| Index: third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureES30.idl
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureES30.idl b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureES30.idl
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6e4847bec564723316b5a0ac0c665adf23beaee0
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureES30.idl
|
| @@ -0,0 +1,21 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +[
|
| + NoInterfaceObject,
|
| + DoNotCheckConstants,
|
| + SetWrapperReferenceFrom=canvas,
|
| +] interface WebGLCompressedTextureES30 {
|
| + /* Compressed Texture Format */
|
| + const unsigned long COMPRESSED_R11_EAC = 0x9270;
|
| + const unsigned long COMPRESSED_SIGNED_R11_EAC = 0x9271;
|
| + const unsigned long COMPRESSED_RG11_EAC = 0x9272;
|
| + const unsigned long COMPRESSED_SIGNED_RG11_EAC = 0x9273;
|
| + const unsigned long COMPRESSED_RGB8_ETC2 = 0x9274;
|
| + const unsigned long COMPRESSED_SRGB8_ETC2 = 0x9275;
|
| + const unsigned long COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276;
|
| + const unsigned long COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277;
|
| + const unsigned long COMPRESSED_RGBA8_ETC2_EAC = 0x9278;
|
| + const unsigned long COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279;
|
| +};
|
|
|