Chromium Code Reviews| Index: experimental/svg/model/SkSVGRenderContext.cpp |
| diff --git a/experimental/svg/model/SkSVGRenderContext.cpp b/experimental/svg/model/SkSVGRenderContext.cpp |
| index 7e2e90e22c4ddaa5ca743fbce51ea1d2c9083456..40a044d0b4d6855f2a0dbc226d0c05c40236d9de 100644 |
| --- a/experimental/svg/model/SkSVGRenderContext.cpp |
| +++ b/experimental/svg/model/SkSVGRenderContext.cpp |
| @@ -239,7 +239,8 @@ const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const { |
| return v ? v->get() : nullptr; |
| } |
| -void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttributes& attrs) { |
| +void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttributes& attrs, |
| + uint32_t flags) { |
| #define ApplyLazyInheritedAttribute(ATTR) \ |
| do { \ |
| @@ -267,10 +268,36 @@ void SkSVGRenderContext::applyPresentationAttributes(const SkSVGPresentationAttr |
| // Uninherited attributes. Only apply to the current context. |
| - auto* opacity = attrs.fOpacity.getMaybeNull(); |
| - if (opacity && opacity->value() < 1) { |
| + if (auto* opacity = attrs.fOpacity.getMaybeNull()) { |
| + this->applyOpacity(opacity->value(), flags); |
| + } |
| +} |
| + |
| +void SkSVGRenderContext::applyOpacity(SkScalar opacity, uint32_t flags) { |
| + if (opacity >= 1) { |
| + return; |
| + } |
| + |
| + const bool hasFill = this->fillPaint(); |
| + const bool hasStroke = this->strokePaint(); |
| + |
| + // We can apply the opacity as paint alpha iif it only affects one atomic draw. |
| + // For now, this means a) the target node doesn't have any descendants, and |
| + // b) it only has a stroke or a fill (but not both). Going forward, we may need |
| + // to refine this heuristic (e.g. to accommodate markers). |
| + if ((flags & kLeaf) && (!hasFill || !hasStroke)) { |
|
reed1
2016/09/20 17:37:06
nit: you *could* write (hasFill ^ hasStroke) :)
f(malita)
2016/09/20 18:08:26
Why not... done :)
|
| + auto* pctx = fPresentationContext.writable(); |
| + if (hasFill) { |
| + pctx->fFillPaint.setAlpha( |
| + SkScalarRoundToInt(opacity * pctx->fFillPaint.getAlpha())); |
| + } else { |
| + pctx->fStrokePaint.setAlpha( |
| + SkScalarRoundToInt(opacity * pctx->fStrokePaint.getAlpha())); |
| + } |
| + } else { |
| + // Expensive, layer-based fall back. |
| SkPaint opacityPaint; |
| - opacityPaint.setAlpha(opacity_to_alpha(opacity->value())); |
| + opacityPaint.setAlpha(opacity_to_alpha(opacity)); |
| // Balanced in the destructor, via restoreToCount(). |
| fCanvas->saveLayer(nullptr, &opacityPaint); |
| } |