (!this->INHERITED::setContext(device, paint, matrix)) { |
88 return false; | 111 return false; |
89 } | 112 } |
90 | 113 |
91 fState.fOrigBitmap = fRawBitmap; | 114 fState.fOrigBitmap = fRawBitmap; |
92 fState.fOrigBitmap.lockPixels(); | 115 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { |
93 if (!fState.fOrigBitmap.getTexture() && !fState.fOrigBitmap.readyToDraw()) { | |
94 fState.fOrigBitmap.unlockPixels(); | |
95 this->INHERITED::endContext(); | 116 this->INHERITED::endContext(); |
96 return false; | 117 return false; |
97 } | 118 } |
98 | |
99 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { | |
100 fState.fOrigBitmap.unlockPixels(); | |
101 this->INHERITED::endContext(); | |
102 return false; | |
103 } | |
104 | 119 |
105 const SkBitmap& bitmap = *fState.fBitmap; | 120 const SkBitmap& bitmap = *fState.fBitmap; |
106 bool bitmapIsOpaque = bitmap.isOpaque(); | 121 bool bitmapIsOpaque = bitmap.isOpaque(); |
107 | 122 |
108 // update fFlags | 123 // update fFlags |
109 uint32_t flags = 0; | 124 uint32_t flags = 0; |
110 if (bitmapIsOpaque && (255 == this->getPaintAlpha())) { | 125 if (bitmapIsOpaque && (255 == this->getPaintAlpha())) { |
111 flags |= kOpaqueAlpha_Flag; | 126 flags |= kOpaqueAlpha_Flag; |
112 } | 127 } |
113 | 128 |
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140 if (flags & kHasSpan16_Flag) { | 155 if (flags & kHasSpan16_Flag) { |
141 flags |= kConstInY16_Flag; | 156 flags |= kConstInY16_Flag; |
142 } | 157 } |
143 } | 158 } |
144 | 159 |
145 fFlags = flags; | 160 fFlags = flags; |
146 return true; | 161 return true; |
147 } | 162 } |
148 | 163 |
149 void SkBitmapProcShader::endContext() { | 164 void SkBitmapProcShader::endContext() { |
150 fState.fOrigBitmap.unlockPixels(); | |
151 fState.endContext(); | 165 fState.endContext(); |
152 this->INHERITED::endContext(); | 166 this->INHERITED::endContext(); |
153 } | 167 } |
154 | 168 |
155 #define BUF_MAX 128 | 169 #define BUF_MAX 128 |
156 | 170 |
157 #define TEST_BUFFER_OVERRITEx | 171 #define TEST_BUFFER_OVERRITEx |
158 | 172 |
159 #ifdef TEST_BUFFER_OVERRITE | 173 #ifdef TEST_BUFFER_OVERRITE |
160 #define TEST_BUFFER_EXTRA 32 | 174 #define TEST_BUFFER_EXTRA 32 |
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397 GrEffectRef* effect = NULL; | 411 GrEffectRef* effect = NULL; |
398 if (paintFilterLevel == SkPaint::kHigh_FilterLevel) { | 412 if (paintFilterLevel == SkPaint::kHigh_FilterLevel) { |
399 effect = GrBicubicEffect::Create(texture, matrix, params); | 413 effect = GrBicubicEffect::Create(texture, matrix, params); |
400 } else { | 414 } else { |
401 effect = GrSimpleTextureEffect::Create(texture, matrix, params); | 415 effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
402 } | 416 } |
403 GrUnlockAndUnrefCachedBitmapTexture(texture); | 417 GrUnlockAndUnrefCachedBitmapTexture(texture); |
404 return effect; | 418 return effect; |
405 } | 419 } |
406 #endif | 420 #endif |
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