Chromium Code Reviews| Index: src/utils/SkCanvasStateUtils.cpp |
| diff --git a/src/utils/SkCanvasStateUtils.cpp b/src/utils/SkCanvasStateUtils.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c4232c2f5be2d23d75b20d4961bb4d6cf1ff0571 |
| --- /dev/null |
| +++ b/src/utils/SkCanvasStateUtils.cpp |
| @@ -0,0 +1,340 @@ |
| +/* |
| + * Copyright 2013 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "SkCanvasStateUtils.h" |
| + |
| +#include "SkBitmapDevice.h" |
| +#include "SkCanvas.h" |
| +#include "SkNWayCanvas.h" |
| +#include "SkWriter32.h" |
| + |
| +#define CANVAS_STATE_VERSION 1 |
| +/* |
| + * WARNING: The structs below are part of a stable ABI and as such we explicitly |
| + * use unambigious primitives (e.g. int32_t instead of an enum). |
| + * |
| + * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN |
| + * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF |
| + * ABSOLUTELY NECESSARY! |
| + */ |
| +enum RasterConfigs { |
| + kUnknown_RasterConfig = 0, |
| + kRGB_565_RasterConfig = 1, |
| + kARGB_8888_RasterConfig = 2 |
| +}; |
| +typedef int32_t RasterConfig; |
| + |
| +enum CanvasBackends { |
| + kUnknown_CanvasBackend = 0, |
| + kRaster_CanvasBackend = 1, |
| + kGPU_CanvasBackend = 2, |
| + kPDF_CanvasBackend = 3 |
| +}; |
| +typedef int32_t CanvasBackend; |
| + |
| +struct ClipRect { |
| + int32_t left, top, right, bottom; |
| +}; |
| + |
| +struct SkMCState { |
| + float matrix[9]; |
| + // NOTE: this only works for non-antialiased clips |
| + int32_t clipRectCount; |
| + ClipRect* clipRects; |
| +}; |
| + |
| +// NOTE: If you add more members, bump CanvasState::version. |
| +struct SkCanvasLayerState { |
| + CanvasBackend type; |
| + int32_t x, y; |
| + int32_t width; |
| + int32_t height; |
| + |
| + SkMCState mcState; |
| + |
| + union { |
| + struct { |
| + RasterConfig config; // pixel format: a value from RasterConfigs. |
| + uint32_t rowBytes; // Number of bytes from start of one line to next. |
| + void* pixels; // The pixels, all (height * rowBytes) of them. |
| + } raster; |
| + struct { |
| + int32_t textureID; |
| + } gpu; |
| + }; |
| +}; |
| + |
| +class SkCanvasState { |
| +public: |
| + SkCanvasState(SkCanvas* canvas) { |
| + SkASSERT(canvas); |
| + version = CANVAS_STATE_VERSION; |
| + width = canvas->getDeviceSize().width(); |
| + height = canvas->getDeviceSize().height(); |
| + layerCount = 0; |
| + layers = NULL; |
| + originalCanvas = SkRef(canvas); |
| + |
| + mcState.clipRectCount = 0; |
| + mcState.clipRects = NULL; |
| + } |
| + |
| + ~SkCanvasState() { |
| + // loop through the layers and free the data allocated to the clipRects |
| + for (int i = 0; i < layerCount; ++i) { |
| + sk_free(layers[i].mcState.clipRects); |
| + } |
| + |
| + sk_free(mcState.clipRects); |
| + sk_free(layers); |
| + |
| + // it is now safe to free the canvas since there should be no remaining |
| + // references to the content that is referenced by this canvas (e.g. pixels) |
| + originalCanvas->unref(); |
| + } |
| + |
| + /** |
| + * The version this struct was built with. This field must always appear |
| + * first in the struct so that when the versions don't match (and the |
| + * remaining contents and size are potentially different) we can still |
| + * compare the version numbers. |
| + */ |
| + int32_t version; |
| + |
| + int32_t width; |
| + int32_t height; |
| + |
| + SkMCState mcState; |
| + |
| + int32_t layerCount; |
| + SkCanvasLayerState* layers; |
| + |
| +private: |
| + SkCanvas* originalCanvas; |
| +}; |
| + |
| +//////////////////////////////////////////////////////////////////////////////// |
| + |
| +class ClipValidator : public SkCanvas::ClipVisitor { |
| +public: |
| + ClipValidator() : fFailed(false) {} |
| + bool failed() { return fFailed; } |
| + |
| + // ClipVisitor |
| + virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE { |
| + fFailed |= antialias; |
| + } |
| + |
| + virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE { |
| + fFailed |= antialias; |
| + } |
| + |
| +private: |
| + bool fFailed; |
| +}; |
| + |
| +static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) { |
| + // initialize the struct |
| + state->clipRectCount = 0; |
| + |
| + // capture the matrix |
| + for (int i = 0; i < 9; i++) { |
| + state->matrix[i] = matrix.get(i); |
| + } |
| + |
| + /* |
| + * capture the clip |
| + * |
| + * storage is allocated on the stack for the first 4 rects. This value was |
| + * chosen somewhat arbitrarily, but does allow us to represent simple clips |
| + * and some more common complex clips (e.g. a clipRect with a sub-rect |
| + * clipped out of its interior) without needing to malloc any additional memory. |
| + */ |
| + const int clipBufferSize = 4 * sizeof(ClipRect); |
| + char clipBuffer[clipBufferSize]; |
| + SkWriter32 clipWriter(sizeof(ClipRect), clipBuffer, clipBufferSize); |
| + |
| + if (!clip.isEmpty()) { |
| + // only returns the b/w clip so aa clips fail |
| + SkRegion::Iterator clip_iterator(clip); |
| + for (; !clip_iterator.done(); clip_iterator.next()) { |
| + // this assumes the SkIRect is stored in l,t,r,b ordering which |
| + // matches the ordering of our ClipRect struct |
| + clipWriter.writeIRect(clip_iterator.rect()); |
| + state->clipRectCount++; |
| + } |
| + } |
| + |
| + // allocate memory for the clip then and copy them to the struct |
| + state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.size()); |
| + clipWriter.flatten(state->clipRects); |
| +} |
| + |
| + |
| + |
| +SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) { |
| + SkASSERT(canvas); |
| + |
| + // Check the clip can be decomposed into rectangles (i.e. no soft clips). |
| + ClipValidator validator; |
| + canvas->replayClips(&validator); |
| + if (validator.failed()) { |
| + SkDEBUGF(("CaptureCanvasState does not support canvases with antialiased clips.\n")); |
| + return NULL; |
| + } |
| + |
| + SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas))); |
| + |
| + // decompose the total matrix and clip |
| + setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getTotalClip()); |
| + |
| + /* |
| + * decompose the layers |
| + * |
| + * storage is allocated on the stack for the first 3 layers. It is common in |
| + * some view systems (e.g. Android) that a few non-clipped layers are present |
| + * and we will not need to malloc any additional memory in those cases. |
| + */ |
| + const int layerBufferSize = 3 * sizeof(SkCanvasLayerState); |
| + char layerBuffer[layerBufferSize]; |
| + SkWriter32 layerWriter(sizeof(SkCanvasLayerState), layerBuffer, layerBufferSize); |
| + int layerCount = 0; |
| + for (SkCanvas::LayerIter layer(canvas, true/*skipEmptyClips*/); !layer.done(); layer.next()) { |
| + |
| + // we currently only work for bitmap backed devices |
| + const SkBitmap& bitmap = layer.device()->accessBitmap(true/*changePixels*/); |
| + if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) { |
| + return NULL; |
| + } |
| + |
| + SkCanvasLayerState* layerState = |
| + (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); |
| + layerState->type = kRaster_CanvasBackend; |
| + layerState->x = layer.x(); |
| + layerState->y = layer.y(); |
| + layerState->width = bitmap.width(); |
| + layerState->height = bitmap.height(); |
| + |
| + switch (bitmap.config()) { |
| + case SkBitmap::kARGB_8888_Config: |
| + layerState->raster.config = kARGB_8888_RasterConfig; |
| + break; |
| + case SkBitmap::kRGB_565_Config: |
| + layerState->raster.config = kRGB_565_RasterConfig; |
| + break; |
| + default: |
| + return NULL; |
| + } |
| + layerState->raster.rowBytes = bitmap.rowBytes(); |
| + layerState->raster.pixels = bitmap.getPixels(); |
| + |
| + setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip()); |
| + layerCount++; |
| + } |
| + |
| + // allocate memory for the layers and then and copy them to the struct |
| + SkASSERT(layerWriter.size() == layerCount * sizeof(SkCanvasLayerState)); |
| + canvasState->layerCount = layerCount; |
| + canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size()); |
| + layerWriter.flatten(canvasState->layers); |
| + |
| + // for now, just ignore any client supplied DrawFilter. |
| + if (canvas->getDrawFilter()) { |
| + SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n")); |
| + } |
| + |
| + return canvasState.detach(); |
| +} |
| + |
| +//////////////////////////////////////////////////////////////////////////////// |
| + |
| +static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) { |
| + // reconstruct the matrix |
| + SkMatrix matrix; |
| + for (int i = 0; i < 9; i++) { |
| + matrix.set(i, state.matrix[i]); |
| + } |
| + |
| + // reconstruct the clip |
| + SkRegion clip; |
| + for (int i = 0; i < state.clipRectCount; ++i) { |
| + clip.op(SkIRect::MakeLTRB(state.clipRects[i].left, |
| + state.clipRects[i].top, |
| + state.clipRects[i].right, |
| + state.clipRects[i].bottom), |
| + SkRegion::kUnion_Op); |
| + } |
| + |
| + canvas->setMatrix(matrix); |
| + canvas->setClipRegion(clip); |
| +} |
| + |
| +static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { |
| + SkASSERT(kRaster_CanvasBackend == layerState.type); |
| + |
| + SkBitmap bitmap; |
| + SkBitmap::Config config = |
| + layerState.raster.config == kARGB_8888_RasterConfig ? SkBitmap::kARGB_8888_Config : |
| + layerState.raster.config == kRGB_565_RasterConfig ? SkBitmap::kRGB_565_Config : |
| + SkBitmap::kNo_Config; |
| + |
| + if (config == SkBitmap::kNo_Config) { |
| + return NULL; |
| + } |
| + |
| + bitmap.setConfig(config, layerState.width, layerState.height, |
| + layerState.raster.rowBytes); |
| + bitmap.setPixels(layerState.raster.pixels); |
| + |
| + SkASSERT(!bitmap.empty()); |
| + SkASSERT(!bitmap.isNull()); |
| + |
| + // create a device & canvas |
| + SkAutoTUnref<SkBitmapDevice> device(SkNEW_ARGS(SkBitmapDevice, (bitmap))); |
| + SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (device.get()))); |
| + |
| + // setup the matrix and clip |
| + setup_canvas_from_MC_state(layerState.mcState, canvas.get()); |
| + |
| + return canvas.detach(); |
| +} |
| + |
| +SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) { |
| + SkASSERT(state); |
| + |
| + // check that the versions match |
| + if (CANVAS_STATE_VERSION != state->version) { |
| + SkDebugf("CreateFromCanvasState version does not match the one use to create the input"); |
| + return NULL; |
| + } |
| + |
| + if (state->layerCount < 1) { |
| + return NULL; |
| + } |
| + |
| + SkAutoTUnref<SkNWayCanvas> canvas(SkNEW_ARGS(SkNWayCanvas, (state->width, state->height))); |
| + |
| + // setup the matrix and clip on the n-way canvas |
| + setup_canvas_from_MC_state(state->mcState, canvas); |
| + |
| + // Iterate over the layers and add them to the n-way canvas |
| + for (int i = 0; i < state->layerCount; ++i) { |
| + SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i])); |
| + if (!canvasLayer.get()) { |
| + return NULL; |
| + } |
| + canvas->addCanvas(canvasLayer.get()); |
|
joth
2013/08/30 06:45:57
I think there's a bug here that you never look at
joth
2013/08/30 07:05:04
Hmm OK x & y maybe a red-herring.
I looked a bit
djsollen
2013/08/30 11:51:19
Yes, the setMatrix will cause some havoc with this
|
| + } |
| + |
| + return canvas.detach(); |
| +} |
| + |
| +//////////////////////////////////////////////////////////////////////////////// |
| + |
| +void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { |
| + SkDELETE(state); |
| +} |